|
|
#166 |
![]() Join Date: Jan 2008
Reputation: 25
Posts: 367
|
I have a xbox huge resolution but trading through the Browser only works 2% of the time for me, both inside and outside of the game.
|
|
|
|
|
|
#167 | |
![]() Join Date: Apr 2011
Reputation: 11
Posts: 90
|
Quote:
Processor: Athlon XP 2800+ Video: ATI All-in-Wonder Radeon 9800 Motherboard: A7N8X-Deluxe RAM: 1 gig of DDR333 ? When TF2 was released, it easily ran over 60fps at max settings and 1600x1200 resolution, but that was without shadows. With shadows it would stutter quite a bit for me. But then shadows have always caused me problems on any computer. Maybe that is the "secret" you seek, though I had already parenthesized it in my previous post. Now I have a Radeon X1650 and twice the RAM, but had to scale back settings quite a bit since release, all the way to minimal and at a lower resolution. I am more than willing to put up with bad resolutions and minimal graphics at this point in my life though, since I stopped caring long ago about graphics. Which was back-ported from Left 4 Dead long after TF2 had already been released. Until that time, the only way to get dual core support working was some work-around hack. TF2 worked just fine then on a single core (and still continues to work as far as I am concerned), especially since the Source engine was built for it. Anyway, telling people to get new computers is not the solution, unless of course those same advocates are giving away computers for free. It does not help in the slightest, especially since the people with this problem are already able to play the game. The main issue is that there is an interface being displayed inside a game in this day and age that does not scale to the resolution that is used. That, in and of itself, is absurd. |
|
|
|
|
|
|
#168 |
![]() Join Date: Feb 2010
Reputation: 44
Posts: 791
|
I don't know about that, I remember those athlon xp processors, i had one, pin modded or whatever for overclock and the rest, and the jump in performance for even counterstrike source when I ditched it for a p4d then to a core 2 was noticable, never mind for team fortress 2 which is highly cpu dependent like all source engine titles.
Tf2 works on a single core in the way that it works on a 9 year old system, poorly. Even on a core 2 the difference between 1 and 2 cores in tf2 is noticable, you go from not quite smooth to silky smooth. I didn't "upgrade" through all those systems because I was getting 60fps with an athlon xp and was dicking around, there clearly was an impetus for getting something faster, so the idea that the athlon xp was that fast in its time does not ring true for me at all. You act like someone is being elitist because they have indoor plumbing. The fact is your pc was extremely out of date, and even 3 year old budget on their release processors like athlon x4's can run this easily. I think with your attachment to old pc's you've lost touch with just how much progress theres been in computer hardware, 3 year old budget hardware more than enough to play this game is not asking for much at all. telling people to buy new hardware has always been the solution, its why we have battlefield 3. you want to look at whats being asked of systems, go look at actual modern game requirements. by that standard tf2's requirements are down right minimal. Nothing you ran 9 years ago is the same, the windows xp alone has gone through hundred patches or whatever, nothing runs the same because everything does more, you cannot compare apples to oranges. |
|
|
|
|
|
#169 |
![]() Join Date: Feb 2010
Reputation: 44
Posts: 791
|
Here look
http://www.anandtech.com/show/2349/2 by 2007 your 3200+ was off the scale slow already. and even then @1600x1200 for hl2 eps 2 which is close to the engine of team fortress if not the same it takes a radeon hd 2600 xt to reach 60fps. you could reach 60fps with the 9800 on hl2 original from 2003 yes. but how much did you pay for a 9800 gtx or whatever all in wonder in 2003? probably almost the cost of most of a new system these days. that was quake 3 era gaming. Last edited by wetnap: 02-17-2012 at 06:08 PM. |
|
|
|
|
|
#170 | |||||
![]() Join Date: Apr 2011
Reputation: 11
Posts: 90
|
Quote:
Quote:
Quote:
What of those with vision problems that cannot read text on screen unless it is at 800x600 or worse? If the the person can only read the text when the game is displayed at 800x600, then new hardware is not going to fix an interface that only works at 1280x or more. My mother has a PC that would probably put your own to shame, but she definitely cannot have the resolution at max for anything because of her vision. And while I initially played TF2 at 1600x1200, it became annoying to have to focus on small text in the very corners of the screen instead of just being able to see it peripherally. I actually moved to 1024x768 long before it became a necessity due to feature creep. Then there is the problem that the OP states that it is not a hardware issue at all. It is the software. Plain and simple. If the interface is being displayed in-game, then there is no reason it should not scale to whatever resolution the game is using at the time. It is akin to being forced to use a console-game-like interface in a PC game, though even those scale proportionately with the resolution, unlike TF2's trade interface. Quote:
