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#1 |
![]() Join Date: Jan 2011
Reputation: 0
Posts: 13
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Mac OS X : Optimize Steam
Hi,
So Steam on the Mac so far has been consuming so much CPU that it’s hard to believe. This results in jerky scrolling on every Mac supported and quick battery drain on MacBook Pros and Airs. Please see this thread for ideas on how to optimize it, the solution is pretty well explained : http://forums.steampowered.com/forum....php?t=2201872 Also, refer to these threads to confirm that Steam for the Mac has been broken since day 1. They’re all about crazy CPU usage : http://forums.steampowered.com/forum....php?t=2519043 http://forums.steampowered.com/forum....php?t=2574165 http://forums.steampowered.com/forum....php?t=2309268 http://forums.steampowered.com/forum....php?t=2543384 http://forums.steampowered.com/forum....php?t=2527704 Please fix this bug ASAP. As I said, we’ve been waiting since day 1. I’d like some official input from Steam regarding this. Thanks. Last edited by PsykX: 03-08-2012 at 08:10 AM. |
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#2 |
![]() Join Date: Sep 2008
Reputation: 4237
Posts: 13,590
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#3 |
![]() Join Date: Jan 2011
Reputation: 0
Posts: 13
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Worse than I thought. Should I create a new thread just for jerky scrolling ?
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#4 |
![]() Join Date: Sep 2008
Reputation: 4237
Posts: 13,590
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You can, but it would only be about the fifteenth such thread on the topic.
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#5 |
![]() Join Date: Jan 2011
Reputation: 0
Posts: 13
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Maybe Steam listens to suggestions when they are posted 15 times in the forums ? :P
But seriously, I wish I could go fix it myself in the code at this point. Don’t they have support lines or something that we can saturate so they sort out these two issues finally ? |
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#6 |
![]() Join Date: Sep 2008
Reputation: 4237
Posts: 13,590
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You can try Steam Support, but after the level of complaining over the earlier part of the past just-under-two-years, I don't see how they don't know.
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#7 |
![]() Join Date: Mar 2010
Reputation: 242
Posts: 935
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#8 |
![]() Join Date: Jan 2011
Reputation: 0
Posts: 13
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All they had to do was to drag and drop the Webkit page viewer from Xcode in their app and voilà. It’s hard to imagine they managed to screw up the scrolling so bad, but they did.
Last edited by PsykX: 03-09-2012 at 04:18 PM. |
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#9 | |
![]() Join Date: Sep 2008
Reputation: 4237
Posts: 13,590
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Quote:
Even then, they use Chrome Embedded's WebKit, not Safari/OS X's WebKit, even though Steam links against WebKit.framework. And since Chrome on OS X has decent scrolling, it's hard to imagine (without doing too much research) how Valve either screwed it up, or what Chrome did that's not in the public source code. I'm pretty sure Chromium has decent scrolling though, so that would make it purely a Valve screwup then. |
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#10 |
![]() Join Date: Mar 2010
Reputation: 242
Posts: 935
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Isn't scrolling managed by application code (that is, not webkit)?
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#11 |
![]() Join Date: Sep 2008
Reputation: 4237
Posts: 13,590
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I don't know, logically they would just throw in a webkit view and that's it, like PsykX alluded to. Although last I heard most of Steam was actually WebKit, so they probably rebuilt things....
I don't know. |
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#12 |
![]() Join Date: Aug 2011
Reputation: 0
Posts: 35
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buy a copy of Windows. speaking from a strictly Sys admin of several companies standpoint- Macs are technologically inferior machines. I intend no offence, but Linux and Windows are much more powerful. and Im not just some casual user who is spewing sh*t out of my mouth, I have a lifetime of experiences and several degrees in computer sciences
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#13 |
![]() Join Date: Sep 2008
Reputation: 4237
Posts: 13,590
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#14 | |
![]() Join Date: Dec 2008
Reputation: 713
Posts: 1,200
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Quote:
It's really funny how people often say something to the effect of: "I'm not X, and I'm not doing Y" - and then demonstrate conclusively that they are X, and are undoubtedly doing Y. Last edited by masterchef341: 03-23-2012 at 02:49 AM. |
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