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Old 02-17-2012, 10:43 PM   #1
Goser
 
Join Date: Feb 2010
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Wolfenstein - Neurowolf how to get it running?

Doesn´t the Steam version of Wolfenstein support the Neurowolf Mod?

I installed it correctly and used the *.bat to start it.
Also tried the commands wolf2.exe +set com_allowconsole 1 +set com_SingleDeclFile 0
but the mod won´t launch.

Any tips?

Because I don´t wanna play with this silly head bob, fov, and other anoying effects.

http://www.moddb.com/members/neurolo.../neurowolf-v04

What the mod does
Quote:
Movements features
- Decreased sprint head bobbling
- Decreased melee attack head bobbling on all weapons (except bayonetta)
- Decreased recoil head bobbling on MP40 and MP43
- Changed Offset position on sprint animations for all weapons (now it looks more like RTCW when sprinting)
- Increased FOV from 80 to 90 for both walk and sprint (for a movement like RTCW)
- No more head bobbling when climbing ladders
- No more delay on sprint start
- No more jump and landing recovery time for perform quick jumps
- Rescaled speed to heavy weapons (now the player have the same speed as holding an MP40 on all weapons)

Weapon features
- MP40, MP43 pickups now give less ammo
- New MP40 upgrade that adds incendiary ammunition unlockable on Castle (gold needed 3500, and it lower carryable ammo to 80)

Hud features

- Removed Button Tips on hud (like press F to pickup or Press R to reload)
- Removed Stab icon on hud - New Update v0.3
- Removed health warning from hud - New Update v0.3
- Removed directional indicator of planted dynamite
- Shortened transition time for ingame mainmenu
- Enabled crosshair while sprinting

Misc features
- Increased number of corpses on screen from 5 to 10
- Multilanguage support for the new upgrade name and description(still missing Polish and Russian).

This mod is still work in progress. More features will be added.

New features v0.4

- Removed glowing effect on ammo and weapons pickups
- Increased health on normal soldiers, assassins, scribes and flame troopers
- Decreased time of reaction of all enemies
- Increased sprint time
- Removed mouse turn limit on flamethrower while firing
- Removed compass
- Added instructions files for adding quicksave and screenshot functions (See Extras folder)
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Old 02-18-2012, 01:54 AM   #2
Ransu
 
Join Date: Sep 2009
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Well, I'm friends with Neurological who is the one that created the mod so I'll see if I can talk to him about this when he's online.
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Old 02-18-2012, 06:52 AM   #3
kufooru
 
Join Date: Dec 2009
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I'm using the sp.bat from this thread and the mod works just fine.
Just replace your old sp.bat with that one and put the neurowolf mod in your base folder. Worked like a charm for me. Give it a go, let me know if it works.
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Old 02-18-2012, 09:22 AM   #4
Neurological
 
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Hello, thanks to Ransu for pointing me out the thread. Well another guy some days ago contacted me for this same issue, I don't have the steam version of Wolf, but me and that other guy tried to make it work on the steam version without success.

It seems whenever you add the console commands Wolf just ingnores them, is something with the wolf executable of steam, the regular version works.

Sadly can't find a work around, except for one, but I think I'm not allowed to discuss it here.
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Old 02-19-2012, 07:18 AM   #5
Lengray
 
Join Date: Dec 2011
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Quote:
Originally Posted by kufooru View Post
I'm using the sp.bat from this thread and the mod works just fine.
Just replace your old sp.bat with that one and put the neurowolf mod in your base folder. Worked like a charm for me. Give it a go, let me know if it works.
It works here too. Thanks for the mods, guys.
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Old 02-21-2012, 11:07 AM   #6
Goser
 
Join Date: Feb 2010
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Quote:
Originally Posted by Neurological View Post
Hello, thanks to Ransu for pointing me out the thread. Well another guy some days ago contacted me for this same issue, I don't have the steam version of Wolf, but me and that other guy tried to make it work on the steam version without success.

It seems whenever you add the console commands Wolf just ingnores them, is something with the wolf executable of steam, the regular version works.

Sadly can't find a work around, except for one, but I think I'm not allowed to discuss it here.
thx for reply!

as the others said the sp.bat from the fov fix works fine.
Heres wats in it

cd SP
Wolf2.exe +set com_allowconsole 1 +set com_SingleDeclFile 0

so the difference is the "cd sp" line.

Now neurowolf runs fine.
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Old 10-11-2013, 06:50 AM   #7
Frevegas
 
 
 
Join Date: May 2011
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Quote:
Originally Posted by Goser View Post
thx for reply!

as the others said the sp.bat from the fov fix works fine.
Heres wats in it

cd SP
Wolf2.exe +set com_allowconsole 1 +set com_SingleDeclFile 0

so the difference is the "cd sp" line.

Now neurowolf runs fine.
Somehow this still doesn't work for me. Did they change some files and broke the compatibility? I'm new to Neurowolf and I never used it before. I think this mod is a nice addition to the game. Would be great to try it out!
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