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#16 | |
![]() Join Date: Oct 2011
Reputation: 30
Posts: 293
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Quote:
Just change iShadowMapResolution=0. Usually this will be: iShadowMapResolution=4096 or 2048 or 512 Changing to 0 removes shadow completely. Don't edit iShadowMapResolutionPrimary Last edited by Flakz: 11-12-2011 at 01:50 PM. |
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#17 |
![]() Join Date: Oct 2011
Reputation: 30
Posts: 293
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Yes they are irritating. I guess you could raise it, but you would take a huge performance hit. At, Ultra the setting is 4096. So keep in mind you need to raise it double that, so 8192 would be the step up from there. So on, and so forth.
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#18 |
![]() Join Date: Mar 2009
Reputation: 41
Posts: 1,341
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Yup, you are not alone. I lost 15fps when I set it to 0, I returned it to 512 and got back my lost 15fps.
I know for me shadows are almost always the biggest system hog in the games that I play and turning them off completely almost always makes a game that might be borderline playable, shoot up to ultra smooth fps, apparently doing this however does the opposite and actually loses me fps. Strange. |
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#19 | |
![]() Join Date: Oct 2011
Reputation: 30
Posts: 293
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Quote:
Just asking cause, it essentially doubles my fps with the shadows turned off (testing with V-sync off). I'm using a GTX 560Ti. Last edited by Flakz: 11-12-2011 at 02:05 PM. |
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#20 |
![]() Join Date: Jan 2008
Reputation: 72
Posts: 310
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When shadows are at Ultra they look good (with any other setting they are blocky) but the game performs pretty bad for me
I found setting shadows to Medium and then going to the INI (in my games\skyrim) and changing/adding these lines to this: iShadowMapResolution=4096 iShadowMapResolutionSecondary=4096 iShadowMapResolutionPrimary=4096 It makes the shadows look almost as good as Ultra (they arent all blocky) but the performance runs as if it were still set to Medium I dont know why this works like it does |
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#21 | |
![]() Join Date: Oct 2011
Reputation: 30
Posts: 293
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Quote:
![]() EDIT: Gave this a shot, FPS went from ~115fps to ~25fps..... Last edited by Flakz: 11-12-2011 at 02:11 PM. |
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#22 |
![]() Join Date: Mar 2009
Reputation: 41
Posts: 1,341
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#23 |
![]() Join Date: Oct 2011
Reputation: 30
Posts: 293
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#24 |
![]() Join Date: Mar 2009
Reputation: 41
Posts: 1,341
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No biggie, I'm getting a solid 60fps when I turn SLI in the nvidia control panel, or maybe it's not turned on, specifically for the game, well whatever, it's a solid 60 fps in the game right now so no need for me to go up more than that. If it starts to bog down at some point in the game then I'm sure I'll start frantically looking for help.
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#25 | |
![]() Join Date: Jan 2008
Reputation: 72
Posts: 310
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Quote:
When i did what you said, to turn them off, i lose FPS, like others here For those that lost FPS by turning off shadows like what was said here Try doing what i said in my last post |
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#26 |
![]() Join Date: Jun 2011
Reputation: 11
Posts: 25
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If you don't want to turn off your shadows completely try playing with
iBlurDeferredShadowMask=3 Setting it lower will make the shadows sharper, this may make them look nicer if your pc can handle higher res shadow maps. iBlurDeferredShadowMask=1 iShadowMapResolution=4096 iShadowMapResolutionSecondary=4096 iShadowMapResolutionPrimary=4096 If your pc can't handle 4096 shadow maps, and I know mine cant then try actually turning up the blur mask it will help cover the jaggedness of lower res shadows. iBlurDeferredShadowMask=6 iShadowMapResolution=2048 iShadowMapResolutionSecondary=2048 iShadowMapResolutionPrimary=2048 |
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#27 | |
![]() Join Date: Jul 2011
Reputation: 18
Posts: 470
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Quote:
Ah brilliant! iBlurShadowMask=6 and the resolutions at 2048 works excellently and makes shadows bearable. Thanks! Last edited by Gelbvieh: 11-12-2011 at 02:33 PM. |
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#28 |
![]() Join Date: Apr 2011
Reputation: 24
Posts: 148
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I've got a GTX 560 Ti, and the first suggestion dropped my FPS by about 30.
The second (increasing the values to 4096), however, made my FPS more stable... It just evened out. Slightly lower max number, and no drops so far. And the shadows look amazing. This game is weird.
Last edited by PereKermann: 11-12-2011 at 02:36 PM. |
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#29 |
![]() Join Date: Oct 2011
Reputation: 30
Posts: 293
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Ok guys I figured it out. Disabling shadows completely increases FPS INDOORS. OUTSIDE it actually lowers FPS. I'm not sure why this is. I was testing in a dungeon because that's where it seemed I lost most of my FPS.
EDIT: I'm guessing it has something to do with the dynamic shadows from the Sunlight/Moonlight outside. Weird tho. |
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#30 |
![]() Join Date: Jun 2009
Reputation: 168
Posts: 1,243
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By turning off shadows I went from 60 fps outside Riften and 90 fps inside a dungeon on 8xaf, medium textures, medium radial to 15 fps outside Riften and 30 fps inside a dungeon with everything on low.
Radeon HD 5670 Pat's method did pretty much the same thing. |
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