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Old 08-15-2012, 08:06 PM   #16
rainbow dash™
 
 
 
Join Date: Oct 2011
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Bug1: My team wasn't resetted when the robots deployed the bomb into the bombhole. The Robots kept spawning, but their amount decreased until only two Spies spawned every minute.
And our Sentry kept firing in the upper right corner on the map.

The map was mvm_mannworks.
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Old 08-15-2012, 09:06 PM   #17
mahatma133
 
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Quote:
Originally Posted by ambosen View Post
can't access the store, browse any servers, inventory, and doing anything but exiting out givs me an error message about how something called the TF coordinator service is out and i need to wait a few minutes. It's been an hour, and i can't even do anyting with the game really but look at the splash screen.
I'm having this same issue.
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Old 08-15-2012, 09:08 PM   #18
Pajjama
 
 
 
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One time the server would not spawn bots. Almost forgot, the queue times in the MVM lobby thing sometimes do not god down and I don't get into a match via that.
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Old 08-15-2012, 09:12 PM   #19
charrr
 
 
 
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You can solo play MvM, but you will fail quickly
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Old 08-15-2012, 09:13 PM   #20
Orkfaeller
 
 
 
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Grey Team not actually grey.
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Old 08-15-2012, 09:14 PM   #21
BabiesPls
 
 
 
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Quote:
Originally Posted by charrr View Post
You can solo play MvM, but you will fail quickly
I tried it with all classes, and my best times alive were Sniper, Pyro and Engineer.

I did well with Sniper until I missed ONE headshot. Which made it so I couldn't keep up with the bomb carriers..

For Pyro, I could just airblast them away easily.

Engineer, the sentries of course.
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Old 08-15-2012, 09:15 PM   #22
Dyslixec
 
Join Date: Jan 2007
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[SERVER HOSTING ERROR]

I host a 32 man TF2 server and have for some time, since the MvM update came out we switched the server over to MvM mode. It works in the sense that people can connect to it, communicate and start playing, however.. after a few moments (couple of minutes perhaps) this error comes up in the server console

Quote:
L 08/16/2012 - 04:20:56: "Lucario<8><STEAM_0:1:26415164><>" entered the game
CreatePlayerBot: Unable to create bot TFBot - CreateFakeClient() returned NULL.
SV_PackEntity: SnagChangeFrameList mismatched number of props[561 vs 9]SV_PackEntity: SnagChangeFrameList mismatched number of props[561 vs 9]
L 08/16/2012 - 04:20:56: Engine error: SV_PackEntity: SnagChangeFrameList mismatched number of props[561 vs 9]
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20120816042056_1.dmp
success = yes
response: CrashID=bp-bce4a47d-a09c-47e1-bb35-ef92d2120815
and then the tf2 server just restarts.. rinse and repeat.
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Old 08-15-2012, 09:17 PM   #23
Octavia
 
 
 
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Styles don't work http://steamcommunity.com/id/Octavia...59204864251195 they change back to their defaults which is really annoying me, it's making my Scout look bad.
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Old 08-15-2012, 09:17 PM   #24
Dizzenbee
 
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Quote:
Originally Posted by japanimater View Post
Please post any bugs and glitches that are specific to the Mann vs Machine gamemode. Please be descriptive in what usually causes them to happen and what you were doing when they happened.

Also please list your system settings to help expedite a solution.
I see PLENTY of servers in my Favorites list with 1/32 and 2/32 however you cannot connect to it regularly and it isn't detected by matchmaking.
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Old 08-15-2012, 09:18 PM   #25
wazzup352
 
 
 
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An engineer on my team had a model of a Pyrobot.
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Old 08-15-2012, 09:19 PM   #26
Ombre
 
 
 
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Tried on a local server, apparently upgrading the fire rate of the pistol causes the game to crash.
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Old 08-15-2012, 09:21 PM   #27
schwind7
 
 
 
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Since the update of Mann vs Machine my styles for miscs and hats haven't been working correctly.

For example, my Fast Learner was on the Winter style, and my tosslecap was on the Old School style. It displays correctly on my loadout screen and when switching classes, but ingame, the styles default to new school and Summer.

In my inventory, it says my Fast Learner and Tosslecap are Summer style and new school style. I'mma trade and retrade back, see what it does.
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Old 08-15-2012, 09:25 PM   #28
joey19982
 
 
 
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On Coaltown, two bombs were placed at once (Tank + Robot Bomb) and the map didn't repair itself because of this. In the next round, bots would instantly die when walking up the the hole and bombs from tanks did nothing.
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Old 08-15-2012, 09:26 PM   #29
Clericx
 
 
 
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http://youtu.be/PW7WIxz2LmI
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Old 08-15-2012, 10:44 PM   #30
japanimater
 
 
 
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The matchmaking system doesn't exclude servers that are password restricted.
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