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Old 09-29-2011, 08:41 AM   #1
JustAnotherFan
 
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Patch 2.0 is now available

http://www.thewitcher.com/

I'm pretty sure Steam fixed the 9GB patching issue, I'll need someone to clarify that for me, but from what I've heard the retail patch works the same way.


~~~~Patch Notes~~~~

New Game Modes

Arena - is a new gameplay mode that is separate from the main adventure and narrative of The Witcher 2. In this mode, Geralt of Rivia duels a variety of foes to the death in a gladiatorial arena located in an unnamed town somewhere in the Northern Kingdoms. In addition to winning gold and valuable items, players also receive points for their wins. They can then post their point totals on-line to compare their achievements against those of other blood sport enthusiasts around the world. Geralt can encounter both foes and allies in the arena. He can recruit the latter for a fee to assist him during his most challenging clashes.
To post your point totals to the forum, you must be registered and have a forum account! Register and establish your account directly through the game launcher or go to www.thewitcher.com. You can then log in to your account via the launcher.

IMPORTANT: Players using mods to alter their character attributes and statistics will not be able to post their point totals from the arena to the server. This is a necessary precaution to prevent any attempts at distorting competition or misrepresenting player achievements.

Tutorial - The game tutorial takes the form of a brief adventure during which players learn how to use a range of game mechanics and functionalities. Assuming the role of game protagonist Geralt of Rivia, players save a wounded knight named Bolton of Ironford while learning game controls as well as the basics of combat and alchemy. This transpires step by step as the tutorial guides players through a series of minor missions. Upon completion, based on demonstrated abilities, the tutorial recommends the difficulty level which the player should choose in embarking on the main adventure of The Witcher 2.

Dark Difficulty - The ‘Dark’ difficulty setting is the most demanding difficulty level in gameplay terms. Under this setting, each and every foe represents a significant challenge. In addition to raising the difficulty bar, the module includes several new sets of equipment/items that are linked through a dark legend detailed in the Journal. Once all their components have been collected and donned, the Blasphemer’s, Oathbreaker’s and Kinslayer’s outfits provide great advantages in combat. The swords included in the outfits strip opponents of Vitality while supplementing the witcher’s. However, given that they are cursed, the swords provide no benefit and harm Geralt by sapping him of Vitality as long as the outfits to which they belong remain incomplete.

Corrections and improvements to combat:
Numerous improvements have been made in the targeting system.
Parrying is now unlimited (even when Vigor is completely depleted), though parries no longer cancel all damage (maximum 50% reduction once the relevant ability has been acquired).
Responsiveness of game controls has been improved. This includes but is not limited to casting Signs, parrying, and attacking immediately after evading an opponent’s assault.
Geralt’s attacks are no longer interrupted by attacking opponents. Attacks are now contiguous and foes cannot interrupt Geralt’s attacks by landing a blow.
Assorted fixes now prevent opponents from incessantly attacking Geralt after he has been knocked down. Geralt can no longer be knocked down repeatedly in quick succession. Also, he rises quickly while evading subsequent attacks.
Geralt no longer attacks opponents located behind other opponents positioned nearer to him.
The target locking system has been improved. Preference is now given to previously highlighted targets.
Target selection has been improved. Priority is now given to foes affected by a critical effect facilitating the completion of a finishing move.
The additional two steps Geralt took after mounting an attack with the W, S, A or D key depressed have been eliminated.
Attacks can now be continued even when a key controlling Geralt’s movement (e.g. W, S, A, D) is depressed.
Attacks can now be continued if the attack key is depressed immediately after the final strike of an attack animation sequence.
Geralt can now pivot 180 degrees immediately after completing an attack.
Assorted problems with key responsiveness have been resolved. Keys no longer need to be depressed twice or more to trigger a given action.
A distance attack problem has been resolved. Geralt now mounts distance attacks (lunge with sword in hand in the Fast style) when opponents were located at a suitable distance from him.
Other corrections and amendments:
Casting several bombs no longer blocks further inputs.
An option has been added to the configuration tool enabling aspect ratio to be set independently of resolution.
The amount of disk space required for game patching has been reduced.
The loading of selected Witcher 1 game saves no longer causes the game to crash.
A greater number of monsters now appear in the cave leading to Loc Muinne.
Improvements have been made in the manner in which monsters are spawned in the mist in Chapter 2.
The visual effect accompanying Adrenaline use no longer disappears prematurely.
Archers now draw their swords more quickly when Geralt approaches.
Mages no longer automatically cast shield spells when Geralt casts daggers at them.
The game is now paused when Geralt executes a finishing move in combat.
The troll in Chapter 2 has been corrected. Previously, in some circumstances he could not be attacked.
Physics on cast daggers have been improved.
The site for aiming daggers is now more visible.
Geralt’s animation when he dies while casting the Axii Sign has been corrected.
An exploit in the fight against Letho has been eliminated. Previously, this foe could be killed by casting bombs in quick succession.
An exploit related to the ‘Insane’ difficulty setting has been eliminated. Previously, game saves could be loaded with difficulty set to this level, which was contrary to design intentions.
Camera positioning/operation has been corrected during the boss fight against the kayran.
Camera control via gamepads has been improved.
Assorted adjustments have been made in mutagen statistics.
