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#1 |
![]() Join Date: Apr 2012
Reputation: 6
Posts: 207
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Frosty Remake, survival map
Frosty Remake is a reimagining of the popular survival map Frosty by Lycosa. The map has been redesigned for a new type of gameplay, you will no longer be able to hole up behind turrets. Try to complete it on Hard difficulty.
Screenshots: https://plus.google.com/photos/10412...35519635417313 Download: https://sites.google.com/site/swarma.../frosty-remake Original map: http://swarmarmory.com/maps?action=v...urvival+Frosty Changelog: v 1.5 - bloom fix - added random "button press" objectives to prevent players from sitting in one place - added markers for objectives - blocked some of stuckable areas v 1.6 - fixed "Nuclear detonation" continues to appear after all drones are killed - fixed areas that block player's view - fixed parasites falling from the sky and parasites appear too close near marines - allowed mortars for all difficulties and added 3 more mortars v 1.7 - made some buildings semitransparent not to block player view - added a bridge to allow bots to enter the map - removed 3 mortars because they cause lags - changed light_environment angle v 1.8 - removed commander sounds v 1.9 - blocked lots of stuckable areas - made more semitransparent buildings not to block player view - added ammo, grenades, stim - removed flamers, chainsaws, sentry pickups - put all items into crates, added boxes and crates - decreased ammount of aliens and spawn speed - fixed aliens spawning on marine's head and blocking marine - added sprites for hacking computers - added lighting - enabled bots to enter the map, added pushing trigger Last edited by DIMEDROLL: 11-01-2012 at 01:23 AM. Reason: Released version 2.0 |
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#2 |
![]() Join Date: Jun 2011
Reputation: 24
Posts: 247
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rn't these changes a bit too much for this map?
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#3 |
![]() Join Date: Apr 2012
Reputation: 6
Posts: 207
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I can release it separately not to replace the original map, so you'll be able to play both versions without having to install\uninstall them.
- IMHO it's better. - OK. Agreed. What type is it then? - Agreed that it's too hard to win, even on Hard. I think I need to decrease the number of aliens... - The voice is very annoying and unpleasant to hear if you listen it on high quality headphones. |
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#4 | |
![]() Join Date: Jun 2011
Reputation: 24
Posts: 247
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Quote:
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#5 |
![]() Join Date: May 2011
Reputation: 14
Posts: 68
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if you're working on bloomfixing and little errors,gameplaychanges go behond that. i noticed changes to the spawns on comm station too ( xp the mortars).
Mortars are fun, and they actually help you kill ♥♥♥♥ if you play smartand use their projectiles against the swarm itself. I'm not sure i agree with messing with the spawns too much because of that. |
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#6 |
![]() Join Date: Apr 2012
Reputation: 6
Posts: 207
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Evildave, I've contacted map authors and got permission to modify their maps (Comm station, Midnight harvest and Frosty for now). I find changing gameplay fun and interesting. Especially if this is something new and yet unknown.
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#7 |
![]() Join Date: Apr 2012
Reputation: 6
Posts: 207
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Version 2.0 is out.
https://sites.google.com/site/swarma.../frosty-remake v 2.0 - Changed gameplay. Now you don't need to kill 800 aliens. The goal now is to press 16 buttons around the map. Then move to another sector and open 2 doors. The faster you press all buttons the faster you finish the round. - Removed more stuckable areas - Removed some parasite spawners - Added mortars |
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