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#1 |
![]() Join Date: Oct 2009
Reputation: 2
Posts: 31
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What is it?
We programmed this tool because we wanted to create something for Magicka players, who don't want to type in a long spell every time they want to use it and are not familiar with handling AutoHotkey. Our goal was it to make the creation of AutoHotkey scripts as fast and easy as possible. We hope you enjoy QuickMagick! http://i.imgur.com/Id5hv.png Features: -Knows all standard Magicks with combinations -Is able to write you custom scripts with Magicks defined by YOU -Can Remove the last entries -Can set all standard buttons you have, as well as the mouse keys -Will automatically set the right key delay for every Magick -Can detect if you have AutoHotkey installed -Is compatible with QWERTZ and QWERTY keyboards Download: http://www.mediafire.com/download.php?wcr1id82lhb51qz Virustotal: https://www.virustotal.com/file/533d...is/1333542452/ Regards, Jan & Philipp |
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#2 |
![]() Join Date: Dec 2011
Reputation: 0
Posts: 19
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I am thoroughly confused with this.
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#3 |
![]() Join Date: Oct 2009
Reputation: 2
Posts: 31
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#4 |
![]() Join Date: May 2011
Reputation: 6
Posts: 84
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Same here, there wasn't the usual "how to" text sheet with the app, that might be helpful. I googled around myself to figure out about where the AHK file is supposed to go and I created a file and put it in the magicka file and the binds that I made didn't work, so yea a bit of how to would be great, and thanks for this ! having to continually punch in all those combinations for spells gets confusing in the heat of battle lol !
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#5 | |
![]() Join Date: Oct 2009
Reputation: 2
Posts: 31
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Quote:
1. You download Autohotkey & isntall it. 2. You launch the Generator 3. Press a key on the virtual keyboard the generator shows and select a magick it should assign the key to. (can be done with multiple keys ofc) 4. Build your file via File -> Save As.. (i.e.) 5. Doubleclick the file the was just created (messagebox shows where) 6. Launch the game and start playing 7. press the key you assigned ingame and the script will automatically cast the spell you assigned to the key (Step 3.) 8. Beat Cthulhu with ease |
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#6 |
![]() Join Date: May 2011
Reputation: 6
Posts: 84
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Worked like a charm
lol. Thanks for the help and this tool ! much appreciated ! Chef |
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#7 |
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Join Date: Jul 2010
Reputation: 0
Posts: 4
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Doesn't work properly, I set it as instructed, for example set Teleport to 1... If I type 1 in say a text box, it propely executes QSD but in game it only does QS...
I tried editing the script and the only workaround I could find was to duplicate some of the keys to say SendPlay QSDD... Then it would properly send QSD... Very weird. |
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#8 | |
![]() Join Date: Oct 2009
Reputation: 2
Posts: 31
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Quote:
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#9 |
![]() Join Date: Oct 2004
Reputation: 172
Posts: 1,137
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Maybe you could just hire someone to play the game for you so you don't have to play it.
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#10 | |
![]() Join Date: Feb 2011
Reputation: 2
Posts: 12
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Quote:
Here's an example of what I mean, this obviously isn't for Magicka, but you get the idea, it spits out 1235678901: Code:
spamkeys = 1,2,3,5,6,7,8,9,0,1
Loop, parse, spamkeys, CSV
{
Send %A_LoopField%
Sleep 50
}
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