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Old 05-03-2012, 03:43 AM   #1
jacek2144
 
Join Date: May 2010
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How i can make prop_dynamic turn into place where player stands?

Hello i want to make npc in hammer editor. And i got problem with making it look into place where player stands D:

Somebody can help me ?
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Old 05-10-2012, 10:14 AM   #2
DoubleThinking
 
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When you want to make a NPC you can use any existing starting with npc_ . But if it is something "special" you can use a func_tank I beleave to make it look towards you. Just set it up (speed to 0 so it doesn't move, don't make it shoot the player, ...) and parent the prop_dynamic to the tank.
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Old 05-16-2012, 09:03 AM   #3
jacek2144
 
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But func_tank is not working in TF2 D:
Any other way?
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Old 05-19-2012, 05:29 AM   #4
DoubleThinking
 
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No other way I could think of
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Old 05-19-2012, 07:20 AM   #5
episoder
 
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do npcs even work in tf2? the animations sure, but the ai and behaviour?

well. will check to find a solution. i have a similar problem. i set up a mirror hall where the npcs sneak/rally to a point around a corner and are meant to wait for me. on idle they always turn into a default direction facing away from the edge where i am supposed to get to them to ambush me. quite stupid. i mean I can fix the code but tf2 doesn't.
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Old 05-29-2012, 11:58 AM   #6
jacek2144
 
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Gonna check out decompiled map predator ultimate from css. it have NPCs made in hammer that follows players and kill them.
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