|
|
#1 |
![]() Join Date: Oct 2009
Reputation: 6
Posts: 85
|
So i'm trying to launch prototype and this is the message that I get:
Problem signature: Problem Event Name: APPCRASH Application Name: prototypef.exe Application Version: 1.0.0.1 Application Timestamp: 49ef07ae Fault Module Name: prototypeenginef.dll Fault Module Version: 1.0.0.1 Fault Module Timestamp: 49ef9366 Exception Code: c0000005 Exception Offset: 00832d03 OS Version: 6.0.6002.2.2.0.768.3 Locale ID: 1033 Additional Information 1: 75a1 Additional Information 2: b5117f5af6288a289a2ef6051dbeb27f Additional Information 3: f412 Additional Information 4: 01b3a27a2e32a1a659c771adbd214d04 Does anyone know how to fix this? I did not buy it on steam, but from gamestop for 25$ so i'm really P,issed off at this. |
|
|
|
|
|
#2 |
![]() Join Date: Oct 2008
Reputation: 248
Posts: 532
|
I'm getting the same thing. It's apprently pretty common and may be solved by disabling hyperthreading.
Uhhh, yeah, I'm going to disable hyperthreading on my $1000 Extreme CPU just to play this third rate game. I just wish I read the forum before spending two hours downloading it from Steam. Good job Activision -- continuing a fine tradition of pure mediocrity! |
|
|
|
|
|
#3 |
![]() Join Date: Oct 2009
Reputation: 6
Posts: 85
|
I can go to my BIOS menu, but I can't find the hyperthreading options.
|
|
|
|
|
|
#4 |
![]() Join Date: Jan 2012
Reputation: 18
Posts: 256
|
It might be "Intel HT".
|
|
|
|
|
|
#5 | |
|
Banned
Join Date: Nov 2011
Reputation: 67
Posts: 695
|
Quote:
|
|
|
|
|
|
|
#6 | |
![]() Join Date: Oct 2008
Reputation: 248
Posts: 532
|
Quote:
|
|
|
|
|
|
|
#7 |
![]() Join Date: Oct 2009
Reputation: 6
Posts: 85
|
Okay what to do now. I have a Intel Core 2 Quad which apperently doesnt support hyperthreading. What. The. F&$%
|
|
|
|
|
|
#8 | |
![]() Join Date: Oct 2008
Reputation: 248
Posts: 532
|
Quote:
If you don't know how to do this: Go to the task manager, find the process and right-click on it, and choose 'set affinity'. Try setting it to just use CPU 0 and CPU 1... I have no idea if it will help, as I deleted my game files, but it's worth a shot I guess. |
|
|
|
|
|
|
#9 |
|
Banned
Join Date: Nov 2011
Reputation: 67
Posts: 695
|
You don't need 8 cores for anything. Unless you're a raytracing enthusiast/professional, you won't need HT, so you can just turn it off and not turn it back on.
|
|
|
|
|
|
#10 | |
![]() Join Date: Oct 2008
Reputation: 248
Posts: 532
|
Quote:
I really don't understand why people tend to be such apologists for the (lazy) gaming industry. |
|
|
|
|
|
|
#11 |
![]() Join Date: Nov 2006
Reputation: 17
Posts: 365
|
From another perspective - I have an Intel i7-950 CPU with Hyper-Threading (HT) enabled and have had no crashes or performance issues.
- Gigabyte GA-X58A-UD5 rev 1 - Intel Core i7-950 CPU (3.06) OC to 3.82 - 6gig Corsair Dominator RAM at 1600MHz, 8-8-8-20 1T at 1.64v - ATI HD 6950 2gig GPU - Bios tweaked to a 6970 - Creative X-Fi Titanium Pro soundcard - 1TB Western Digital HD (games/Data) - 120gig OCZ Vertex 2 SSD Drive (OS) - Antec SG850 (850watt) power supply - HP LCD 22inch monitor @ 1920x1080 - Windows 7 Ultimate x64, SP1 - Latest drivers, updates, and BIOS for hardware & Software. I only mention this to clear the FUD that this is only a HT issue. I'm not dismissing some people have issues, i'm jut noting that not everyone with HT enabled has a problem. And pureobscure is right, it's not like HT was some brand new concept that just came out when Prototype was released; so if the game IS having issues with HT, that's poor coding by the developers. It's like a comapny developing a game today that has issues running on Windows 7 x64 ![]() Anyway the issue I DO have with the game is more design related like having to run in "Windowed" mode to get a proper resoultuon for my monitor - 1920x1080, or the fact the the save system is atrocious, but those are issues for another thread. Performance wise the game seems to be working for me with my hyper-threaded i7 CPU. |
|
|
|
|
|
#12 |
![]() Join Date: Nov 2010
Reputation: 0
Posts: 27
|
VRAM resolution issue
My HD5870 could run this game fine at 1920x1080. Then I got my GTX 680...
I can only go up to 1280x720/1280x800. Sigh. The problem apparently is the way VRAM is detected and people over 1 GB are apparently being detected as not having enough. The problem has been around for a while so it looks like the company has no plans to fix it. Why should they when they have Prototype 2 to sell us? Seriously, 1280x720 with no anti-aliasing on a GTX 680? Sigh. Screw Prototype 2 then. If they don't support me, I won't support them. |
|
|
|
|
|
#13 | |
![]() Join Date: Oct 2008
Reputation: 248
Posts: 532
|
Quote:
|
|
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|