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Old 07-08-2012, 02:42 PM   #1
Punisher_001
 
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Unhappy Low fps on HIGH end system, HELP!

Hi all!

I just bought Arma 2, tbh, just for Day Z, i've seen much videos about it, and i love it.

Problem is, i own a High end pc, which could run anything without problems, only this game has issues.

Can anybody please help me with this?, i'm used to play a game with 60 fps+, and i didnt bought a game to run it with Fugly graphics and low fps.

This game runs on an average 30 / 45 fps for me (on Day Z), which isnt acceptable with such pc.

My specifications are:
i7 950 (~3,07Ghz)
2 x 1TB HDD
MSI GTX590 3GB
12 GB RAM

Please, is there a way too run this game acceptable???
I mean, i didnt bought a game to not play it..

Thanks alot! in advance

Last edited by Punisher_001: 07-10-2012 at 06:37 AM.
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Old 07-08-2012, 03:11 PM   #2
allknowingsquid
 
 
 
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Your standards are unreasonably high. Coming in here and insulting the game and the company that made the game before you even know what the problem is (you, by the way) isn't a very good way to get help.
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Old 07-08-2012, 03:20 PM   #3
KiloSwiss
 
 
 
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Set The Video Memory to "Default"
Do not go to high with the 3D Resolution, the Post Processing Option and the Draw distance.

Then run one of the Benchmarks to see how Your System performs.

Greez KiloSwiss
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Old 07-08-2012, 05:52 PM   #4
Punisher_001
 
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Quote:
Originally Posted by KiloSwiss View Post
Set The Video Memory to "Default"
Do not go to high with the 3D Resolution, the Post Processing Option and the Draw distance.

Then run one of the Benchmarks to see how Your System performs.

Greez KiloSwiss
How do i change the drawing distance Kiloswiss?, i googled but i only can find videos and such about insane viewing distances.
i already set the video memory to default, (since i heard the "very high" setting goes only up to 512mb), thanks for the tips tho!

and @allknowingsquid
No, my standards are not high at all, a real gamer only plays at 60 fps, since 60 is officially smooth for a game, im not saying im a "real" gamer bla bla, but 30 fps for a fps-game isnt acceptable. movies etc used to run on 25/30 fps, not a game
go back over 10 years ago, a SNES ran at about 50 fps...
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Old 07-08-2012, 08:10 PM   #5
allknowingsquid
 
 
 
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Originally Posted by Punisher_001 View Post
No, my standards are not high at all, a real gamer only plays at 60 fps, since 60 is officially smooth for a game, im not saying im a "real" gamer bla bla, but 30 fps for a fps-game isnt acceptable. movies etc used to run on 25/30 fps, not a game
go back over 10 years ago, a SNES ran at about 50 fps...
A "real gamer" plays games. That's the only qualifier.

There is no such thing as "officially smooth" for games, and I doubt you could tell the difference between 45 and 60 fps without fraps or whatever counter you're using. The SNES ran at 60 fps, yes, and the very next generation of consoles (the first wave with 3D graphics, PS1, N64, etc.) all ran at 30, because 3D graphics are exponentially more complicated than 2D graphics. Arma not only has modern 3D graphics, but complex AI (more complex than any other FPS I've ever heard of, realistic ballistic physics, and a huge map, all of which must be simulated at the same time (unlike, say, Skyrim, where only what you can see is simulated).

For those reasons (and several others), nobody is running around with a solid, constant 60 fps in Arma with maxed settings.

My best advice is to stop counting frames.
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Old 07-08-2012, 08:33 PM   #6
maturin
 
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Originally Posted by Punisher_001 View Post
Hi all!

This game runs on an average 30 / 45 fps for me, which isnt acceptable with such pc.
It is acceptable. Welcome to the real world, princess.
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Old 07-08-2012, 09:15 PM   #7
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"A real gamer only games at 60 fps." - The biggest pile of horse I have heard in a long time.

You need to just accept that it's an older engine that is processing a lot of data and it's going to lag your system, regardless of how badass you think your PC is. I consistently get about 45 - 60 (but down to 30fps on many occasions) with a 560ti on an i7 and it's just fine in every single situation I've been in (and I guarantee I've been in a LOT of situations with Arma 2 & Dayz. The game is old, the engine is pretty bad too so you are just going to have to make a few sacrifices to keep a more consistent frame rate.

It sounds as if you are running a few of the settings too high and maybe your resolution is too high also. Don't run the anti-aliasing through the game, force FXAA AA through the Nvidia Control Panel. In-game set the Quality Preference to Very High, reduce Texture detail to High then disable AA (it already has the FXAA forced). Set Terrain, Objects, and Shadows to High. Set HDR & Post Process to Very High (You want HDR very high for when you're in a night server). Then set VSync to On of course.

Mine runs very nicely with these settings on a weaker card, so yours should have little issue with this. You don't need to max out every setting there is, it's basically pointless and needlessly taxing on your PC. Try this and see if it helps. There will be occasional drops in frame rates, just expect it.

I'd hate to see what happens to you if you played Minecraft or Terraria.

Last edited by jpoon78: 07-08-2012 at 09:23 PM.
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Old 07-09-2012, 05:52 AM   #8
Punisher_001
 
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Quote:
Originally Posted by jpoon78 View Post
"A real gamer only games at 60 fps." - The biggest pile of horse I have heard in a long time.

