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Old 06-26-2012, 02:46 PM   #1
Shad0WeN
 
 
 
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New L4DMAPS mapping contest to be announced on July 1st

http://www.l4dmaps.com/members-contest.php

I'm eager to see what the theme of this one is going to be and here's hoping that it helps to spark interest and bring some great and exciting new content to the community! I feel we could definitely use it as there seems to have been somewhat of a drought of quality releases in 2012
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Old 06-26-2012, 03:17 PM   #2
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I'm not a big fan of these kind of contests. You're bound to a deadline which is often too short notice and I hate having to rush my work because it usually leads to poorer quality.
But eh, good luck to the participants.
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Old 06-27-2012, 03:51 AM   #3
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yea the deadlines are way too short and the contest are basicly exclusivly for pro mappers like (dr. boo, manneklint,...) only
i would like to see a contest for people that are new to hammer
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Old 06-27-2012, 04:17 AM   #4
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Quote:
Originally Posted by restlessgamer75 View Post
yea the deadlines are way too short and the contest are basicly exclusivly for pro mappers like (dr. boo, manneklint,...) only
i would like to see a contest for people that are new to hammer
I'm not a pro-mapper.
But yeah, they should extend the deadlines a bit and give a chance to everyone.
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Old 06-27-2012, 05:20 AM   #5
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Originally Posted by restlessgamer75 View Post
yea the deadlines are way too short and the contest are basicly exclusivly for pro mappers like (dr. boo, manneklint,...) only
i would like to see a contest for people that are new to hammer
-Eh, why?
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Old 06-27-2012, 07:17 AM   #6
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-Eh, why?
It's like when you have a Battle of the Bands, but limit the contestants to people only just picking up their instruments for the first time.
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Old 06-27-2012, 07:27 AM   #7
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It's like when you have a Battle of the Bands, but limit the contestants to people only just picking up their instruments for the first time.
-I mean, why would you want to have a competition for people who are only picking up their instruments for the first time?
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Old 06-27-2012, 05:47 PM   #8
Shad0WeN
 
 
 
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I like the idea of a such a contest in principle, but I can understand your points about having concerns over a deadline being too short. How long would you make it?
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Old 06-28-2012, 07:31 AM   #9
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The China theme contest was a stupid idea imo.. This game doesn't have that kind of art. Really it doesn't have alot of props do much more then generic things. There are a few specific things you can make like a laundromat or a warehouse. But try making something like a police station or Museum and you'll be stretching it a bit. I think even No mercy hospital or the Bus station in The parish was a bit of a stretch for the props they had.
They should focus on contests that the props and art are capable of making. Which really is a whole lot. Valve usually just makes random rooms filled with metal desks... lol 90% of the buildings in the game's maps make no sense what their purpose would be in real life. While then there is are few unique things throw around like a train tracks, pawn shop, burger Shot, and warehouses, sewers etc.
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Old 06-29-2012, 01:41 PM   #10
Shad0WeN
 
 
 
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Originally Posted by Keldorn View Post
The China theme contest was a stupid idea imo.. This game doesn't have that kind of art. Really it doesn't have alot of props do much more then generic things. There are a few specific things you can make like a laundromat or a warehouse. But try making something like a police station or Museum and you'll be stretching it a bit. I think even No mercy hospital or the Bus station in The parish was a bit of a stretch for the props they had.
They should focus on contests that the props and art are capable of making. Which really is a whole lot. Valve usually just makes random rooms filled with metal desks... lol 90% of the buildings in the game's maps make no sense what their purpose would be in real life. While then there is are few unique things throw around like a train tracks, pawn shop, burger Shot, and warehouses, sewers etc.
I agree there are probably some limitations to what kind of environments you could convincingly create with the assets that are built-in, but that's why you can also bring in your own models, props, textures and stuff if you wanted, no? Sometimes people want to see different kinds of stuff created with different locales. As far as the China contest went, I thought Blight Path was pretty well done, even if it could use some optimizing.

If you want to see a police station try playing Precinct 84. Pretty good campaign.
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Old 06-30-2012, 06:06 AM   #11
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I'm gonna enter just for the hell of it. Because why not?
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Old 07-01-2012, 11:40 AM   #12
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A fun theme but I don't have the time.
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Old 07-01-2012, 12:42 PM   #13
Shad0WeN
 
 
 
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The theme of the contest is interesting: 'Natural Disasters'. Submissions are due Sept 1st. I'm thinking perhaps they should have extended it another month, as it is summer in the Northern hemisphere afterall...
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Old 07-01-2012, 05:38 PM   #14
The_insane_3004
 
 
 
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Old 07-01-2012, 09:31 PM   #15
Punishment
 
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Quote:
Originally Posted by Shad0WeN View Post
The theme of the contest is interesting: 'Natural Disasters'. Submissions are due Sept 1st. I'm thinking perhaps they should have extended it another month, as it is summer in the Northern hemisphere afterall...
Hmm, you need to have 2 natural disasters in your map.

Oddly enough, I was working on something along those lines this morning, but with only one disaster.
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