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Old 01-17-2012, 09:08 AM   #1
seriousman
 
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audio problems

has anybody found a fix for issues about the sound??? the audio stutters when theres a lot of action in the game and seems that lots of people have the same problem
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Old 01-23-2012, 02:57 AM   #2
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I did almost everything to fix this issue, even reinstalled OS, but it didn't helped me either.

The game is kinda broken or I need to buy a new PC only to play Space Marine.
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Old 01-23-2012, 03:05 AM   #3
exoriority
 
 
 
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yea, but seems relic don't care about this bug tho. they prefer to milk people out with the skins DLCs.

and the Hammer Legion Members seems love to troll around blaming your soundcard or your whole hardware.

so don't expect any fix soon (or ever)
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Old 01-23-2012, 08:50 AM   #4
Jibberish
 
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exoriority, please don't make such inflamatory or unsupported claims when you clearly aren't familiar with the situation, or relic's patch scheduling. You're just spreading misinformation because you're upset, which doesn't help anyone.

http://www.spacemarine.com/forums/topic/5413

Did you read this whole post and try their solutions?

The problem seems to be an issue with C++ Redistributable or Hardware in 99% of cases. As in, not something relic can fix.
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Old 01-23-2012, 10:56 AM   #5
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uninstalled previous visual C++ and it keeps happening.

The soundcard is integrated in the motherboard
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Old 01-23-2012, 05:18 PM   #6
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Quote:
Originally Posted by Jibberish View Post
exoriority, please don't make such inflamatory or unsupported claims when you clearly aren't familiar with the situation, or relic's patch scheduling. You're just spreading misinformation because you're upset, which doesn't help anyone.

http://www.spacemarine.com/forums/topic/5413

Did you read this whole post and try their solutions?
YES, I searched everywhere even on relic's forums. I've tried most solutions including doing something with the processor core speed etc.

Most of the times the workaround are just ridiculous. But YES I've tried em anyway.

Here's one of the example workaround :

http://www.spacemarine.com/au/forums/topic/8744

^ that is just . Modifying your processor just for one game.

Unsupported claim? THQ already did with darksiders, but the difference is darksiders don't have crackling sounds, instead it have loads of other bugs within and vigil are already making the sequel and none of the darksiders bugs are fixed anytime soon. Wanna bet how they'll treat space marine?

This is just how AAA devs/publisher works. Live with it.

Quote:
The problem seems to be an issue with C++ Redistributable or Hardware in 99% of cases.
C++ library? hows that got to do with sounds? If I do uninstalled C++ libraries, will other games that require it will work? IF I have to sacrifice other games just for space marine, I'm sorry to say I'd rather blame the crackling sound to the devs because hundreds of my other games are running just fine.

Hardware? I have played thousands of games or using multimedia-sound related applications on my computer and none displayed such symptoms, only this game.

Quote:
As in, not something relic can fix.
Huh? So how did retribution running fine on my pc? Specially no audio problem at all. If retribution (and/or other relic games or other non-relic games) have the audio crackling as space marine I WOULD agree with you, it's my hardware. However that is not the case.

So... if people went more supporting relic this way, I want to see how future pc games will be. The devs will become lazy and ignoring such bugs. Port a game, no optimizations, leave the bugs alone and milk people out from DLC skins.

Last edited by exoriority: 01-23-2012 at 05:47 PM.
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Old 01-23-2012, 06:01 PM   #7
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Quote:
Originally Posted by exoriority View Post
and the Hammer Legion Members seems love to troll around blaming your soundcard or your whole hardware.
Quote:
Originally Posted by Jibberish View Post
The problem seems to be an issue with C++ Redistributable or Hardware in 99% of cases. As in, not something relic can fix.
the irony...
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Old 01-23-2012, 07:44 PM   #8
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And btw I tried to delete all my C++ libraries and install that latest one. That fit to my OS.

Didn't help.

Waaaa.. crack crack crack... gh!!! and 10 FPS on low settings.

Have retribution too and my PC runs it perfectly even in 3v3 battles.
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Old 01-23-2012, 09:09 PM   #9
Jibberish
 
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Quote:
Originally Posted by exoriority View Post
This is just how AAA devs/publisher works. Live with it.

Thats what I'm doing, you're the one having the Hissy Fit The 'unsupported claim' was that relic doesn't care about bugs. Find me a quote from a relic employee saying "i dont care about the sound bug", then you have a supported claim.

Oh, and the workaround you posted? It isn't "modding your processor" as you claim. Its adjusting software settings for multicore systems. Not really a big deal.


C++ library? hows that got to do with sounds? If I do uninstalled C++ libraries, will other games that require it will work? IF I have to sacrifice other games just for space marine, I'm sorry to say I'd rather blame the crackling sound to the devs because hundreds of my other games are running just fine.

Hardware? I have played thousands of games or using multimedia-sound related applications on my computer and none displayed such symptoms, only this game.

