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#1 |
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Join Date: Apr 2012
Reputation: 0
Posts: 5
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Hi all!
I just bought Arma 2, tbh, just for Day Z, i've seen much videos about it, and i love it. Problem is, i own a High end pc, which could run anything without problems, only this game has issues. Can anybody please help me with this?, i'm used to play a game with 60 fps+, and i didnt bought a game to run it with Fugly graphics and low fps. This game runs on an average 30 / 45 fps for me (on Day Z), which isnt acceptable with such pc. My specifications are: i7 950 (~3,07Ghz) 2 x 1TB HDD MSI GTX590 3GB 12 GB RAM Please, is there a way too run this game acceptable??? I mean, i didnt bought a game to not play it.. Thanks alot! in advance Last edited by Punisher_001: 07-10-2012 at 06:37 AM. |
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#2 |
![]() Join Date: Sep 2010
Reputation: 4
Posts: 67
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Your standards are unreasonably high. Coming in here and insulting the game and the company that made the game before you even know what the problem is (you, by the way) isn't a very good way to get help.
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#3 |
![]() Join Date: Mar 2009
Reputation: 247
Posts: 1,049
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Set The Video Memory to "Default"
Do not go to high with the 3D Resolution, the Post Processing Option and the Draw distance. Then run one of the Benchmarks to see how Your System performs. Greez KiloSwiss |
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#4 | |
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Join Date: Apr 2012
Reputation: 0
Posts: 5
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Quote:
i already set the video memory to default, (since i heard the "very high" setting goes only up to 512mb), thanks for the tips tho! and @allknowingsquid No, my standards are not high at all, a real gamer only plays at 60 fps, since 60 is officially smooth for a game, im not saying im a "real" gamer bla bla, but 30 fps for a fps-game isnt acceptable. movies etc used to run on 25/30 fps, not a game ![]() go back over 10 years ago, a SNES ran at about 50 fps... |
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#5 | |
![]() Join Date: Sep 2010
Reputation: 4
Posts: 67
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Quote:
There is no such thing as "officially smooth" for games, and I doubt you could tell the difference between 45 and 60 fps without fraps or whatever counter you're using. The SNES ran at 60 fps, yes, and the very next generation of consoles (the first wave with 3D graphics, PS1, N64, etc.) all ran at 30, because 3D graphics are exponentially more complicated than 2D graphics. Arma not only has modern 3D graphics, but complex AI (more complex than any other FPS I've ever heard of, realistic ballistic physics, and a huge map, all of which must be simulated at the same time (unlike, say, Skyrim, where only what you can see is simulated). For those reasons (and several others), nobody is running around with a solid, constant 60 fps in Arma with maxed settings. My best advice is to stop counting frames. |
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#6 |
![]() Join Date: Apr 2009
Reputation: 560
Posts: 1,918
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#7 |
![]() Join Date: Aug 2011
Reputation: 1
Posts: 148
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"A real gamer only games at 60 fps." - The biggest pile of horse ♥♥♥♥ I have heard in a long time.
You need to just accept that it's an older engine that is processing a lot of data and it's going to lag your system, regardless of how badass you think your PC is. I consistently get about 45 - 60 (but down to 30fps on many occasions) with a 560ti on an i7 and it's just fine in every single situation I've been in (and I guarantee I've been in a LOT of situations with Arma 2 & Dayz. The game is old, the engine is pretty bad too so you are just going to have to make a few sacrifices to keep a more consistent frame rate. It sounds as if you are running a few of the settings too high and maybe your resolution is too high also. Don't run the anti-aliasing through the game, force FXAA AA through the Nvidia Control Panel. In-game set the Quality Preference to Very High, reduce Texture detail to High then disable AA (it already has the FXAA forced). Set Terrain, Objects, and Shadows to High. Set HDR & Post Process to Very High (You want HDR very high for when you're in a night server). Then set VSync to On of course. Mine runs very nicely with these settings on a weaker card, so yours should have little issue with this. You don't need to max out every setting there is, it's basically pointless and needlessly taxing on your PC. Try this and see if it helps. There will be occasional drops in frame rates, just expect it. I'd hate to see what happens to you if you played Minecraft or Terraria. Last edited by jpoon78: 07-08-2012 at 09:23 PM. |
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#8 | |
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Join Date: Apr 2012
Reputation: 0
Posts: 5
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Quote:
And if u are wondering? yes i do play minecraft and terraria too lol, and it ran fine and looked good in my oppinion
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#9 |
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Join Date: Jun 2012
Reputation: 2
Posts: 6
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There is a vast amount of information out there on tweaking the Arma II engine and in my researching everyone is looking for the Holy Grail to get this game to run "perfect". You have 12GB of ram maybe look at using a RamDrive. Try disabling HT on your I7 which is known to cause issues with Arma II amongst other games. The point is you are better looking in to fixing this problem yourself and take advantage of all the data that is already out there instead of posting here and expecting a one size fits all solution without even a little bit of effort on your end. If you are then this game may be out of your league.
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#10 |
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Join Date: Apr 2012
Reputation: 0
Posts: 5
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thanks for all the replies, negative and postive ones.
I seem to somehow 30 / 80 fps (sometimes), but most of the time 30/40 Playing Day Z in 3rd person somehow helps, in a way by not realising playing the game on 30fps if u know what i mean. Allthough thanks a lot all for the replies! |
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#11 |
![]() Join Date: May 2011
Reputation: 0
Posts: 13
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The human eye can only see 30-35 fps. Anything higher you can't tell the difference. The only time you actually notice something is if the fps drops below 30. The only time you would actually need 60 fps for smooth gameplay is if you are running in 3d mode. 30 fps per eye
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#12 | |
![]() Join Date: Aug 2011
Reputation: 1
Posts: 148
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Quote:
http://frames-per-second.appspot.com Now tell me there is no difference between the two. If you say there's not then maybe you have an issue, I certainly can tell a large difference in the smoothness of the motion. Also check this link, it's even better I think... http://boallen.com/fps-compare.html Last edited by jpoon78: 07-09-2012 at 11:45 AM. |
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#13 | |
![]() Join Date: May 2011
Reputation: 0
Posts: 13
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Quote:
So in summary if you are running a minimum of 30 fps (Meaning if your fps never goes below 30 fps ever at all) that you will not tell a difference between your 30 fps and 60 fps. |
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#14 | |
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Join Date: Apr 2012
Reputation: 0
Posts: 5
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Quote:
Thanks alot man! |
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#15 |
![]() Join Date: Sep 2010
Reputation: 4
Posts: 67
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The ability for one to notice a difference in framerate depends entirely on what's going on in the scene. Motion blur looks great when you can run at a constant framerate, but it exaggerates the difference between framerates and makes a single missing frame much more noticeable. Without motion blur, most animations look pretty much identical at 30 and 60 fps, unless you compare them side by side. Is there a difference? Sure, but refusing to play anything at less than 60 fps is just stupid.
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