The ‘Junk’ filter in the Inventory has been adjusted to provide for correct item filtering.
In the Inventory, the dialogue window warning of prohibited actions has been corrected.
Assorted corrections have been introduced to the mini-map in Chapter 1.
Audio balance throughout the game has been adjusted.
Erratic character teleportation in mini–games has been eliminated.
Assorted adjustments have been made in animations applying to nekkers.
A minor bug in the “Scent of Incense” quest has been resolved.
Numerous minor fixes have been introduced in character lip-sync throughout the game.
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Old 09-29-2011, 08:53 AM   #2
Sicknness
 
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No update so far from steam =(
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Old 09-29-2011, 09:01 AM   #3
waipa595
 
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No patch from steam. And the manual patching file doesn't work for me, I get the error message "game version is invalid or incomplete"
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Old 09-29-2011, 09:05 AM   #4
wesw818
 
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Originally Posted by waipa595 View Post
No patch from steam. And the manual patching file doesn't work for me, I get the error message "game version is invalid or incomplete"
Same, was hoping it would work though.
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Old 09-29-2011, 09:19 AM   #5
mochabootysweat
 
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the GOG version of the patch 2.0 is ~700mb.

However, the recent august patch required Steam users to DL a 9GB file, so I'm guessing Steam hasn't yet implemented the smaller file size fix yet.

In any case I've tried restarting Steam and launching the game and exiting a few times but it seems not to be available. Maybe it will go live on Steam tomorrow?
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Old 09-29-2011, 09:19 AM   #6
ranajay
 
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Game was working fine until morning. In anticipation of the 2.0 patch, I foolishly clicked "Verify Integrity of Game Cache" and now Steam is downloading 9 Gigs of data. And it's probably not even the 2.0 patch. Thanks Steam, thanks a lot.
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Old 09-29-2011, 09:22 AM   #7
mochabootysweat
 
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Originally Posted by ranajay View Post
Game was working fine until morning. In anticipation of the 2.0 patch, I foolishly clicked "Verify Integrity of Game Cache" and now Steam is downloading 9 Gigs of data. And it's probably not even the 2.0 patch. Thanks Steam, thanks a lot.
Maybe this is the 2.0 patch.

All the other patches for Witcher 2, including the August patch were also 9GB, so I imagine the 2.0 patch will be the same size for Steam users.
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Old 09-29-2011, 09:22 AM   #8
jarmstro
 
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The Steam patch is not available yet. Why? I know not.
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Old 09-29-2011, 09:25 AM   #9
hammerlock
 
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Quote:
Originally Posted by mochabootysweat View Post
Maybe this is the 2.0 patch.

All the other patches for Witcher 2, including the August patch were also 9GB, so I imagine the 2.0 patch will be the same size for Steam users.
More likely it's the "don't click verify game files" issue for the Witcher 2--I've yet to hear of anyone that has done so that hasn't had a 9GB download afterwards.

Rumor Hazzit that it's due to Steam using a 1.1-1.2 version of the game files as a "master" copy and thus all patched versions are therefore inconsistent if integrity-checked against them.
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Old 09-29-2011, 09:26 AM   #10
Dazzled
 
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Quote:
Originally Posted by ranajay View Post
Game was working fine until morning. In anticipation of the 2.0 patch, I foolishly clicked "Verify Integrity of Game Cache" and now Steam is downloading 9 Gigs of data. And it's probably not even the 2.0 patch. Thanks Steam, thanks a lot.
It's certain that this is not the 2.0 patch. Just delete the game and start over when they finally release it on Steam. I know it $ucks but there is nothing else you can do.
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Old 09-29-2011, 09:26 AM   #11
ranajay
 
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Originally Posted by mochabootysweat View Post
Maybe this is the 2.0 patch.

All the other patches for Witcher 2, including the August patch were also 9GB, so I imagine the 2.0 patch will be the same size for Steam users.
I hope you're right Mr. Bootysweatman. Or else it's gonna be an 18 Gig download for me.

And yes, the 2.0 patch file from the official website didn't work for me either.
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Old 09-29-2011, 10:06 AM   #12
JustAnotherFan
 
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Had a chance to play the new tutorial which sums the basics up fairly well. Arena mode has plenty of potential and lots of unlock-able goodies and Dark Mode is incredibly difficult. The first one to beat it really earned whatever it is CDProject has in store for them.
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Old 09-29-2011, 10:16 AM   #13
Naok
 
 
 
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Originally Posted by JustAnotherFan View Post
The first one to beat it really earned whatever it is CDProject has in store for them.
Quote:
The winner will receive a Collector’s Edition of The Witcher 2: Assassins of Kings, signed by Dev Team. Ready? Set, go!
http://en.thewitcher.com/forum/index...available-now/
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Old 09-29-2011, 10:38 AM   #14
mochabootysweat
 
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Originally Posted by JustAnotherFan View Post
Had a chance to play the new tutorial
I assume you don't have the Steam version of the game, right?
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Old 09-29-2011, 10:41 AM   #15
1Crazyman1
 
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Just to be clear: No one has the steam patch yet right? Or is it a regional thing?

Not impatient, but I'd like to know when this approx available so I can plan the download a bit if it's a big one.
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