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#1 |
![]() Join Date: Oct 2010
Reputation: 0
Posts: 60
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Speed up objective capping?
The game already has quite slow gameplay and the fact that capping an objective probably take up 1 minute, doesn't make it better. Speed up with at least 25%. One other thing I noticed was that the capping doesn't speed up when more people are around it, it just takes the same time to cap if you're alone. Maybe speed that up with like 5% or 10% per person capping.
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#2 |
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Radioactive Software
Join Date: Mar 2012
Reputation: 109
Posts: 415
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The capping should be cumulative, just with a limit on the maximum amount of change per second/minute. Honestly this type of thing is best handled as a server side option, which I will make it. Say a simple scale factor for the capping rate so server admins ( or offline practice players ) can adjust it to match their play style.
- Dan __________________ Danny Green Homepage - http://www.radioactive-software.com Twitter - http://www.twitter.com/TheRealDGreen |
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