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#1 |
![]() Join Date: Jul 2008
Reputation: 11
Posts: 366
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Dishonored, Viktor Antonov, Valve, Half-Life 2
If you haven't done it yet, watch the Dishonored trailer: www.youtube.com/watch?v=E1HlYTukh9A.
It appears that the steampunk world of Dishonored has been imagined by Viktor Antonov, the former Artistic Director of nothing less than Half-Life 2. I loved Half-Life 2 for many things, but the particular atmosphere it inspires the player definitely was one of the key to its success. Whatever happens with Ep3 or HL3 will be anything but bad. I still wonder if this man, now gone from Valve, will be the missing link to making a new masterpiece. |
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#2 |
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Banned
Join Date: Dec 2010
Reputation: 701
Posts: 1,421
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Yes, I think Antonov was central to HL2. It's hard to imagine that the art style that the team were using prior to his involvement would have been very good (a kind of clichéd dark New York). I absolutely love what he created, City 17 and Combine aesthetics are an amazing artistic achievement.
There are definitely similar motifs in that trailer. The vehicle design is of course the most outstanding, and the stalker, but the general atmosphere of the streets, although it's darker and steampunk rather than autumnal scifi, still carries his signature. |
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#3 |
![]() Join Date: Aug 2008
Reputation: 123
Posts: 1,135
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So. Anyone else think this will outdo assassins creed in every way if it looks anything like its trailer?
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#4 |
![]() Join Date: May 2009
Reputation: 476
Posts: 1,535
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#5 |
![]() Join Date: Feb 2010
Reputation: 27
Posts: 498
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Seeing that nighttime dystopian atmosphere made me realise how we never saw the City 17 environment at nighttime, if you don't count the crappy resolution citadel skyboxes.
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#6 |
![]() Join Date: Feb 2008
Reputation: 514
Posts: 845
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While I normally like to play pacifist... this game looks like doing that would be seriously missing the point.
Glad to see Bethesda sticking to their traditions, anyway. You know it's a good game if the main character starts out in prison. |
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#7 |
![]() Join Date: Jan 2008
Reputation: 8157
Posts: 25,024
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#8 |
![]() Join Date: Apr 2012
Reputation: 2154
Posts: 1,620
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Thats the first time I got to see this trailer, and I gota say Dishonored looks sick and "Revenge solves nothing" but it sure makes you feel good. I've been waiting for any news on Half Life 3/ep.3 but games like this comin out will make the wait a little easier.
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#9 |
![]() Join Date: May 2010
Reputation: 366
Posts: 786
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It definitely looks interesting, I admit. The "european industiral city" theme certainly can be felt. The mechanical devices are tad outlandish for my taste, but once we get more details about the world and the game i'm sure I will come around to it.
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#10 |
![]() Join Date: Apr 2011
Reputation: 0
Posts: 24
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Half Life 2 took place in a city, so we can understand Viktor Antonov is good at making cities. I don't think that EP3 will take place in a city...
But still... You can count on Valve to find the best people for the best game... We can 100% trust on them. |
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#11 |
![]() Join Date: Oct 2010
Reputation: 1183
Posts: 2,156
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#12 |
![]() Join Date: May 2009
Reputation: 476
Posts: 1,535
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#13 | |
![]() Join Date: Apr 2009
Reputation: 560
Posts: 1,919
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Quote:
Anyhow, I think we already felt his loss with Episode Two. White Forest is nice, but it already feels like Washington State. |
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#14 |
![]() Join Date: Oct 2009
Reputation: 2108
Posts: 4,903
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Viktor had been with Valve since at least 1999 - in fact, he's the one who actually came up with the idea of setting HL2 in an Eastern European city. Before that, the best the team could come up with was having Gordon jump across different borderworlds, hunting down the remnants of the Xenian army.
Still, he was definitely involved in even the earliest designs featuring City 17 as more of a bland dystopian mess, where American architecture was used as a sort of placeholder. |
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#15 |
![]() Join Date: Feb 2010
Reputation: 702
Posts: 5,594
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why do people say dishonored is steampunk when it is clearly not?
Also why do I feel like this is going to turn into another New Vegas were 95% of people somehow miss that Bethesda isn't making the game yet credit them for doing so? Last edited by Sajuukkhar: 04-19-2012 at 05:15 PM. |
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