Quote:
As for the Windows XP you mention, I assume it probably runs better than it ever has, but then that is an operating system, and not the software running in it. One of the strengths of Windows is that it can run everything that has run on any version of Windows, ever. The only problems that crop up are when lazy programming in the early days assumed, for example, that Windows is always installed at "C:\WinNT", or that it will absolutely refuse to install if the Windows version isn't a very specific one, or that the Windows version detected is not a 32-bit one, or other lazy, hard-coded assumptions. However, most programs released after Windows XP came out do not make as many game-breaking assumptions. It does not matter how much I paid for something. It is already mine and does not require me to buy it again; it is money already spent and cannot get back. New hardware, however, does require a cost, and money that I would prefer use on other things. My situation is analogous to the following: there is a new Nintendo handheld called the 3DS. I own an older DS. However, I have not, and will not, be buying a 3DS any time soon. All of my DS games continue to work on my DS, so I do not feel it is worth it to "upgrade" to a 3DS until there are enough 3DS games that I actually want to convince me otherwise (something more than just the token same Mario and Zelda). |
|||||
|
|
|
|
|
#171 |
|
Banned
Join Date: Aug 2011
Reputation: 32
Posts: 154
|
|
|
|
|
|
|
#172 |
![]() Join Date: May 2010
Reputation: 73
Posts: 181
|
I get the feeling most of the people screaming that everyone should update their rigs every 2 years probably have careers and stuff.
As great as that is, some of us can't even afford health insurance, much less upgrade a still-operable system that's worked reliably for years. |
|
|
|
|
|
#173 |
![]() Join Date: Dec 2009
Reputation: 40
Posts: 156
|
Toaster gaming or not, a change was made that has caused problems for some players without a visible improvement for any.
By most definitions, that is a bad thing. |
|
|
|
|
|
#174 |
|
Join Date: Feb 2012
Reputation: 0
Posts: 2
|
Im running it fullscreen 14/9 and i cant do the trading too.
|
|
|
|
|
|
#175 | |
![]() Join Date: Feb 2010
Reputation: 44
Posts: 791
|
Quote:
Not sure how you got to talking about screen fonts, sorry, if you can't read fonts, you get a bigger display, a cheap HDTV is 1080p these days and if you are as blind as you say 1080p over a 32" is damn huge, and cheap. What you paid for a 19" lcd or even a crt a few years ago nets you a 42"+ lcd tv these days. modern o/s have rendered interfaces and text that scale perfectly and you can set the interface dpi to match your requirements, but I guess you wouldn't know that because you are using windows xp with its primitive implementation of interface dpi/size setting. Thats the price you pay for not staying with the times. Windows 7 is 3 years old at this point btw if you were wondering just how out of date you are getting. Sorry, if your cellphone is older than your gaming pc which you said was 9 years old? I don't remember or care exactly, you have an issue with technology in general, carriers upgrade you for free after a few years or for almost nothing, the cost of a replacement battery is equal to the price of their new budget phone, so why you would refuse I don't know, but that just tells me all I need to know, you don't really have valid objections, you are just stubborn to a fault. |
|
|
|
|
|
|
#176 | |
![]() Join Date: Oct 2010
Reputation: 2495
Posts: 7,946
|
Quote:
By the way, last time i updated my rig was 4 years ago. But i made it with prevision about the future. I'm sick tired of people 'investing' in computers, buying the cheapest (and usually crappiest) they can throw in and pretend that magically it will be able to run AAA games four years from now when it can barely run the actual ones. Because computers are asy and stuff... |
|
|
|
|
|
|
#177 |
|
Banned
Join Date: Jan 2012
Reputation: 36
Posts: 543
|
i bought this game and it runs on my PC. i understand that i wont be able to run newer games but i think its garbage that some of u ppl think think that they should upgrade the engine or something so it can only run on high end comps. that wouldnt be fair at all they should just make a tf3
|
|
|
|
|
|
#178 |
![]() Join Date: Nov 2009
Reputation: 112
Posts: 3,689
|
most people would expect a game that is many years old to function on a computer in the era the game was created for
|
|
|
|
|
|
#179 | |
|
Banned
Join Date: Jan 2012
Reputation: 36
Posts: 543
|
Quote:
|
|
|
|
|
|
|
#180 |
![]() Join Date: Jan 2008
Reputation: 3071
Posts: 12,409
|
Spend thousands of dollars on a computer parts just for gaming. Sounds like money well spent.
|
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|