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Old 08-02-2012, 07:26 PM   #1
ugotdan
 
Join Date: Jun 2012
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Posts: 2
Unhappy Magicka crashes on startup 1.4.7.0

Hi, as the title states, I hit play in my steam app, the screen flickers a few times and game fails to start.

Here's the txt from the error report:

Version: 1.4.7.0 Thread: RenderThread


System.InvalidOperationException: The active render target and depth stencil surface must have the same pixel size and multisampling type.
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Ve rifyDepthRenderTargetCompat()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Ve rifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Dr awPrimitives(PrimitiveType primitiveType, Int32 startVertex, Int32 primitiveCount)
at PolygonHead.RenderManager.PostProcess(Int32 iTargetWidth, Int32 iTargetHeight, PostProcessingEffect effect)
at PolygonHead.RenderManager.RenderScene(Scene currentScene, DataChannel iDataChannel, Single iDeltaTime)
at PolygonHead.RenderManager.RenderScene(Scene currentScene, DataChannel iDataChannel, GameTime& iGameTime)
at Magicka.Game.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.Applicatio nIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.Sys tem.Windows.Forms.UnsafeNativeMethods.IMsoComponen t.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager. System.Windows.Forms.UnsafeNativeMethods.IMsoCompo nentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.Run MessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.Run MessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.Run()
at Magicka.Program.Main(String[] args)


0x012a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.V erifyDepthRenderTargetCompat
0x0028 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.V erifyCanDraw
0x002f Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.D rawPrimitives
0x0077 PolygonHead.dll->PolygonHead.RenderManager.PostProcess
0x031d PolygonHead.dll->PolygonHead.RenderManager.RenderScene
0x0018 PolygonHead.dll->PolygonHead.RenderManager.RenderScene
0x00c2 Magicka.exe->Magicka.Game.Draw
0x009a Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.DrawFrame
0x02fc Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Tick
0x0006 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.HostIdle
0x0019 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GameHost.OnIdle
0x0022 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Applicati onIdle
0x0008 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.Sy stem.Windows.Forms.UnsafeNativeMethods.IMsoCompone nt.FDoIdle
0x01d2 System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager .System.Windows.Forms.UnsafeNativeMethods.IMsoComp onentManager.FPushMessageLoop
0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.Ru nMessageLoopInner
0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.Ru nMessageLoop
0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run
0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run
0x00bf Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run
0x019c Magicka.exe->Magicka.Program.Main

My System Specs:

Operating System: Windows 7 Home Premium 64-bit
Processor: Intel Core I5-2500K CPU @ 3.3Ghz (not OC)
Graphics Card: Gigabyte HD 6850 Series
Memory: 16384MB RAM (16GB)
Available OS Memory: 12768MB RAM (16GB)
DirectX Version: DirectX 11

Any help would be most appreciated
ugotdan is offline  
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Old 08-03-2012, 01:06 PM   #2
PS_
 
Join Date: Jan 2011
Reputation: 103
Posts: 1,670
This is probably resolution related.
Like this.

Try changing your native res. Magicka should support:
800 x 600
1024 x 768
1152 x 864
1280 x 720
1280 x 800
1280 x 960
1280 x 1024
1366 x 768
1440 x 900
1400 x 1050
1440 x 1050
1600 x 1024
1680 x 1050

If you still have trouble, try the settings file linked in this post.
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