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Old 05-15-2012, 10:41 PM   #1
Grizzled Boor
 
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Cool down on teleporter? Thanks

yeah got me killed cause I was stuck and couldn't dodge a rock, there are like a million places to get stuck, like places a normal human could easily just step over but you are stuck in the falling animation so screw me right? A cool down on the non stuck thing is completely ing .
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Old 05-16-2012, 02:31 AM   #2
Crocodillius
 
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I saw the addition of some teleporter in the patch notes but haven't been able to figure out how to use it so you're one step ahead of me.
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Old 05-16-2012, 02:36 AM   #3
Sp00n_CRT
 
 
 
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Quote:
Originally Posted by Crocodillius View Post
I saw the addition of some teleporter in the patch notes but haven't been able to figure out how to use it so you're one step ahead of me.
I think it's on 5 or 6
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Old 05-16-2012, 02:37 AM   #4
SHEKEM
 
 
 
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It's 5.
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Old 05-16-2012, 04:33 AM   #5
Crocodillius
 
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Quote:
Originally Posted by Sp00n_CRT View Post
I think it's on 5 or 6
Quote:
Originally Posted by SHEKEM View Post
It's 5.
Thanks! Can't wait to try it out.
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Old 05-16-2012, 05:48 AM   #6
AussieMark
 
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let us know how you get on
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Old 05-16-2012, 02:10 PM   #7
Grizzled Boor
 
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its 4 and its garbage if it limits how much you can do it when your potential to get stuck is massive.
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Old 05-16-2012, 02:13 PM   #8
Talonblaze
 
 
 
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Originally Posted by Grizzled Boor View Post
its 4 and its garbage if it limits how much you can do it when your potential to get stuck is massive.
Well, I haven't used it at all so I don't know how quickly it responds to teleporting normally.
If it's instant, I can understand why because it could probably lead to abuse rather easily in terms of gameplay use.
Too far away from the Barracks and surrounded by 4 rexes? Beam me up Scotty!

Otherwise, not sure why it even has a cooldown.
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Old 05-16-2012, 04:19 PM   #9
Sartekar
 
 
 
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I think there is nothing wrong with it.

Do you really intend to get stuck every 5 minutes? If so, your own damn fault.
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Old 05-16-2012, 07:05 PM   #10
Grizzled Boor
 
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Originally Posted by Sartekar View Post
I think there is nothing wrong with it.

Do you really intend to get stuck every 5 minutes? If so, your own damn fault.
Fail argument, its like you camp the whole game. Anytime you get near a couple of rocks and there is a slight indentation in the ground you can get stuck easily. Who the intends to get stuck, it just happens if you go outside, I got stuck 3 times in 3 different spots in 5 minutes sniping from a ridge there is a 2 minute cool down or so on the teleport thing and its excessive ended up getting me killed. I shouldn't get killed because I'm stuck in some ankle high rock formation of which there are hundreds on the map.

I know there is potential for abuse but something in the game that is meant to fix a huge flaw in design shouldn't punish the players for that ty design.

The telepoter has a charge up much like restarting the generators which takes like 10 seconds or so. That should be enough really, as you can promptly be eaten in that time.
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Old 05-17-2012, 09:09 AM   #11
Bogdanov89
 
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It already has a channeling time of like 5 seconds, there should be no cooldown what so ever on it.

Also what is up with sometimes vehicles not allowing us to exit them, regardless of what seat you try to hop to?
Most of my "stuck" cases are when i can not exit a jeep.
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Old 05-17-2012, 02:26 PM   #12
Grizzled Boor
 
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yeah this is true. You have to hope a rham is near by and can lift you from the gunners seat.
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Old 05-17-2012, 02:53 PM   #13
lmazon
 
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I think they just don't want people using it to escape the TREX or something. A more sizeable delay on the TP would fix that though.
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Old 05-17-2012, 10:53 PM   #14
Grizzled Boor
 
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They didnt execute is properly. Needs to be fixed since their map design is so poor.
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