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Old 02-10-2012, 05:55 PM   #1
Perfect Cell
 
 
 
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Hi, I'm a Natascha user.

I like the Natascha, I really do, even if it has been nerfed a lot. The slowdown is good against Scouts(even if slowdown is a bit stoopid) and I plan to name mine "STOP RIGHT THERE CRIMINAL SCUM" when I find the time to get a darn name tag. I don't mind when other people say "Y U NO USE TOMISLAV", for I tell them I like The Natascha.

(Spy-cicle)

But seriously, I do like the Natascha, even if it has been nerfed to hell. This is serious.
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Old 02-10-2012, 06:05 PM   #2
Brandicus
 
 
 
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Yea I use it sometimes too, I even named mine naughty natty. Its devastating to demos and scoots... also anyone stupid enough to get close to you.


do you want a cookie or something?
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Old 02-10-2012, 06:05 PM   #3
Perfect Cell
 
 
 
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Quote:
Originally Posted by Brandicus View Post
Yea I use it sometimes too, I even named mine naughty natty. Its devastating to demos and scoots... also anyone stupid enough to get close to you.


do you want a cookie or something?
A Dakolah's Bar would be nice, thanks.
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Old 02-10-2012, 06:09 PM   #4
Brandicus
 
 
 
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I only have a fishcake sorry
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Old 02-10-2012, 08:19 PM   #5
Teleportalist
 
 
 
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I've got some Dalokahs, here you go.

I use Natascha rarely, but it's quite a nice minigun if you know how that it has spinup time.
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Old 02-10-2012, 08:21 PM   #6
Vsarn
 
 
 
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Natascha users anonymous thread.

The first step is admitting it.

This said, natascha is awesome. Dun care if it was nerfed, I wasnt there for the original.
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Old 02-11-2012, 07:01 AM   #7
Rec0nKn1ght
 
 
 
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Natascha is useless at the moment compared to Sasha and Tomislav. I loved it, but right now there is no reason to use it.
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Old 02-11-2012, 07:27 AM   #8
Vsarn
 
 
 
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Quote:
Originally Posted by Rec0nKn1ght View Post
Natascha is useless at the moment compared to Sasha and Tomislav. I loved it, but right now there is no reason to use it.
Funchar?
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Old 02-11-2012, 07:32 AM   #9
Flambard
 
 
 
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Now you're temping me to use it because of "STOP RIGHT THERE CRIMINAL SCUM"
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Old 02-11-2012, 01:33 PM   #10
Draggy
 
 
 
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I planned on naming mine "You Rebel Scum" but Natascha is really good and unappreciated.
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Old 02-11-2012, 02:10 PM   #11
Agent Clank
 
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I called mine SKILL CANNON.
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Old 02-11-2012, 02:24 PM   #12
Sandvich137
 
 
 
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I'm a Natascha user. I actually like CTF, you see. I love getting a Scout who has my Intel, slowing him down, then either using the "Showdown" taunt, or fisting him to death, depending on what weapon I'm using.

Last edited by Sandvich137: 02-21-2012 at 11:13 PM.
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Old 02-11-2012, 03:34 PM   #13
Jsnazz
 
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hardly anyone use Natascha anymore because their dmg output are weak and forcing player to eat stuff to get their dmg up is a waste of time knowining other class just blast you to death.

What they should do is add mini crits if enemy that are slowing down use their weapon.
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Old 02-11-2012, 04:49 PM   #14
Thunderchin
 
 
 
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Yeah, Natascha has been nerfed to death. I know, I use a Natascha. I still love my Natascha, to the point where I have named mine "Kida Sharranah" after the woman I love IRL.

She's great for ambushing, I find. Now if they took off the 30% longer spinup time!
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Old 02-11-2012, 05:11 PM   #15
Munkyman720
 
 
 
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I don't care about Natascha from a gameplay perspective. Use it, don't use it, I don't care.

But from a mechanics perspective, Natascha is simply game-breaking. I don't mean that it will make it super easy for one team to win against another, or that a Natascha Heavy will always win 1v1 against another player. I mean it literally breaks an important aspect of the game. Namely, the fact that when you get behind cover, a Natascha Heavy with decent ping can still hit you with a few bullets. If one of you has ping over 80-90 or so, god help you. No matter how quickly you think you got behind that wall, you will probably die assuming he has the slightest ability to aim (unless you have a Medic or something).

Again, it's not a balance issue. This is one of the few weapons in the game that is literally game-breaking, and it deserves to be nerfed into oblivion so that nobody will use it. Slowdown is simply a broken mechanic in a game where lag compensation/etc is a factor, and 100% chance for slowdown on a hitscan weapon that never needs to reload means that the issues caused by it are only magnified.
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