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Old 06-08-2012, 07:47 PM   #1
Lemonosity
 
 
 
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Source Code/Modability?

It's been a while since we could TRULY mod a Valve game. Reskins and maps aren't modding.


Anyway, would be nice if Valve allowed people to actually mod CSGO.
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Old 06-08-2012, 07:57 PM   #2
Warboss Choppa
 
 
 
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What are you talking about? You can fully modify Portal 2 with the SDK. CSGO isn't released and is most likely missing a lot of data that won't be added until it comes out. You will be able to do as you please with GO then.
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Old 06-08-2012, 08:01 PM   #3
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Originally Posted by Warboss Choppa View Post
What are you talking about? You can fully modify Portal 2 with the SDK. CSGO isn't released and is most likely missing a lot of data that won't be added until it comes out. You will be able to do as you please with GO then.
I'm making a mod for Portal 2. You can NOT mod Portal 2 with the SDK.
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Old 06-08-2012, 08:03 PM   #4
Warboss Choppa
 
 
 
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What did they lock you out of.
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Old 06-08-2012, 08:13 PM   #5
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Originally Posted by Lemonosity View Post
I'm making a mod for Portal 2. You can NOT mod Portal 2 with the SDK.
What about this mod? Or any of these?
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Old 06-08-2012, 09:57 PM   #6
Lemonosity
 
 
 
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What about this mod? Or any of these?
The first mod is the one I'm making.


Until you actually try to make a mod, don't say anything. With Portal 2 you have to hack a lot of stuff and in the end it's more trouble than it's worth.
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Old 06-08-2012, 09:59 PM   #7
Warboss Choppa
 
 
 
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Originally Posted by Lemonosity View Post
The first mod is the one I'm making.


Until you actually try to make a mod, don't say anything. With Portal 2 you have to hack a lot of stuff and in the end it's more trouble than it's worth.
HAHA, no way I just downloaded the 0-10 demo thing before this thread even started.
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Old 06-09-2012, 03:36 AM   #8
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OP is referring to the ability to write your own custom game code. Just open up the Source SDK and any recent "authoring tools" to see the difference. Unfortunately it looks like the cs:go "SDK" will just be another authoring tools release.

And yes, Portal 2 is probably the most broken Source game to mod at the moment. And by mod in this context OP means authoring and distributing custom game content.

Although I think OP forgot about Alien Swarm, although nobody cares about that (no custom shaders turned a lot of people off).
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Old 06-09-2012, 03:53 AM   #9
TheLink
 
 
 
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Quote:
Originally Posted by Lemonosity View Post
It's been a while since we could TRULY mod a Valve game. Reskins and maps aren't modding.


Anyway, would be nice if Valve allowed people to actually mod CSGO.
I think what he means, is instead of JUST making maps and models, a true mod which is editing the game code itself. Like programming in a new weapon, not just a "skin" for the older gun. no matter how many custom maps are in half-life, it's still half-life. What he means is like an easier way to edit game scripts and stuff so you can actually make the mod FEEL like a mod, not just another mappack.
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Old 06-09-2012, 04:31 AM   #10
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Quote:
Originally Posted by Lemonosity View Post
The first mod is the one I'm making.


Until you actually try to make a mod, don't say anything. With Portal 2 you have to hack a lot of stuff and in the end it's more trouble than it's worth.
Have they released portal 2 source code?
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Old 06-09-2012, 04:46 AM   #11
Lemonosity
 
 
 
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They did not release Portal 2's source code. Or L4D's. Or L4D2's. The only truly moddable game (that was released after Episode 2) was Alien Swarm, but that game is a to work with.

The only way to make a mod with L4D/L4D2/P2 is by getting hacky with game files. And even then, all you can do is add maps. You can't do anything new like adding enemies or something.
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Old 06-10-2012, 04:44 PM   #12
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They won't make it moddable because then CSPromod would transfer to the CS:GO engine and CS:GO in the e-sport scene.
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Old 06-10-2012, 04:52 PM   #13
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Originally Posted by zaihtaM2 View Post
They won't make it moddable because then CSPromod would transfer to the CS:GO engine and CS:GO in the e-sport scene.
Why would they do such thing if their main goal is to have a clean, simple mod? To have the new lighting system? Nah. Most "pros" don't even care about it.

Anyway, I fully support this, custom gamemodes have been keeping CSS alive for ages, and people should be able to FULLY mod CS:GO imo.
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