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#46 | |
![]() Join Date: Feb 2008
Reputation: 387
Posts: 4,278
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My Sorcerer in the beta was out of mana fast and there was nothing much I could do to counter it because I could not choose to put more points into Energy. It's nice to try out every skill without risks but then again there aren't too many of them after all. They will hopefully not take years to balance and re-balance them then. |
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#47 |
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Join Date: Jul 2011
Reputation: 0
Posts: 2
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torch light 1 was a decent game, but for me it lacked a bit, on stuff like: -bosses that felt more like nomal mode champions then bosses.
-items didnt feel special and a bit boring. -the maps were to much the same, feelt like i was doing the same map over and over. -no hardcore mode, its what i love the most from diablo2. -no multiplayer, dont like playing games like this solo. -just feels to simple, i wanted a more complex game. so il wait for release and see if it tempts me, before deciding to buy the game. i hope multiplayer will be on dedicated servers, and not modable. i feel when people add their stuff and bend the rules it doesnt feel right. Last edited by salbahis: 04-28-2012 at 02:10 AM. |
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#48 | |
![]() Join Date: Feb 2008
Reputation: 387
Posts: 4,278
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Torchlight has a hardcore mode. There are even achievements for it.Quote:
I kind of agree and I kind of don't. Really depends on the mod. Last edited by in.meinem.turm.: 04-28-2012 at 02:48 AM. |
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#49 |
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Join Date: Jul 2011
Reputation: 0
Posts: 2
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Torchlight has a hardcore mode. There are even achievements for it.
-sorry, i guess its a long time since i playd it and my memory isnt that great .Show me an ARPG where that is not the case. -titan quest and diablo2 didnt feel as copy past as tl1, guess i just expected more from it. I kind of agree and I kind of don't. Really depends on the mod. -some mods is cool, but when you play co-op and your partner cheats and pretends like he doesnt. stuff like that just is not cool. Last edited by salbahis: 04-28-2012 at 03:23 AM. |
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#50 | ||||||||||||
![]() Join Date: Mar 2009
Reputation: 22
Posts: 173
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And who needs facial customization? If you want to get a facial you need to look somewhere else... not play a dungeon crawler. Quote:
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I'm not sure about the quality and overall polish but well... I don't think that Torchlight 2 really has the complexity and backbone infrastructure of Diablo 3 so I believe the prices are balanced. Quote:
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I just want to boot up a game and play it. Not browse the web continuously for new mods, updates and whatnot. Also please keep in mind that there are other good games out there. Also it's summer. Go out and ride a bike, go surfing or whatever. As for me I don't depend on modding but it's good to have such possibilities. Quote:
As for trading... you can trade directly in D3. Just right click and select trade... Also there is no money auction house for hardcore players as far as I know in d3. Quote:
I'll play through D3 with a few contacts and try to beat the game on all difficulties. After that it's probably time to move on to another game anyways since that'll probably take half a year or so the way it looks currently. |
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#51 |
![]() Join Date: Feb 2008
Reputation: 387
Posts: 4,278
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No it doesn't. Because a GB Colour cannot connect to Battle.net. And even on a new alienware machine it might lag if your internetconnection is crap or you dare to download something while you are playing SinglePlayer. Or both. You know like me. I tried the beta while downloading The Witcher 2 and while not because D3 was unplayable in SINGLEPlayer when I did. Serverlag in Singleplayer leading to connection-loss and progress-loss is not exceptable. You can't tell me it is.
Last edited by in.meinem.turm.: 04-28-2012 at 04:03 AM. |
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#52 |
![]() Join Date: Jul 2011
Reputation: 0
Posts: 27
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You know, I don't really get why people have such hang-ups on modding. Yes, baddies will always find a way to cheat, but that's no reason to give up on community-created content. Sure beats waiting for a developer (not directed at anyone specific) to crank out new content or fix what's broken.
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#53 |
![]() Join Date: Oct 2008
Reputation: 34
Posts: 91
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The original Torchlight had its problems, mainly due to lack of content. Voice acting was minimal, all environments were indoor, most of the creatures were very similar acting (although they looked difference), and there were no quests.
