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#1 |
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Guest
Posts: n/a
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Please implement a Surrender-button
So I've reached about level 10 right now, and one feature I realy miss is the Surrender-option. Sometimes you can tell a loss a few rounds in advance, but the only options avibale is to disconnect/quit, or to use all you remaining moves to delete your own stuff so the opponent can win faster. Neither is very good.
Now this might be me missunderstanindg everything, but a "quit" seems to register like a disconnect, or am I wrong? If im wrong, then you know -> ![]() But if im right, then it's rather clunky. |
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#2 |
![]() Join Date: Sep 2011
Reputation: 4
Posts: 35
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I agree with this Surrender-button idea.
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#3 |
![]() Join Date: Oct 2011
Reputation: 0
Posts: 21
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Seems like a good idea indeed. I agree that it should be in the game.
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#4 |
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CAPY!
Join Date: Sep 2011
Reputation: 43
Posts: 83
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Surrender buttons were discussed during dev, but it would add another layer of ease for people padding MP stats (starting 2 games on one comp, etc). While I agree that sometimes you just want it to end, the flipside is that it makes it quite easy to pad.
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#5 |
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Guest
Posts: n/a
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Wel...
You might wanna think about it like in League of Legends, when a Surrender isn't possible until after a certain amount of time has passed (20 minutes in the usual gamemode).
In CoH it coulda worked if surrender was possible after... i dunno 10 turns? |
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#6 |
![]() Join Date: Mar 2009
Reputation: 0
Posts: 16
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I´d also welcome a surrender button.
The downside, padding stats, could be resolved as stated in another thread, by using a different rating algorithm. |
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#7 |
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CAPY!
Join Date: Sep 2011
Reputation: 4
Posts: 125
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Is there a reason you don't want to register a disconnect?
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#8 |
![]() Join Date: Jan 2011
Reputation: 112
Posts: 277
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#9 | |
![]() Join Date: Mar 2010
Reputation: 0
Posts: 31
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Quote:
Personally, I think they should add it. |
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#10 | |
![]() Join Date: Oct 2011
Reputation: 0
Posts: 17
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Quote:
I believe it should just be a yes/no prompt when the opponent offers surrender. |
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