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#76 |
![]() Join Date: Jun 2011
Reputation: 72
Posts: 352
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Bumping it!
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#77 |
![]() Join Date: Sep 2011
Reputation: 136
Posts: 482
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I approve of this notion.
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#78 | ||
![]() Join Date: Oct 2010
Reputation: 24
Posts: 509
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Quote:
Quote:
If you use rocket jumper, you jump on someone and die. Yeah, dying is fun, use the jumper. But then again we are talking about the same players who go nobrain about hats and ♥♥♥♥ so no wonder they find dying fun. |
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#79 | |
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Banned
Join Date: Jan 2012
Reputation: 112
Posts: 467
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Quote:
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#80 |
![]() Join Date: Mar 2012
Reputation: 198
Posts: 1,005
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With the sticky jumper, I can teleport across the 2fort battlements and kill snipers with my zatochi
With the rocket jumper, I can't. With the sicky jumper, I can skillfully jump in circles around the enemy team and evade their attacks, occupying their attention while they get killed by a team mate With the rocket jumper, I can do that, but much less effectively. And I'll die |
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#81 |
![]() Join Date: May 2010
Reputation: 106
Posts: 2,093
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A new balance rocket jumper would make the freaking mantread and market gardener useful
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#82 |
![]() Join Date: Mar 2012
Reputation: 198
Posts: 1,005
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SJ is a separate weapon in its own right. A tactile weapon. Like gunboats. They don't do anything on their own, but are used well with other things.
SJ and RJ need to be added to drop list. Period. And all crafted versions turn vintage (owns crafted SJ and RJ) |
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#83 |
![]() Join Date: Dec 2010
Reputation: 1156
Posts: 6,712
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/Signed
Also, while we're at it, can we have a medigun that allows you to be dragged along with Soldiers/Demomen please? |
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#84 |
![]() Join Date: Mar 2012
Reputation: 198
Posts: 1,005
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#85 |
![]() Join Date: Oct 2011
Reputation: 40
Posts: 260
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I had e-mailed Valve 'bout this problem an hour ago, and now i'm seeing this thread. Definitely /signed.
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#86 | ||
![]() Join Date: Jun 2011
Reputation: 72
Posts: 352
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Quote:
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I did a while back and never got an answer. Hope you get better luck than me. Last edited by alpha00zero: 03-11-2012 at 09:12 AM. |
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#87 |
![]() Join Date: Jun 2011
Reputation: 18
Posts: 435
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/signed
DO IT DOC DO IT |
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#88 |
![]() Join Date: Dec 2010
Reputation: 1156
Posts: 6,712
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#89 | |
![]() Join Date: Mar 2012
Reputation: 198
Posts: 1,005
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Quote:
On 2fort, There is no way to get to the other side in less then a second with the RJ. Easier to get killed with the RJ. That, and I can jump with stickies more skillfully then with rockets. |
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#90 | |
![]() Join Date: Jun 2011
Reputation: 72
Posts: 352
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Quote:
I just find the RJ takes more time to learn and is far more interesting than his counterpart. You got to agree that the RJ should have been fixed long ago and this is just plain ridiculous laziness from the TF2 Team. FIX OUR JUMPER! |
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