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#1 |
![]() Join Date: Oct 2011
Reputation: 16
Posts: 881
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So... bulldozer broken?
So bulldozer killed me on hard and my teamate came to save me but the bulldozer then just didn't do anything as he revived me right in front of him. Well I then shot him when i got up and the bulldozer than ran away with his head between his legs. Literally.
Was odd... didnt seem to be a sync issue but instead bugged ai. |
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#2 |
![]() Join Date: Dec 2011
Reputation: 200
Posts: 1,331
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Was this a one time thing or has it happened before?
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#3 |
![]() Join Date: Oct 2009
Reputation: 139
Posts: 1,799
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The only change in Bulldozer I've noticed is they seem to have short running bursts sometimes. Or that they turn around more often if there's more than one person shooting it from behind it or something.
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#4 |
![]() Join Date: Oct 2011
Reputation: 16
Posts: 881
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#5 |
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Join Date: May 2012
Reputation: 0
Posts: 9
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I have noticed the AI acting weird to. Swats just standing there, waiting to get shot. Same with tasers O_o
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#6 |
![]() Join Date: Nov 2009
Reputation: 1
Posts: 273
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#7 |
![]() Join Date: Feb 2012
Reputation: 341
Posts: 1,645
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I've had it happen as well. I don't think it was a synch issue because I wasn't seeing the typical bad-synch symptoms like a frozen teammate or completely still cops. It was just a few who seemed to go brain dead. Saw this happen a couple times with friendly bots as well. We were all laughing our asses of because Wolf just kind of stopped doing anything and stood looking at a wall. Something seems to be up.
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#8 |
![]() Join Date: Nov 2011
Reputation: 487
Posts: 2,224
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I had the same issue on Diamond Heist yesterday. It was like the heavy SWATs did not get their order, they were patiently waiting for someone to find them. I think they even fired back after i shot the first one, but i'm not quite sure about that.
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#9 |
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Banned
Join Date: Nov 2009
Reputation: 57
Posts: 851
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Usually when I experience cops standing still waiting to get shot, it just means that they were killed by a teammate that I wasn't fully synced to
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#10 |
![]() Join Date: Nov 2011
Reputation: 33
Posts: 146
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I've had bulldozers run off and hide a couple of times on bank on 145+ just after patch 6. I would take a couple of shots at them in the drill area and they'd scuttle off up the stairs & hide for a bit.
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#11 |
![]() Join Date: Oct 2009
Reputation: 139
Posts: 1,799
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If cops aren't moving but everyone IS synch'd
- Covering hostages - Keeping that position secure so they can inform their superiors of your presence if you go there - Cops need rest too! THIS is what synch failures look like. Just because you have like 2-3 cops in an area not moving might not mean synching fail...if they aren't moving despite you running around, etc... Yeah. Interestingly enough, sometimes the redshirt guards will glitch and not move. If you get seen by them, the alarm is in fact not raised and they yell at you but nobody ever acknowledges it. This happens on full synch games, too. Imagine if Bulldozer visors could self-repair or something. Last edited by Malcufious: 05-26-2012 at 04:52 AM. |
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#13 |
![]() Join Date: Oct 2011
Reputation: 16
Posts: 881
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Was not a sync issue because if you missed it I shot at him and he ran away after my teammate revived me.
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#14 |
![]() Join Date: Nov 2010
Reputation: 53
Posts: 1,503
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Maybe its a new issue whit patch 9...
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