You need to just accept that it's an older engine that is processing a lot of data and it's going to lag your system, regardless of how badass you think your PC is. I consistently get about 45 - 60 (but down to 30fps on many occasions) with a 560ti on an i7 and it's just fine in every single situation I've been in (and I guarantee I've been in a LOT of situations with Arma 2 & Dayz. The game is old, the engine is pretty bad too so you are just going to have to make a few sacrifices to keep a more consistent frame rate.

It sounds as if you are running a few of the settings too high and maybe your resolution is too high also. Don't run the anti-aliasing through the game, force FXAA AA through the Nvidia Control Panel. In-game set the Quality Preference to Very High, reduce Texture detail to High then disable AA (it already has the FXAA forced). Set Terrain, Objects, and Shadows to High. Set HDR & Post Process to Very High (You want HDR very high for when you're in a night server). Then set VSync to On of course.

Mine runs very nicely with these settings on a weaker card, so yours should have little issue with this. You don't need to max out every setting there is, it's basically pointless and needlessly taxing on your PC. Try this and see if it helps. There will be occasional drops in frame rates, just expect it.

I'd hate to see what happens to you if you played Minecraft or Terraria.
Thanks a lot for the help man, it did helped me out a bit, the game runs slightly better, not optimal but it runs better (without the vsync offcourse)

And if u are wondering? yes i do play minecraft and terraria too lol, and it ran fine and looked good in my oppinion
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Old 07-09-2012, 06:35 AM   #9
rampantone1
 
 
 
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There is a vast amount of information out there on tweaking the Arma II engine and in my researching everyone is looking for the Holy Grail to get this game to run "perfect". You have 12GB of ram maybe look at using a RamDrive. Try disabling HT on your I7 which is known to cause issues with Arma II amongst other games. The point is you are better looking in to fixing this problem yourself and take advantage of all the data that is already out there instead of posting here and expecting a one size fits all solution without even a little bit of effort on your end. If you are then this game may be out of your league.
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Old 07-09-2012, 07:13 AM   #10
Punisher_001
 
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thanks for all the replies, negative and postive ones.
I seem to somehow 30 / 80 fps (sometimes), but most of the time 30/40

Playing Day Z in 3rd person somehow helps, in a way by not realising playing the game on 30fps if u know what i mean.
Allthough thanks a lot all for the replies!
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Old 07-09-2012, 09:55 AM   #11
Whiplash931
 
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The human eye can only see 30-35 fps. Anything higher you can't tell the difference. The only time you actually notice something is if the fps drops below 30. The only time you would actually need 60 fps for smooth gameplay is if you are running in 3d mode. 30 fps per eye
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Old 07-09-2012, 11:43 AM   #12
jpoon78
 
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Originally Posted by Whiplash931 View Post
The human eye can only see 30-35 fps. Anything higher you can't tell the difference. The only time you actually notice something is if the fps drops below 30. The only time you would actually need 60 fps for smooth gameplay is if you are running in 3d mode. 30 fps per eye
Wrong, you absolutely can tell the difference between 30 & 60 man.

http://frames-per-second.appspot.com

Now tell me there is no difference between the two. If you say there's not then maybe you have an issue, I certainly can tell a large difference in the smoothness of the motion.

Also check this link, it's even better I think...

http://boallen.com/fps-compare.html

Last edited by jpoon78: 07-09-2012 at 11:45 AM.
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Old 07-09-2012, 01:25 PM   #13
Whiplash931
 
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Originally Posted by jpoon78 View Post
Wrong, you absolutely can tell the difference between 30 & 60 man.

http://frames-per-second.appspot.com

Now tell me there is no difference between the two. If you say there's not then maybe you have an issue, I certainly can tell a large difference in the smoothness of the motion.

Also check this link, it's even better I think...

http://boallen.com/fps-compare.html
Well I hate to tell you but I went to school for IT and I found out that the human eye cannot tell the difference past 30 fps...some people may be able to see a difference up to 35 but thats it. Well I'm not sure if I was clear enough in my first post but when people say "Oh I can definately tell a difference between 30 and 60 fps." what is most likely happening is that if they run above 60 fps then if their fps does dip a bit it may go down 15-20 fps and they won't even tell a difference so it looks completly smooth. Now if you are running at an average of 30 fps then yea your fps will more than likely dip below that at some point and you will definately tell a difference so the gameplay won't seem as smooth.

So in summary if you are running a minimum of 30 fps (Meaning if your fps never goes below 30 fps ever at all) that you will not tell a difference between your 30 fps and 60 fps.
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Old 07-09-2012, 05:02 PM   #14
Punisher_001
 
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Originally Posted by jpoon78 View Post
Wrong, you absolutely can tell the difference between 30 & 60 man.

http://frames-per-second.appspot.com

Now tell me there is no difference between the two. If you say there's not then maybe you have an issue, I certainly can tell a large difference in the smoothness of the motion.

Also check this link, it's even better I think...

http://boallen.com/fps-compare.html
I'm glad you posted this link, thats the same thing people allways tell me like "a human eye only sees bla bla bla, 30 / 60 fps isnt noticeable", hell yeah it is

Thanks alot man!
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Old 07-09-2012, 07:37 PM   #15
allknowingsquid
 
 
 
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The ability for one to notice a difference in framerate depends entirely on what's going on in the scene. Motion blur looks great when you can run at a constant framerate, but it exaggerates the difference between framerates and makes a single missing frame much more noticeable. Without motion blur, most animations look pretty much identical at 30 and 60 fps, unless you compare them side by side. Is there a difference? Sure, but refusing to play anything at less than 60 fps is just stupid.
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