Thousands of games, huh? Thats quite a claim. Oh, and everything will work fine if you delete just one of the libaries, they're all mostly redundant so long as you have the newest one

Huh? So how did retribution running fine on my pc? Specially no audio problem at all. If retribution (and/or other relic games or other non-relic games) have the audio crackling as space marine I WOULD agree with you, it's my hardware. However that is not the case.

...this is totally nonsensical. Retribution and Space Marine use entirely different engines. Assuming they'll work the same way is like assuming a honda lawn mower and a CRV use the same engine parts because they're both made by honda.

So... if people went more supporting relic this way, I want to see how future pc games will be. The devs will become lazy and ignoring such bugs. Port a game, no optimizations, leave the bugs alone and milk people out from DLC skins.

Yawn, your argument is a 'rolling stone' fallacy.
Responses in red. Oh, and regarding your supposed "irony": I don't even play Space Marine anymore, I got bored of it because of the repetitiveness. However, I didn't blame your soundcard, and I didn't say the problem is always hardware--i provided a purely software solution that you seem to be upset with. I'd say try updating your C++ stuff, as it has fixed the problem for a large number of people. I'm not garaunteeing anything. I said 99% of problems--I didn't say 100%.

I also am not saying relic is a perfect developer--this is certainly an issue with their game interacting with certain things on certain people's system. It can't be a simple issue because not everyone is having it, and those that are, aren't having it for the same reasons.

Also consider: I had the issue when I first started playing Space Marine--I fixed the issue by cleaning out my hardware fans with a dust blower canister. I had no issues in any other games, but the overheating was just enough to push Space Marine's sound--for whatever reason--over the edge. Did you try that? A friend of mine had similar issues and found that his graphics card was just a little loose in its socket. He fixed this, and fixed his issue. Hardware Issues are a real thing, and they can be stupidly simple sometimes.

There are literally millions of possible hardware and software configurations that a PC developer needs to account for when designing a game. (Compare this to around 3 configurations that console developers have to account for--another reason for a major shift towards console gaming from a developer standpoint) As such, issues are bound to arrive as the game gets more complicated and more technologies are used. Relax, its nothing worth having such a hissy fit about.

And if that doesn't work, consider this: Screaming and whining and calling people fanboys isn't going to get you any help. Work with people trying to help you, don't go around starting flamewars at first contact. Be nice, and people will be nice to you and more willing to help. You've expended the rest of my patience, so you're on your own if what I said and suggested didnt help you.. Again.

Last edited by Jibberish: 01-23-2012 at 09:28 PM.
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Old 01-23-2012, 09:23 PM   #10
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Defending relic won't solve the problem either. If you don't play it anymore why are you even hanging around here? trolling people who actually play the game and experienced the bugs?
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Old 01-23-2012, 09:31 PM   #11
Jibberish
 
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I'm not defending relic. If you actually read my post you'd see I said this was definitely their fault. That doesn't mean solutions are impossible without them. And I hang out because I enjoyed the single player campaign immensely, and still play exterminatus sometimes, and would like to see some new life breathed into the game. What's it matter to you why I'm here?

And I'm not trolling. Do you know what trolling is? Trolling is not 'trying to help the people' which is exactly what i'm doing. That, and providing some much-needed rational reasoning into the situation to counteract your hot-headedness.
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Old 01-24-2012, 03:14 PM   #12
seriousman
 
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hello there people I uninstalled all my c++ libraries and uptaded my audio drivers to the last version.

Still having the issue

any more ideas guys??? this is so frustating...
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Old 01-24-2012, 08:12 PM   #13
exoriority
 
 
 
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Quote:
Originally Posted by seriousman View Post
hello there people I uninstalled all my c++ libraries and uptaded my audio drivers to the last version.

Still having the issue

any more ideas guys??? this is so frustating...
No. And BTW dreadnought assault DLC is out. Why don't you support relic and buy all the DLC.
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Old 01-25-2012, 03:27 AM   #14
seriousman
 
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Originally Posted by exoriority View Post
No. And BTW dreadnought assault DLC is out. Why don't you support relic and buy all the DLC.
because p2p online is lagging and sound issues related to lots of users not fixed???? this is a BAD port from console to pc and this is why people is having this kind of bugs.

Not supporting relic anymore, and it is a shame, because I used to love the 1st dawn of war and all of its expansions

oh, were you sarcastic??? alright then, I will go and buy game + DLCS for a total of 80 € to support relic so they can fix it and make the multiplayer barely playable!

what a ing waste of money...

Last edited by seriousman: 01-25-2012 at 01:40 PM.
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Old 02-01-2012, 03:10 PM   #15
seriousman
 
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For people still having issues with the sound, check that your processor clock is working as it should be. I changed the cpu clock manually at 3200 Mhz at the bios (my cpu works at that frequency) and the stuttering sounds on the game dissapeared, and a general improved performance has been made overall.

So, before raging (), make sure your cpu is working at its desired frequency.

Last edited by seriousman: 02-01-2012 at 03:17 PM.
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