|
|
#1 |
![]() Join Date: Apr 2012
Reputation: 0
Posts: 11
|
Former Socom player looking to give some feedback.
Let me start off buy saying I watched the Socom series crash and burn due to a developer that hated it's own fanbase and ignored them from Socom 3 on. No matter how bad sales and community numbers became because of their overhauls, they stayed in denial that the changes were hurting the game and insisted they just needed to change it more to make it "more accessible" which would eventually lead to the closing of their company's doors. They ignored the clear majority and seemed to take their input from a tiny handful of Hammer Legion Members who would have been happy if they found a Mario Kart game in the box so long as the word Socom was stamped on it.
So with that said I understand that any changes requested by an outside community or a minority is a very sensitive issue. I would never ask for a Counterstrike game to change it's view perspective to third person just cause I was a Socom fan, or ask for changes to how the game modes play, etc. There is one thing though that I do feel could bring in more tactical players to the fold that wouldn't be an actual change to how the game plays. It would make the game a possible buy for me but I would want the counterstrike community's opinion first because I feel like a dev should please it's community first and foremost before trying to expand it's fanbase. Make a great game for the community and they will bring in new players through word of mouth which I still feel is better then any kind of advertising scheme out there. Ok so let me quit the rambling and get to it. The one variation I think that would make the new counterstrike more attractive to fans of other tactical games is if they were to ditch the weapon purchasing system. I think with all the games today doing some sort of unlocks system this is an area where CS could draw in people who don't like unlocking stuff and who like to have their full arsenal at their disposal and everyone on an even playing field. I think experience, practice, and learning all the maps and the best way to play them is what should make a gamer more skilled then another, not just who has the better weapons available to them. Now again, even though this is not an actual request to change the actual gameplay itself such as modes, view, or mechanics in the game fanbases can get very sensitive over any variation in the game they like and I do get that and understand cause I was there myself. So I'm just curious to know if this is a system that even people inside the fanbase wishes was different or if you like that system and want it to stay the same. I wouldn't want it changed if the majority of fans here like the system because as seen with Zipper, not listening to the majority of your fans can kill a franchise and I don't wish that on any fans of any game out there. |
|
|
|
|
|
#2 |
|
Banned
Join Date: Mar 2012
Reputation: 124
Posts: 1,015
|
This thread started out on a good foot until I got to the third paragraph, unbelievable the things people suggest....
|
|
|
|
|
|
#3 |
![]() Join Date: Jan 2009
Reputation: 214
Posts: 1,947
|
That system would never work simply because in CS, weapons are balanced with their price. It's not like in other games where rifles are pretty much equal to each other and you just choose based on preference.
What will happen is that there will be 3 weapons being used. The AWP, the AUG, and the SG553. |
|
|
|
|
|
#4 | |
![]() Join Date: Feb 2012
Reputation: 64
Posts: 960
|
Quote:
Try to imagine competitive matches without gun rounds, eco, counter ecos, etc... You would have AK/AWP/M4 rounds, and the losing team would never be punished for getting such powerful weapons and using them to their maximum efficiency. The core issue with your idea is that, contrarily to COD or BF where most weapons fundamentally have the same attack power, you can find LARGE discrepancies in CS, which are balanced out by the money system. Without weapon buying, only a few guns would be used, and the competitive balance would go down the drain, smoothing out the differences in skill. By the way, we appreciate your input, don't go thinking this is a bad post... But the concept is just so counter-productive for CS that you might get some harsh answers. |
|
|
|
|
|
|
#5 |
![]() Join Date: Nov 2011
Reputation: 14
Posts: 250
|
If you play PC then you have no worries. There will be hundreds of servers that give you max cash every round, thus gaining the ability to buy whatever the frig you want.
To change it in the core game would change a huge enjoyable aspect to the game that you seem to have yet to experience fully and figure out. |
|
|
|
|
|
#6 | |
![]() Join Date: Apr 2012
Reputation: 0
Posts: 11
|
Quote:
I can see though that if such a small alteration is going be labeled an unbelievable request as if it's asking for an entire overhaul of the gameplay then maybe this game is best left to its niche market and I have no problem with that.Be glad you're not a Socomer though cause you don't know what unbelievable change truly is yet lol. Other games like Ghost Recon are on the way so no biggie it's not like CS is the only tac option out there. I just put it out there and figured I'd give the fanbase a respectful chance to weigh in instead of just flat out requesting the developer change it but I see that if it's not an exact counterstrike remake people are going to snap lol. Enjoy your game and I'll just forget about CS, sorry to anyone offended by the suggestion. |
|
|
|
|
|
|
#7 | |
![]() Join Date: Aug 2010
Reputation: 77
Posts: 1,549
|
Quote:
Socom is very diff. from CS, so it worked alright without a weapon buying system. CS is designed around the buying system. It's probably the one thing no one has ever tried to change lol. |
|
|
|
|
|
|
#8 |
![]() Join Date: Jul 2010
Reputation: 10
Posts: 72
|
|
|
|
|
|
|
#9 | |
![]() Join Date: Apr 2012
Reputation: 0
Posts: 11
|
Quote:
|
|
|
|
|
|
|
#10 |
![]() Join Date: Nov 2008
Reputation: 31
Posts: 359
|
The thing is, removing the money system does change how the game plays. It's not as direct as changing the recoil or movement, but the money aspect is it's own meta-game. Deciding whether or not to have an eco round, to buy armor or a gun, etc. all add to the game.
|
|
|
|
|
|
#11 |
![]() Join Date: Nov 2011
Reputation: 14
Posts: 250
|
I'm kind of perplexed that your buying decision is going to be decided on CS's money system. I too enjoy having weapons available to me as opposed to having to level up a character to obtain them like in CoD. The money system for the most part does not hamper gameplay. If anything it adds a whole different dimension to gameplay that you seriously have to sit down and experience before you pass judgment.
It could be the best decision you've ever made in gaming. |
|
|
|
|
|
#12 |
![]() Join Date: Jan 2012
Reputation: 351
Posts: 1,273
|
i feel like you missed the part where everyone starts out with 800$ and what guns are available to them later is a direct consequence of their playing and money management. if anything, its more tactical than just picking what you like.
|
|
|
|
|
|
#13 | |
![]() Join Date: Feb 2012
Reputation: 64
Posts: 960
|
Quote:
I don't know much about SOCOM, but don't you also have much larger maps? I'm just curious, because if this is the case, then yes, the spread, recoil, clip size could be enough to balance it. But in CS, most players need to be able to engage from any distance. An AK 47 is (or was, I don't know about GO yet) as effective at long distance as it is at mid-range. |
|
|
|
|
|
|
#14 |
![]() Join Date: Dec 2011
Reputation: 0
Posts: 44
|
really bad idea for any cs game imo. I don't think it's even worth a debate. sorry..
|
|
|
|
|
|
#15 | |
![]() Join Date: Apr 2012
Reputation: 0
Posts: 11
|
Quote:
Like I said though no biggie. Socom servers are still up so if need be I'll just stick to the system I prefer with those games. I just would have liked to find another option that could replace Socom (not by completely imitating it mind you) but am already accepting the fact that's probably not going to happen. Every game has an aspect or two that their community wishes was done differently so I just figured I'd see if this was one of those aspects but since it's not then by all means I would want them to keep it the way you guys like it. I wouldn't want a change that would convince me to buy if it's going to cause thousands not to. |
|
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|