|
|
#1 |
|
Join Date: Jun 2012
Reputation: 0
Posts: 2
|
Hi, as the title states, I hit play in my steam app, the screen flickers a few times and game fails to start.
Here's the txt from the error report: Version: 1.4.7.0 Thread: RenderThread System.InvalidOperationException: The active render target and depth stencil surface must have the same pixel size and multisampling type. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Ve rifyDepthRenderTargetCompat() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Ve rifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Dr awPrimitives(PrimitiveType primitiveType, Int32 startVertex, Int32 primitiveCount) at PolygonHead.RenderManager.PostProcess(Int32 iTargetWidth, Int32 iTargetHeight, PostProcessingEffect effect) at PolygonHead.RenderManager.RenderScene(Scene currentScene, DataChannel iDataChannel, Single iDeltaTime) at PolygonHead.RenderManager.RenderScene(Scene currentScene, DataChannel iDataChannel, GameTime& iGameTime) at Magicka.Game.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.Applicatio nIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.Sys tem.Windows.Forms.UnsafeNativeMethods.IMsoComponen t.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager. System.Windows.Forms.UnsafeNativeMethods.IMsoCompo nentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.Run MessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.Run MessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.Run() at Magicka.Program.Main(String[] args) 0x012a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.V erifyDepthRenderTargetCompat 0x0028 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.V erifyCanDraw 0x002f Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.D rawPrimitives 0x0077 PolygonHead.dll->PolygonHead.RenderManager.PostProcess 0x031d PolygonHead.dll->PolygonHead.RenderManager.RenderScene 0x0018 PolygonHead.dll->PolygonHead.RenderManager.RenderScene 0x00c2 Magicka.exe->Magicka.Game.Draw 0x009a Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.DrawFrame 0x02fc Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Tick 0x0006 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.HostIdle 0x0019 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GameHost.OnIdle 0x0022 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Applicati onIdle 0x0008 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.Sy stem.Windows.Forms.UnsafeNativeMethods.IMsoCompone nt.FDoIdle 0x01d2 System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager .System.Windows.Forms.UnsafeNativeMethods.IMsoComp onentManager.FPushMessageLoop 0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.Ru nMessageLoopInner 0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.Ru nMessageLoop 0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run 0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run 0x00bf Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run 0x019c Magicka.exe->Magicka.Program.Main My System Specs: Operating System: Windows 7 Home Premium 64-bit Processor: Intel Core I5-2500K CPU @ 3.3Ghz (not OC) Graphics Card: Gigabyte HD 6850 Series Memory: 16384MB RAM (16GB) Available OS Memory: 12768MB RAM (16GB) DirectX Version: DirectX 11 Any help would be most appreciated
|
|
|
|
|
|
#2 |
![]() Join Date: Jan 2011
Reputation: 103
Posts: 1,670
|
This is probably resolution related.
Like this. Try changing your native res. Magicka should support: 800 x 600 1024 x 768 1152 x 864 1280 x 720 1280 x 800 1280 x 960 1280 x 1024 1366 x 768 1440 x 900 1400 x 1050 1440 x 1050 1600 x 1024 1680 x 1050 If you still have trouble, try the settings file linked in this post. |
|
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|