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Old 11-02-2011, 04:13 AM   #1
Hashmallum
 
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Smile Hard Reset 1.2 patch is live.

What's new?
New Survival Mode. Two new maps are available: 'Arrival Hall' and 'Landing Pad'.
To launch Survival Mode, select 'New Game' and then 'Survival Mode'
Survival Mode is available in all the difficulty levels selectable for Hard Reset Campaign.
Added Leaderboards for the Survival Mode.
Full Nvidia 3dVision support.
Full Nvidia Surround support.
Support for multiple displays - recommended 3 display adapters for best effects, and several non-standard resolution modes.
To select the triple display mode in the game, change the Aspect Ratio to 'Other' in the Video Options menu, then select a resolution you wish to use.
Note that the 'Other' mode will be available only if you have 3 displays connected to your PC.
Added a 'Details' tab in the Profile screen - now you are able to check the score you achieved on each of the game's levels.


What's changed?
During bullettime, falling down won't cause additional damage to players.
Changed the way how the Mortar Cyborgs react to player in vicinity.
Crawling gorillas will explode when trying to jump off a higher place.
Changed the way how Melee Cyborgs behave - now you are able to avoid their attacks while sprinting - their aoe frontal cone was lowered.
All the crosshairs will be displayed in an appropriate way to objects in front of the player for 3dVision.
Changed the way how the messages and hints are displayed to a way more appropriate for 3dVision.
Changed the way how dynamic lightning is rendered on decals.
Changed the way how weapons are displayed on screen.
Changed the way how the HUD is displayed both in 3d and on multiple displays.
Improved support for dual SLI users.

Have fun guys

Last edited by Hashmallum: 11-02-2011 at 04:15 AM.
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Old 11-02-2011, 04:32 AM   #2
thales100
 
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Thumbs up

Quote:
Originally Posted by Hashmallum View Post
What's new?
Full Nvidia 3dVision support.
Full Nvidia Surround support.
...

Have fun guys
Thanks, this sounds really great.
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Old 11-02-2011, 06:22 AM   #3
Mabelrode
 
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I just want to thank you guys for the fantastic 3D support you added to this game!
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Old 11-02-2011, 07:49 AM   #4
Bob_McDuff
 
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Nice - very nice

Will have a crack at survival mode tonight!
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Old 11-02-2011, 08:24 AM   #5
pnptcn
 
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Any chance we'll see leaderboards for Survival mode?
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Old 11-02-2011, 08:25 AM   #6
Deltalon
 
 
 
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Anyone got any information on what Survival is like?
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Old 11-02-2011, 08:30 AM   #7
pnptcn
 
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Originally Posted by Deltalon View Post
Anyone got any information on what Survival is like?
You've got two levels to choose from; Entrance Chamber and Landing pad. Both are areas from the main campaign. You spawn in with your basic weapons, no upgrades and then fight increasingly difficult waves. After each wave you get an upgrade point and a few moments to scramble to an upgrade station and make your choice. There is a nice breakdown after you die of what you achieved, how much damage you dished out, environmental kills and the like. It's a good bit of fun.
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Old 11-02-2011, 08:34 AM   #8
Deltalon
 
 
 
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Originally Posted by pnptcn View Post
You've got two levels to choose from; Entrance Chamber and Landing pad. Both are areas from the main campaign. You spawn in with your basic weapons, no upgrades and then fight increasingly difficult waves. After each wave you get an upgrade point and a few moments to scramble to an upgrade station and make your choice. There is a nice breakdown after you die of what you achieved, how much damage you dished out, environmental kills and the like. It's a good bit of fun.
Sounds great, I'll definitely have a go at it soon.
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Old 11-02-2011, 10:23 AM   #9
tviceman
 
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Any chance save game storage via steam cloud were implemented?
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Old 11-02-2011, 11:49 AM   #10
LosT_SouL_VL
 
 
 
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Thanks for a great game and this wonderful addition\patch

Much appreciated...
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Old 11-02-2011, 12:14 PM   #11
Ghostbreed
 
 
 
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And still no QS/QL.......
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Old 11-02-2011, 01:53 PM   #12
Dave3d
 
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And still no QS/QL.......


Poop.
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Old 11-02-2011, 02:56 PM   #13
pnptcn
 
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It's pretty sad that you guys let something as tiny as QS/QL stand in the way of enjoying this killer game and supporting an awesome indy dev team.

You know you can access any of the checkpoints you've passed? They don't overwrite the previous checkpoint at all. And there are tons and tons of them. I never cared once that there wasn't a quicksave or manual save.
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Old 11-02-2011, 03:45 PM   #14
svr
 
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Sadly the multimonitor HUD is not centered on Matrox Triplehead2Go. I'm running 5040x1050 res and I have "Other" selected. I would assume when you add support for it Surround it should be centered HUD, right?

I was waiting for this patch to start my insane run but oh well can't have everything.

http://img641.imageshack.us/img641/6...1103002848.png

Manufacturers site: http://www.matrox.com/graphics/en/products/gxm/th2go/
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Old 11-02-2011, 05:32 PM   #15
Gargaj
 
 
 
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Quote:
Full Nvidia 3dVision support.
Didn't work when I tried it, will try again later.
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