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Old 05-28-2012, 11:44 AM   #1
RyanTheHunter
 
 
 
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steam trade used games

there are games that we have all gotten board of yet there are others want to try. why not let us trade used games?
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Old 05-28-2012, 11:58 AM   #2
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Originally Posted by RyanTheHunter View Post
there are games that we have all gotten board of yet there are others want to try. why not let us trade used games?
Because most games use one use CD-Keys and it would take a huge chunk out of companies (including Valve's) revenue.
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Old 05-28-2012, 12:38 PM   #3
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Originally Posted by Fish-E View Post
Because most games use one use CD-Keys and it would take a huge chunk out of companies (including Valve's) revenue.
This.
We already suffer from the used console market in form of day 1 dlc and season passes etc. Publishers are not happy with the used market, since they lose the sale of a new copy.
So, please no.
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Old 05-28-2012, 12:46 PM   #4
lillythemoogle
 
 
 
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I would actually support this. Even if we didn't get too much back for the games we disliked, it's better than nothing.

Also, lol @ the people who think used sales are killing the industry. If a game is cheaper used for my PS3 than new, I'm going to buy it used.
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Old 05-28-2012, 12:53 PM   #5
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And that's why the next generation consoles will have games bound to your account, like Steam does.
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Old 05-28-2012, 01:14 PM   #6
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Originally Posted by lillythemoogle View Post
I would actually support this. Even if we didn't get too much back for the games we disliked, it's better than nothing.

Also, lol @ the people who think used sales are killing the industry. If a game is cheaper used for my PS3 than new, I'm going to buy it used.
You really didn't noticed the contradiction in your phrase? By not buying a new game, buying a used one, the industry loses a potential buyer for a new version of the game. This way they make less money and what company in this capitalist planet don't want money?
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Old 05-28-2012, 01:55 PM   #7
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Valve should just copy what Microsoft do and allow people to transfer their games to someone else once a year.
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Old 05-29-2012, 11:28 AM   #8
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Even if Valve wanted to do that, their contracts with publishers almost certainly forbid them from adding that kind of feature. They would have to renegotiate with every single publisher, and I can guarantee that most of them would not say "Oh sure I'll let you add a feature that cuts into our revenue and offers us nothing in return."

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Valve should just copy what Microsoft do and allow people to transfer their games to someone else once a year.
[citation needed]
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Old 05-29-2012, 03:38 PM   #9
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http://support.xbox.com/en-GB/xbox-l...wnload-content

Quote:
Transfer content licences

You can transfer content licences from one console to another once every four months.

If your console was recently repaired, or if you’ve purchased a new console, use the licence transfer option on your console to transfer content licences. Here’s how:

On your console, sign in to Xbox LIVE using the gamertag that you used to purchase the content.

Go to the Settings and then select Account.

Go to Your Billing Options, and then select Licence Transfer.

Follow the on-screen instructions to transfer the content licences.

After the licences have been transferred, you need to download the content again to update the local licences. This way the content can be used by other profiles on your console and when you’re not connected to Xbox LIVE.

For information about how to download previously purchased content, please see Buy and redownload content from Xbox LIVE.
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Old 06-02-2012, 10:55 PM   #10
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Quote:
Originally Posted by Scorcher24 View Post
This.
We already suffer from the used console market in form of day 1 dlc and season passes etc. Publishers are not happy with the used market, since they lose the sale of a new copy.
So, please no.
Wait, what? Publisher wants more money for doing nothing extra and therefore punishes people who buy used...consumers run around scared and promise to do whatever the nice publisher says rather than saying: "Hey, that sucks you inconsiderate s, don't do that." Collaborator.

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Originally Posted by primovinny View Post
You really didn't noticed the contradiction in your phrase? By not buying a new game, buying a used one, the industry loses a potential buyer for a new version of the game. This way they make less money and what company in this capitalist planet don't want money?
Wow, you're right! Book publishers, house-builders, car manufacturers and basically every other industry in existence must surely be doomed to failure because they have no way to shaft their customers and force them to either buy new or give them a cut of used sales. (HINT: This is not the case, I was being sarcastic) Publishers want more money for doing NOTHING and have worked out how to do it. Furthermore they seem to have convinced a large number of people (mostly under 18s who don't know any different) that this is perfectly acceptable behaviour. There is no contradiction in his statement because the publishers aren't "suffering", they're merely greedy.
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Old 06-03-2012, 01:51 AM   #11
Niki
 
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The problem with used games trading is that a used game is actually no different to a new game. So everyone would naturally prefer a used game. There would be a huge demand. This trade would benefit Steam. Steam could take a higher percentage of the money for themselves. But it would not benefit the game producer at all, who would get nothing in the transaction, and in fact may lose the sale of a new game. So I very much suspect that isn't Steam who would be against this, but the game producers. They are most likely to lose in this.

Last edited by Niki: 06-03-2012 at 04:34 AM.
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Old 06-03-2012, 02:34 AM   #12
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Valve compensate for not being able to trade in games by making games cheaper in general and by having many sales on throughout the year.
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Old 06-03-2012, 02:59 AM   #13
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Originally Posted by RyanTheHunter View Post
there are games that we have all gotten board of yet there are others want to try. why not let us trade used games?

If you want to buy and trade digital games, you need to check out Greenman gaming. But overall, trading of digital games is just shuffling the numbers arounds, you really don't save any money and most likely spend more; they just give you the perception that by trading digital games, you are saving money. They have you pay more upfront, so they can kick it back to you later.
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Old 06-03-2012, 03:08 AM   #14
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Originally Posted by Black0ut93 View Post
Valve compensate for not being able to trade in games by making games cheaper in general and by having many sales on throughout the year.

Yes, this is a huge factor.

But you have to keep in mind typical gaming mentally. Its not what value\quality that is provided, its always about the bottomless pit of wanting something that is not being offered. Hell, Steam could give away games for free, and gamers would be complaining that free games is not good enough, and be ticked off that gamers still had to pay for their Internet connections and the Pizza they ate during gaming; gamers would claiming the Valve was ripping them off for not providing those for free too.... .
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Old 06-03-2012, 03:22 AM   #15
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What if we couldn't sell used games for cash, but to fill up the Steam Wallet? That way there is still money earned.
Don't forget that every used game sold is one new lost. There is a big chance that a player wouldn't buy the new game at full price.
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