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#271 |
![]() Join Date: Oct 2011
Reputation: 442
Posts: 3,339
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For me personally, it would be a minor annoyance. Since I already rarely crash and sit at a capped 132fps. Saying that, I'd gladly play something else for a week so that everyone who has problems could get them fixed.
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#272 |
![]() Join Date: May 2011
Reputation: 1078
Posts: 3,637
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I really don't think that an extra week would be enough time to solve that many problems or errors, especially since there are only 3 people working on TF2 as it is.
I'd rather wait until Dota 2 and CS:GO are finished for a while before expecting any huge updates. |
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#273 |
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Banned
Join Date: Mar 2012
Reputation: 15
Posts: 224
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I totally would, im surprised they haven't done this.
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#274 |
![]() Join Date: Dec 2010
Reputation: 44
Posts: 920
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The short answer is: yes. The long answer is: Yeeeeeeeeeeeeees
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#275 |
![]() Join Date: Nov 2008
Reputation: 738
Posts: 7,772
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Bug fixes should not require any significant downtime to implement. They do need manhours to code, and much of Valve is busy with Dota 2 right now.
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#276 |
![]() Join Date: May 2012
Reputation: 23
Posts: 394
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Even if it was one month. Yes.
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#277 |
![]() Join Date: Mar 2010
Reputation: 452
Posts: 2,450
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Yes I would. I frequently stop playing for longer periods because stuff is broken so a week would be easy and a reward at the end with shiny new FPS and working stuff in my favourite online Hat simulator.
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#278 |
![]() Join Date: Feb 2009
Reputation: 58
Posts: 602
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yessss. 5 stars best thread of year i am all for it.
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#279 |
![]() Join Date: Oct 2009
Reputation: 180
Posts: 903
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Not sure if I posted in this thread already, but if so, it's worth posting again to show support. Yes.
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#280 |
![]() Join Date: Jul 2011
Reputation: 39
Posts: 391
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A yes from me.
Team Fortress 2 is in dire need of optimisation. I don't really see what they could do though. Maybe more feedback to the user when loading maps and so on so I actually know what it's doing as map load times seem to have increased recently. |
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