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Old 10-17-2011, 07:36 PM   #1
evilof
 
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Please implement a Surrender-button

So I've reached about level 10 right now, and one feature I realy miss is the Surrender-option. Sometimes you can tell a loss a few rounds in advance, but the only options avibale is to disconnect/quit, or to use all you remaining moves to delete your own stuff so the opponent can win faster. Neither is very good.

Now this might be me missunderstanindg everything, but a "quit" seems to register like a disconnect, or am I wrong? If im wrong, then you know ->
But if im right, then it's rather clunky.
 
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Old 10-17-2011, 08:00 PM   #2
Flooxim
 
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I agree with this Surrender-button idea.
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Old 10-17-2011, 08:02 PM   #3
Sacat
 
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Seems like a good idea indeed. I agree that it should be in the game.
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Old 10-18-2011, 12:30 AM   #4
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Surrender buttons were discussed during dev, but it would add another layer of ease for people padding MP stats (starting 2 games on one comp, etc). While I agree that sometimes you just want it to end, the flipside is that it makes it quite easy to pad.
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Old 10-18-2011, 04:15 AM   #5
evilof
 
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Wel...

You might wanna think about it like in League of Legends, when a Surrender isn't possible until after a certain amount of time has passed (20 minutes in the usual gamemode).

In CoH it coulda worked if surrender was possible after... i dunno 10 turns?
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Old 10-18-2011, 05:36 AM   #6
Rammbock
 
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I´d also welcome a surrender button.
The downside, padding stats, could be resolved as stated in another thread, by using a different rating algorithm.
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Old 10-19-2011, 08:12 AM   #7
fiddler6
 
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Is there a reason you don't want to register a disconnect?
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Old 10-24-2011, 04:26 PM   #8
thorvaaldr
 
 
 
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Quote:
Originally Posted by fiddler6 View Post
Is there a reason you don't want to register a disconnect?
Because it robs your opponent of the victory he earned, and ethical, self-respecting players don't want to do that?
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Old 10-24-2011, 05:14 PM   #9
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Originally Posted by thorvaaldr View Post
Because it robs your opponent of the victory he earned, and ethical, self-respecting players don't want to do that?
Oh please, it doesn't rob anything. That would be like saying in war, the victor doesn't win until he's killed every last enemy human being. Surrender is the same as victory, you just don't get the satisfaction of wasting your opponent's time.

Personally, I think they should add it.
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Old 10-25-2011, 04:00 AM   #10
Urist McDorf
 
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That would be like saying in war, the victor doesn't win until he's killed every last enemy human being.
Not really. The goal of a war is not to win the war, it's something outside the war - like conquering some territory. The goal of a game is to win. While I personally do not care whether the opponent surrenders or fights to the end, it is quite reasonable that some people would in fact care.
I believe it should just be a yes/no prompt when the opponent offers surrender.
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