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#1 |
![]() Join Date: Nov 2008
Reputation: 30
Posts: 210
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Help with "In The Midst Of A Cold, Dark Winter"
Hi guys,
Any quick way to deal with this achievement ? Thanks ![]() Don't have 4h hours to spend on this. |
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#2 |
![]() Join Date: May 2011
Reputation: 10
Posts: 179
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Yeah, 30,000 ships in insane....
I'm Probably just gonna alert as many enemy planets as possible, and leave my fleet in an "attrition zone" or something....So far, I've only lost 170-ish ships.... ;_; |
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#3 |
![]() Join Date: Nov 2008
Reputation: 30
Posts: 210
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Must be an easier way >.>
Would it be possible to create a game with 30k ships already spawned ? |
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#4 |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 13
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It'd be really cool if you or someone else could post a savefile for us without the time to play right now.
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#5 |
![]() Join Date: Nov 2008
Reputation: 30
Posts: 210
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Indeed it would be. Especially for those of us who bought the game this summer and didn't really play it
...like me, yeah, shame on me
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#6 | |
![]() Join Date: Nov 2010
Reputation: 1909
Posts: 3,309
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Quote:
1. Enemy sectors can have black hole generators that prevent you from leaving 2. The enemy sends massive waves of enemies at your HOME planet 3. My factory builds so fast that my "waves" eventually just overwhelm the enemy Still hunting for an easier method. |
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#7 |
![]() Join Date: Nov 2008
Reputation: 30
Posts: 210
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If someone finds the solution, a detailed tutorial for us new comer might help a bit
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#8 |
![]() Join Date: Dec 2010
Reputation: 15
Posts: 40
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I can think of a way to fix #3, InsaneDump. Throw your huge waves at the AI Home planet.
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#9 | |
![]() Join Date: Nov 2010
Reputation: 1909
Posts: 3,309
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Quote:
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#10 |
![]() Join Date: Dec 2010
Reputation: 15
Posts: 40
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Difficulty 1 would be the easiest way to just throw ships everywhere in, but its also rather easy to beat the AI at that level so you might run out game before you run out of ships.
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#11 |
![]() Join Date: Dec 2008
Reputation: 9
Posts: 28
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Try choosing AI such as the Shield Ninny, etc...that don't send waves at you? Lower their skill level to trivial/sandbox?
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#12 |
![]() Join Date: Sep 2010
Reputation: 32
Posts: 102
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I've set up a snake type map against two difficulty 3 enemies. Obviously everything I build goes automatically to the end of the map but I've only lost 250 ships after 10 minutes... 300,000 really is insane. That's a proper several hour slog putting all your effort in.
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#13 |
![]() Join Date: Dec 2010
Reputation: 15
Posts: 40
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#14 |
![]() Join Date: Nov 2010
Reputation: 1909
Posts: 3,309
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#15 |
![]() Join Date: Aug 2011
Reputation: 19
Posts: 42
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Find an enemy planet with an ion canon and just rally your small ships to it. They get insta killed. I haven't finished it yet, I've just alt-tabbed and left it going like that with all my turrets + cap ships in my home system. Hoping it will finish itself eventually.
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