|
|
#1 |
![]() Join Date: Dec 2010
Reputation: 30
Posts: 286
|
Ridge Racer Unbounded - 1.5Gb. FO3 - 10+Gb??
...and I don't think it means RRU is less than 20% of the game FO3 is.
|
|
|
|
|
|
#2 |
![]() Join Date: Nov 2009
Reputation: 314
Posts: 1,925
|
10 GB of that space is probably uncompressed blades of grass.
![]() Seriously though, FO3 has more environments, which means more art assets. RRU seems to take place mostly in the same environments, so they wouldn't have to create as many art assets. Team6 also probably didn't compress as much data as Bugbear did, since there was no console release for FO 3. Last edited by ElfShotTheFood: 03-30-2012 at 09:05 AM. |
|
|
|
|
|
#3 |
![]() Join Date: Dec 2011
Reputation: 27
Posts: 297
|
Lets not beat about the bush here....Bugbear are simply a more experienced developer with the hystory of producing a great franchise and great games.
Team6 are a shovelware company making cheap games with a 10 year old game engine and tools, who were unfortunatly hired by a publisher who was also way out of their league when it came to quaility instead of quantinty. So its not surprise a game that looks and plays 100% better than F3 comes in at almost 1/10th of its size......quality and experience(Bugbear) over quantity and stagnation(Team6). |
|
|
|
|
|
#4 |
![]() Join Date: Dec 2011
Reputation: 21
Posts: 141
|
Wow, that's really not much space, that's a nice achievement of bugbear..
I haven't bought the game yet, but I heard anyone here saying something about a demo, is there gonna be a demo for RRU? (it isn't on steam) And I think ElfShotTheFood is right, compressing and more environments.. Too bad they didn't make some field maps like the Flatout 2 ones (but yeah.. it's named Ridge Racer now) Edit: Oh and btw, is it a game you can just call Flatout 3? So that I can play it and just forget its a RR game like I did with flatout 3? Last edited by Daniel199516: 03-30-2012 at 12:15 PM. |
|
|
|
|
|
#5 |
![]() Join Date: Nov 2009
Reputation: 12
Posts: 309
|
|
|
|
|
|
|
#6 | |
![]() Join Date: Jan 2012
Reputation: 24
Posts: 73
|
Quote:
|
|
|
|
|
|
|
#7 |
![]() Join Date: Dec 2011
Reputation: 21
Posts: 141
|
I meant, can you see this game as the sequel to Flatout 2? Is it like that game?
Because in that case I could pick it up and play it as a flatout game, never had anything with the ridge racer serie.. and flatout 3 I played not thinking it was a flatout game, because it wasn't like flatout 2, that part probably confused you in my other post ![]() at above, nice, than I will wait for that to try it myself
|
|
|
|
|
|
#8 |
![]() Join Date: Aug 2008
Reputation: 28
Posts: 99
|
ontopic
![]() The work of a competent developer, better use of textures / compression etc... It's all in a city environment so with just clever use of texturing they can put so much more game in less space, just look what can be done with one texture http://www.udk.com/showcase-amazing-one-texture and it's all in the quality of the engine they use. I guess the crappy 10 year old engine of Team6 just isn't capable of handling some kind of compression. If you also look at the system req's it looks like the Team6 engine needs all resources available to make the game run decent. Processor: Intel® Quadcore Memory: 4 GB Video: Nvidia GeForce GTX 590 / AMD Radeon HD 6970 how may games you know of have these outrageous req's But ok, i just saw they support the Razer Hydra who cares maybe that's the difference....
|
|
|
|
|
|
#9 | |
![]() Join Date: Nov 2009
Reputation: 12
Posts: 309
|
Quote:
|
|
|
|
|
|
|
#10 | |
![]() Join Date: Dec 2011
Reputation: 46
Posts: 866
|
Quote:
|
|
|
|
|
|
|
#11 | ||
![]() Join Date: Dec 2006
Reputation: 93
Posts: 1,192
|
Quote:
RRU is more like Burnout\ Split Second, than a Flatout game. And RRU looking like a console port. ![]() Here Ram8113 impression of RRU: My impressions of Ridge Racer: Unbounded so far. Quote:
|
||
|
|
|
|
|
#12 | |
![]() Join Date: Dec 2011
Reputation: 46
Posts: 866
|
Hm..
Quote:
I'm not arguing with the review, though. On the basis of judging it as a FO game it's very accurate ... but I've come to terms with understanding that this game is best judged as NOT being a FO game. :] |
|
|
|
|
|
|
#13 |
![]() Join Date: Dec 2011
Reputation: 27
Posts: 297
|
Purple44 is just on a mission to complain about this games minor issues across the board, but as i have already said, no amount of spin on this games few issues, which can be fixed with patches, and the game is only a day after release......will they ever be able to spin up to the level of complete incompetence and bad management that was shown in the whole Flatout 3 fiasco.
|
|
|
|
|
|
#14 | |
![]() Join Date: Dec 2006
Reputation: 93
Posts: 1,192
|
Quote:
20 player hosts, dead in 2 months. I spent an hour waiting to start a 20 player host and 3 times got to 3 players, but never got to 4 players so I could start the race. Blur should of let 20 player host start with 2 players, would had more players join in later. ![]() Console ports to the PC is just bad news and ends badly!! |
|
|
|
|
|
|
#15 | |
![]() Join Date: Nov 2009
Reputation: 12
Posts: 309
|
Quote:
|
|
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|