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#1 |
![]() Join Date: Jan 2009
Reputation: 30
Posts: 308
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Which do you prefer and why: 32 vs 64 player servers?
Please discuss.
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#2 |
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Volunteer Moderator
Join Date: Jan 2005
Reputation: 3964
Posts: 28,024
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Well since you asked nicely.
For Rush most of the time I prefer 32 players. This is because with 100 tickets on 64 player mode it will just end in like 5 minutes or so. So it's really hard to win on 64 players. Conquest should ONLY be played in 64 player mode as well. Rush could work if the ticket count was increased to like 250 or 300 with 64 players on the server. I'm like strictly sticking with Rush as it's so much fun so 32 player option is what I prefer at the moment. __________________ Information on VAC and our Steam forum rules. Please follow the rules, it ain't hard. |
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#3 | |
![]() Join Date: Apr 2008
Reputation: 71
Posts: 971
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Quote:
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#4 |
![]() Join Date: Nov 2010
Reputation: 284
Posts: 2,945
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I have been avoiding he 64 player servers because of the amount of lag I was getting on them initially.
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#5 |
![]() Join Date: Jun 2010
Reputation: 125
Posts: 1,969
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i prefer 64 players but they are laggy atm so avoiding them
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#6 |
![]() Join Date: Oct 2010
Reputation: 0
Posts: 22
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i prefer the 48 player servers, not too many, not too little.
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#7 |
![]() Join Date: Dec 2010
Reputation: 9
Posts: 33
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32 is fun
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#8 |
![]() Join Date: Nov 2010
Reputation: 12
Posts: 195
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There's too much lag on the 64-player servers. Really hard to enjoy them.
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#9 |
![]() Join Date: Jul 2009
Reputation: 59
Posts: 567
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Depends on the map. Seine crossing is painful on 64 players, but something like Firestorm can be great fun.
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#10 |
![]() Join Date: Nov 2009
Reputation: 261
Posts: 1,456
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32 for me. Most of the maps are too chaotic with 64 players - which is unfortunate.
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#11 |
![]() Join Date: Jun 2011
Reputation: 229
Posts: 1,576
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The sweet spot for me is 48. This goes for all maps. Caspian, firestorm, and kharg island, which I believe are the biggest maps.
I have 8-9 really good servers in my favorites that are all 48 players, and they're all constantly full (ugh). |
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#12 |
![]() Join Date: Mar 2010
Reputation: 8
Posts: 395
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For lvling purposes 32 conquest on large maps cant be beat. Just run around capping flags nonstop while picking people off in the process. Easily get 6-9k+ per round. If im just playing for fun 64 conquest or 32 rush is the way to go. I have no issues running on 64 player maps so i dont get why others are.
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#13 |
![]() Join Date: Mar 2010
Reputation: 411
Posts: 2,637
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40. yeah i said it, all my favourited servers are 40p. dont know why, i find it a nice balance
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#14 |
![]() Join Date: Jun 2011
Reputation: 3
Posts: 48
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#15 |
![]() Join Date: Jul 2010
Reputation: 858
Posts: 5,009
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64 for the few maps which are open and huge, 32 for linear rush stuff
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