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#16 |
![]() Join Date: Oct 2011
Reputation: 41
Posts: 307
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"Guys, guys, guys. The Heavy's main weakness is that his minigun has to rev up and is really loud, right? Well check dis out."
The Tomislav Level 10 Minigun 40% faster spin up Silent killer, no noise from spinup 20% slower firing speed Why wasn't that guy fired on the spot? |
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#17 |
![]() Join Date: Jul 2011
Reputation: 39
Posts: 399
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"So we have way too many Medics. We need to find a way to get rid of them. Now then, which weapon were we working on? The Pomson? Let's slap -10% Uber on hit."
"But sir, it penetrates and it would be overp-" "SHUT UP YOU'RE FIRED! Now implement it already!" |
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#18 |
![]() Join Date: Jan 2010
Reputation: 50
Posts: 1,577
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Guys. How about a secondary for the Heavy...
...that lets him HEAL. "OP, no Medic needed, removes class synergy, makes the tank unstoppable, promotes lone wolf antics" |
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#19 |
![]() Join Date: Oct 2009
Reputation: 205
Posts: 1,029
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#20 |
![]() Join Date: Jan 2012
Reputation: 371
Posts: 2,198
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What if the scout had a bat that could launch a ball, rendering the target severely defenseless for 1-8 seconds depending on the length the ball traveled?
Oh, and put -15hp on it as well. (I main scout, this isn't me raging) |
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#21 |
![]() Join Date: Feb 2009
Reputation: 154
Posts: 2,013
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community-weapons.
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#22 |
![]() Join Date: Aug 2011
Reputation: 42
Posts: 111
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What about a frying pan for the scout?
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#23 | |
![]() Join Date: Jul 2011
Reputation: 247
Posts: 784
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Quote:
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#24 |
![]() Join Date: Feb 2011
Reputation: 1482
Posts: 14,313
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#25 |
![]() Join Date: Feb 2011
Reputation: 58
Posts: 394
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Okay, okay, hear me out. This weapon is for the engineer and when you shoot a Medic or Spy with it they lose Uber or Cloak! Oh, and it penetrates tagets and has unlimited ammo, so there is no escape.
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#26 |
![]() Join Date: Jun 2011
Reputation: 1093
Posts: 4,982
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Guys
What if we had direct upgrade melee weapons? |
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#27 |
![]() Join Date: Dec 2010
Reputation: 626
Posts: 3,673
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I swear that anybody who suggested the Solemn Vow would have been trolled for wanting hax built into the game.
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#28 |
![]() Join Date: Feb 2012
Reputation: 0
Posts: 18
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Didnt the sandman originally remove the scout's double jump as well?
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#29 |
![]() Join Date: Dec 2011
Reputation: 19
Posts: 380
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#30 |
![]() Join Date: Oct 2011
Reputation: 48
Posts: 483
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What if we had weapons that had the same stats as another weapon, but had a different model? Why not make it so that the only way one could gain such a weapon, was to pre-order a game or use token crafting after the game is no longer for pre-order?
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