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#1 |
![]() Join Date: Aug 2011
Reputation: 12
Posts: 320
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Coder, looking for good mappers.
Hello, i am an expirenced source coder, looking to start a new project!
I have learned that a mod without good looking maps, sucks! I can code various of different things. Exp system, working AI, ironsights, buysystem etc. PM me, if you wanna make a mod with me, or comment this post.
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#2 |
![]() Join Date: Nov 2006
Reputation: 76
Posts: 780
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you will get busy with pm's i guess, coders are rare.
so guys this is youre chance. |
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#3 |
![]() Join Date: Aug 2011
Reputation: 12
Posts: 320
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#4 |
![]() Join Date: Jul 2011
Reputation: 240
Posts: 595
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I'm a beginner/amateur when it comes to map making though. (just about one week of mapping)
I have learned some important things for mapping, but also acknowledge I need to learn much more to ascend from amateur. ![]() Maybe I could help with some simpler maps? Else I'd like to know some more on source coding. |
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#5 | |
![]() Join Date: Aug 2011
Reputation: 12
Posts: 320
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Quote:
![]() That could be great |
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#6 |
![]() Join Date: Oct 2010
Reputation: 577
Posts: 1,499
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I guess I could give it a shot. What kind of mod are you thinking of making?
Here's some of my work: ![]() ![]() ![]() ![]() ![]()
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#7 |
![]() Join Date: Feb 2010
Reputation: 42
Posts: 478
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I'm interessted aswell, gief some more informations plox
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#8 |
![]() Join Date: Aug 2011
Reputation: 12
Posts: 320
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Hello
![]() Before any idea, I just needed to have a mapper. So, every idea is welcome, i'm ready to start any hl2mp mod! If you don't get me, please respond ![]() And shifty_pete, your maps look awesome. Last edited by hello123: 09-26-2011 at 10:52 PM. |
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#9 | |
![]() Join Date: Jul 2011
Reputation: 240
Posts: 595
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Quote:
![]() You can check Here for the steam group of a site where I'm making a map for. (that's a map based on a website )It's nothing fancy, like Shifty Pete's map. (damn that looks good) And it's definitely not finished yet. (still have to add doors, lights, decals, props, etc.) The maps I make are based on Source 2009 and portal and the above project is intended to be used in Garry's mod (for site comics), but can be played in portal too. Other games I can "base" maps on are TF2 and CS:S. So Multiplayer maps shouldn't be much of an issue. (I guess) I think that skill comparison between me and pete would be: shifty_pete >> GTX2GvO |
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#10 | |
![]() Join Date: Aug 2011
Reputation: 12
Posts: 320
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Quote:
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#11 | |
![]() Join Date: Jul 2011
Reputation: 240
Posts: 595
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Quote:
(link to the map is in the thread that shows the comics) Since I can't take a whole bunch of screenshots when I change a little fact on the map. That's just too much work. |
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#12 |
![]() Join Date: Feb 2010
Reputation: 42
Posts: 478
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Sorry but, you ask for grouping a team, withoud any idea or concept yet?
Thats like, "hey I'm a coder, I wanna do something, join me!" |
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#13 | |
![]() Join Date: Aug 2011
Reputation: 12
Posts: 320
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Quote:
And btw, you have thread going on where you asking like: "Would you clean this map up?" Just saying ^^ Last edited by hello123: 09-27-2011 at 10:53 AM. |
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#14 |
![]() Join Date: Feb 2010
Reputation: 42
Posts: 478
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Wrong, I didn't asked for cleaing up shi , is everyone to dumb to understand my topic? lol I said twice now that I'm not good in setting the areaportals etc. for big areas, that has nothing to f* do with a messed up map lmao seriosly guys!
Thats simply one part of mapping which I can't do properly on big areas, nothing else, get it or not.. these forums are anyway somehow a bad joke I more and more feel lol |
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#15 | |
![]() Join Date: Aug 2011
Reputation: 12
Posts: 320
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Quote:
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