|
|
#1 |
![]() Join Date: Jul 2011
Reputation: 0
Posts: 26
|
Petition, steamworks and skyrim, more than 50 mods.
Only allowing people to download 50 mods through steamworks is a little limited as new mods come out everyday, some of which are awesome.
Updating steamworks to not have a limit would be sensible, logical, practical, better, not a stupid idea, not limiting like so many game companys are nowadays and all round better ![]() Only the size of the users hard drive should be the limit of the amount of mods you can have. |
|
|
|
|
|
#2 |
|
Banned
Join Date: Oct 2008
Reputation: 10
Posts: 184
|
Yea maybe in a ideal world.....
|
|
|
|
|
|
#3 |
![]() Join Date: Feb 2011
Reputation: 232
Posts: 638
|
I agree with you, but some mods aren't exactly small in size, I am sure it is to save on bandwidth costs.
|
|
|
|
|
|
#4 |
![]() Join Date: Apr 2010
Reputation: 26
Posts: 222
|
There is a limit of 50 mods from the workshop?! Crazy. I already have 100ish mods installed off of Nexus. Oh well. The workshop sounded good on paper....
|
|
|
|
|
|
#5 |
|
Join Date: Jun 2010
Reputation: 0
Posts: 5
|
Yes, this is ridiculous.
|
|
|
|
|
|
#6 |
![]() Join Date: Jul 2006
Reputation: 1413
Posts: 16,457
|
Probably a lower number at first as they break in the system.
|
|
|
|
|
|
#7 |
![]() Join Date: Aug 2005
Reputation: 1115
Posts: 3,111
|
I would hope it's just a initial limit that they will remove once the system goes under a little more testing.
|
|
|
|
|
|
#8 |
![]() Join Date: Dec 2011
Reputation: 6
Posts: 74
|
|
|
|
|
|
|
#9 |
![]() Join Date: Nov 2009
Reputation: 157
Posts: 1,909
|
No offense but you shouldn't subscribe to every mod on the workshop
So you won't suffer incompatible mod issues I do think the limit should be higher |
|
|
|
|
|
#10 |
![]() Join Date: Apr 2009
Reputation: 198
Posts: 1,518
|
Well, the limit does not really help against incompatible mods. By installing only 2 mods it can already happen.
I as well think it's just something temporarily. |
|
|
|
|
|
#11 |
![]() Join Date: May 2010
Reputation: 79
Posts: 704
|
It most probably is temporary. After all, they are taking feedback. Once many users request for it, they will lift the limit.
Just give it time as its still new, and 50 mods is better than the workshop not working at all. |
|
|
|
|
|
#12 | |
![]() Join Date: Dec 2011
Reputation: 0
Posts: 62
|
Quote:
First the amount of money rolling into Steam... bandwidth costs are not an issue. Second, once mods are downloaded it is not like it is continual.. I mean it is basically the same as any game bought. Once downloaded, only updates need be later on. |
|
|
|
|
|
|
|
|
Valve
Join Date: Apr 2010
Reputation: 153
Posts: 69
|
The "50 mod limit" is a bug that we and Bethesda are looking into.
|
|
|
|
|
|
#14 | |
|
Join Date: May 2010
Reputation: 0
Posts: 9
|
Quote:
I have not installed any mods for Skyrim yet and will not install any for the first play through since I am almost done. For my second play through I will be installing just as many as I did in Oblivion which was around 250 mods. So the 50 mb limit is just not even approaching my requirements. The game was perfectly stable so I have no reason not to do that again. |
|
|
|
|
|
|
#15 |
|
Join Date: May 2010
Reputation: 0
Posts: 9
|
|
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|