It was basically a pure dungeon crawler with a single main quest. I recently played the Diablo 3 beta (open weekend) and just re-played/finished Torchlight 1. I liked Diablo 3 in that it had some decent quests, didn't feel like you were alone in the world, had companions, and each character class was dramatically different. I enjoyed the randomness of the dungeons and the dark look. As for equipment, I found I was having to make more of a role decision than I did with Torchlight. Do I take armor of 6 but with +100 health, or the 15 armor + electrical damage? I didn't like the lack of character customization/skill trees. Yes, there's the runes, but the beta was so short there wasn't enough variety to see much difference. Basically ANY rune was better than none. I also noticed that when in combat, it was much easier to navigate. I think the characters/enemies are thinner and it just seemed less confusing/cluttered. Or it was doing a bit of "auto aiming" for me. Lastly, beta is beta and all, but the servers were down a lot. And then I'd need to redo a quest. And get lag. In Torchlight 1, I liked the traditional nature of it. It was pretty fun through Floor ~22-24ish and then it started to get stale. It was much more of a crowd control/mob issue than working with any skill. Or if there was, that single entity was surrounded by the mob, and they needed to be weeded out. And when in the middle of the mob, things got lost easily. There are times I couldn't find the mouse cursor to click on an enemy, and I'd only move over a little instead of killing them. One thing that Torchlight did MUCH better than Diablo 3 beta was indicating which character skills improved what. In Diablo, different magical items can give you +2 Vitality or +2 Strength, etc., but it's never expressed what your character likes to have. Only by digging through the details (which Blizzard has been wanting to hide) can you find out. And then it's a HUGE list of stats and numbers. You go from nice and simple to hardcore stats. Looking at the previews for Torchlight 2, they seemed to have corrected most any faults I've had with Torchlight 1. Random maps, random interactions, good quests, more variety in environments, more characters, more skills, etc. etc. And looking at the price. With a group of friends, Torchlight 2 can be had for $15. That's a steal for the content it has. That's a launching game for the price of something that's 2 years old during Steam's Holiday Sales. Honestly, I'm surprised it's so cheap. And for that price, it's worth a chance. I do plan to purchase both, but not until prices get to be reasonable. Diablo 3 pre-order is a full $60. I'm sure it'll be a great game, but I'll wait for it to go on sale while I'm playing through T2. |
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#54 | |
![]() Join Date: Mar 2009
Reputation: 22
Posts: 173
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I have a 2mbps connection, which is almost the lowest you can get aside from modems etc., and I can download even torrents (which I did) while playing without any lag. Maybe you tried the open beta weekend and didn't download it fully so it had to download content while you were playing. But generally Diablo 3 runs VERY well on all hardware and it does NOT require a fast internet connection at all... If you experienced it otherwise it's defininately your system setup. I don't like the fact that I have to be online. True. But then again... Playing these games in single player is not my main focus. I will NEVER play this game alone. I will always have at least my girlfriend or friends playing with me. For anyone who's only playing single player this might be an issue but then again: these games have like 0 story. Yes there is a story but it's a joke really. A few speech bubbles here and there, cheesy deamon fantasy blabber - hell, I don't give a damn. If you want a good story read a book - these games are simply for farming and relaxing dungeon crawling. I would never waste my time and sit there and hack through that stuff alone. Last edited by nuR421: 04-29-2012 at 03:18 AM. |
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#55 | |||||||||
![]() Join Date: Oct 2011
Reputation: 22
Posts: 22
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I don't intend to install any Torchlight II mods (as I don't use mods myself, in any game), but I still think it will be a better game than Diablo III (personal opinion). Since mods are optional, you don't have to "continuously" download new mods, and you have to update every game, so that's another senseless argument. A closed server model would prevent all of the problems you associate with modding. I may have just wasted a decent chunk of time by responding to these points, but illogical arguments have no place in a factual comparison of Torchlight II and Diablo III. Quote:
Last edited by wdroberts: 04-29-2012 at 03:21 PM. |
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#56 | |
![]() Join Date: Jun 2010
Reputation: 186
Posts: 799
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Runic simply don't have the resources to host a secure network of servers, although they have mentioned potentially releasing dedicated server files if there was enough of a demand for them. Play with friends or otherwise make sure you moderate your game aggressively. |
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#57 |
![]() Join Date: Feb 2011
Reputation: 14
Posts: 58
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When Diablo 2 first released it also did not have a closed network option. It was only after a few years which Blizzard accrued enough money did they upgrade Battle.net and integrate a closed network option via a patch update.
What I mean to say is, Torchlight II could very well start off the same way, start off with only a LAN network option, and once they build up enough money they could later integrate a closed networking option. In fact Runic is still planning to develop the Torchlight MMO, so if they get confident enough to the point to be able do full MMO with many players at once, I figure that point they could link up Torchlight II's netplay option to work on a closed network architecture. It's certainly not outside the realm of possibility. It's just a matter of time and money and doing several networking stress tests. |
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#58 | |
![]() Join Date: Jun 2010
Reputation: 186
Posts: 799
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Secure Battle.net.. is that an oxymoron?
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#59 |
![]() Join Date: Feb 2011
Reputation: 14
Posts: 58
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Ah, your right! I just loaded up Diablo 2 unpatched and on the menu it has an option for both Open and Closed Battle net.
Well maybe when Runic releases the Torchlight MMO they can reserve some of it's server data to incorporate a client-server mode for Torchlight II. |
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#60 |
![]() Join Date: Nov 2008
Reputation: 67
Posts: 1,182
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Am I the only one who was massively disappointed by D3 beta ?
The game felt very bland to me. |
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