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#1 |
![]() Join Date: Oct 2009
Reputation: 6
Posts: 232
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I'm admittedly very picky in this area of a game, but given the relatively low system requirements on the steam store page, I was really expecting a smoother experience than this. I play on the 'Insane' preset but use 4xMSAA and am running at 1080p. I have VSYNC enabled (without it there's some horrific screen tear), Clouds on, and SSAO on high. It sits at 60fps most of the time (locked due to VSYNC) but I get slowdown when zoomed right in behind tanks with the dust trails in the camera (for example) or when there's a fire in a field etc. Maybe it's effects orientated? I haven't monitored framerate, but it's very obvious when a game dips under 60fps.
Anyone else experience this? Setup: i5 2500k, GTX 570, 8GB DDR3. If this is normal I can accept it as its still playable, but it just seems like my PC should yield much better results. Cheers. |
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#2 |
![]() Join Date: Oct 2010
Reputation: 416
Posts: 1,580
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I have the exact same hardware as you mentioned there and i'm not having any slowdown when zoomed in behind moving tanks, yet. Havn't had a chance to play much yet though so will update if i run into problems.
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#3 |
![]() Join Date: Oct 2004
Reputation: 89
Posts: 1,550
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I have a 2600K i7, GTX560, and 8gigs of ram. I still don't run everything at max. I keep some settings down to keep a very smooth framerate. I even have shaders at medium, and the game still looks great and puts less strain on my card. The game will run on low spec machines with low settings, but I suspect you'll still need an insane machine to run insane settings smoothly all of the time. The game is very scalable.
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#4 |
![]() Join Date: Apr 2011
Reputation: 0
Posts: 33
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Got 2700k, gtx 570, 8gb ram, Windows 7, had some bad slowdown when looking at the village at the top of the map in mission 1, but no lag due to dust trails.
EDIT That was at 'high' settings, 1900x1080, 2xAA. |
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#5 |
![]() Join Date: Jun 2010
Reputation: 13
Posts: 304
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Demanding 60fps for rts games is rather an overkill imo
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#6 |
![]() Join Date: Aug 2008
Reputation: 86
Posts: 809
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not really i demand 60fps 99.9% of the time in every game or i dont play it. And anyone who wants to be very good will make sure they at 60fps plus in an rts , though to be fair thats not most of us
.I have basically the same PC as you OP . One thing that helped me was there is a setting that lets you choose your directX version , mine was on auto , i changed it to DX11 and it runs better for me , i assume it must have been doing DX9 for some reason. I cant run it on max and get 60fps , to be honest changing some things form insane/Vhigh to high isnt that noticable but helps the FPS. Especially settings like shadow AA. I'm still in the early stages of the game , the only time i notice FPS drop is when spinning the camera round over a city at a certain level of zoom , something i can thankfully easily avoid. |
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#7 |
![]() Join Date: Nov 2007
Reputation: 14
Posts: 491
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I don't see any problems in expecting 60fps for a PC game with those specifications. I am on an ageing maching (Q6600@3.0ghz, 4GB DDR2 RAM with a 6850 GPU) I run the game on Very High settings with everything else at high except for HDR and Occlusion both on low, with 2xAA and 1920x1200 resolution. I'm getting 60fps pretty much constantly - which is way more than I was expecting to achieve.
As for the OP, it could well be that it is some of the effects. I know from personal experience in the past, some games would struggle to perform well when certain "fire" effects were on screen, and also occasions in some games where there was high water reflection effects. It could be that the insane settings are causing that. I wonder if the chap who replied with the same specs as you was running the game at the same level of detail? |
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#8 |
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Join Date: Oct 2011
Reputation: 0
Posts: 7
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For me, autosettings were very low. So first I was disappointed that game looked so ugly (didn't even see where my units were firing).
But every problem has a solution. I used this: http://www.iobit.com/gamebooster.html Now I can play whit high animations and it's fun. |
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#9 |
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Join Date: Feb 2012
Reputation: 0
Posts: 1
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All things considered ... i think that there is some serious BS going on ...
I can pretty much max out any recent game easily ... Alan Wake@ 120+FPS, BF3 about the same ... even game Metro 2033 @ 60+ FPS, all settings crancked to the MAX. But, I cant max out this game ??! Im at about 30-35FPS (!!!) Im on 2600k @4.2, ATI 6990+6970 tri-fire and Intel's 510 SSD ATI Catalyst 12.1 with CAP3 Is this is really the first game on which my hardware would take such a hit or you guys think there is something wrong ? Im on DX11 options, on the automatic "Insane" preset ... any ideas guys ? Much appreciated Last edited by Digital1337: 02-25-2012 at 01:08 PM. |
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#10 | |
![]() Join Date: Oct 2009
Reputation: 6
Posts: 232
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Quote:
I monitored framerate, and it drops to the low 40's/high 30's when this slowdown occurs. I did try dropping the settings to the 'High' preset, but still had slowdown (though not quite as severe, it didn't really help enough for me to take it off 'Insane'). Cheers. |
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#11 |
![]() Join Date: Feb 2010
Reputation: 116
Posts: 1,019
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Im running very smooth with dx 11 enabled even though my card is DX10 and highest textures and a mix of medium settings on others at 1080p 4x aa.
The imposter texture should be 1024x 1024 for my GPU it slows the performance alot. It just lowers the detail of the map when zoomed right out. I bet it slows right down running on Windows XP as I recon this game engine uses DX 10 features such as instancing to render all those trees and grass which XP cannot do in an optimised way. i7 920 3.8Ghz 6GB RAm GTX 260 Last edited by Kaboom: 02-25-2012 at 04:15 PM. |
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