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#1 |
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Join Date: Dec 2011
Reputation: 0
Posts: 6
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I just got my Source Filmmaker key! Great! But unfortunately I run it very laggy. I just got a new computer. I've got an i7 processor, 8 gigs of ram, and a NVIDIA GeForce GTX 550 Ti graphics card. Everything is up to date. I just have no idea why it lags so much. I get about 10 fps on double cross. Any tips on making run smoother?
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#2 |
![]() Join Date: Oct 2011
Reputation: 200
Posts: 1,563
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This is a bug, remember it's in it's early beta stages. It's not even up 0.1.000.
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#3 |
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Join Date: Dec 2011
Reputation: 0
Posts: 6
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Any idea when they are going to fix this bug?
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#4 |
![]() Join Date: Oct 2011
Reputation: 200
Posts: 1,563
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Over time.
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#5 |
![]() Join Date: Sep 2010
Reputation: 368
Posts: 2,867
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Its usually not a problem in game mode, or rendering.
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#6 |
![]() Join Date: Apr 2008
Reputation: 45
Posts: 829
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I get the same problem, and I have the same graphics card. Runs absolutely awfully, even in Game mode. I can run standard TF2 maxed out perfectly fine.
I'm very depressed right now! I was looking forward to trying out all of SFM's features. Of course, it's only a beta... |
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#7 |
![]() Join Date: Aug 2009
Reputation: 289
Posts: 4,227
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#8 |
![]() Join Date: Apr 2009
Reputation: 7
Posts: 62
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SFM seems to be one of those programs that seem to run differently with every computer. For me example, I get probably 60FPS whole time and my gear isn't really that new.
OS: Windows 7 x64 CPU: AMD Phenom II x6 ~ 3,1GHz GPU: ASUS ATI Radeon HD 6870 RAM: 8GB DDR3 |
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#9 |
![]() Join Date: Oct 2011
Reputation: 0
Posts: 78
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#10 |
![]() Join Date: Jun 2011
Reputation: 14
Posts: 130
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Right click on Viewport, set Progressive Refinement off. That may help a little. Just remember to set it on before rendering.
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#11 |
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Join Date: Jul 2012
Reputation: 0
Posts: 4
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You aren't the only one. SFM is practically useless with this problem. I have a 560 as well. Right clicking the viewport and clicking render settings turning off both procedural refinement and ambient occlusion has little effect and the problem is still there. I don't think it's an issue with weak hardware either as theres quite a few people having this problem on a range of hardware (might be a geforce problem?)
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#12 |
![]() Join Date: Oct 2011
Reputation: 0
Posts: 78
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I've emailed Valve, got an answer, and waiting for them to answer again...
I've sent my details of my computer, hopefully they can fix it. |
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#13 |
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Join Date: Sep 2011
Reputation: 0
Posts: 3
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fixing the lag
right click in the viewport and try disabling lighting i might turn your lag down dramaticly
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#14 |
![]() Join Date: Dec 2010
Reputation: 1
Posts: 39
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I run on a laptop with on board graphics and an i3 processor. Good to know everyone can share the pains I deal with on a normal basis.
That being said, the lag isn't too bad from what I normally get. I still get cool videos. http://www.youtube.com/watch?v=q-79NtEyP6Q |
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#15 |
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Join Date: Jul 2012
Reputation: 0
Posts: 4
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Nah, this doesn't help at all. Right clicking the viewport and clicking render settings and turning off both procedural refinement and ambient occlusion makes little to no difference either
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