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Old 04-27-2012, 08:47 AM   #1
Arend94
 
Join Date: Oct 2010
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Speed up objective capping?

The game already has quite slow gameplay and the fact that capping an objective probably take up 1 minute, doesn't make it better. Speed up with at least 25%. One other thing I noticed was that the capping doesn't speed up when more people are around it, it just takes the same time to cap if you're alone. Maybe speed that up with like 5% or 10% per person capping.
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Old 04-28-2012, 10:44 AM   #2
Dgreen02
 
Radioactive Software
Join Date: Mar 2012
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The capping should be cumulative, just with a limit on the maximum amount of change per second/minute. Honestly this type of thing is best handled as a server side option, which I will make it. Say a simple scale factor for the capping rate so server admins ( or offline practice players ) can adjust it to match their play style.

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