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Old 08-27-2012, 04:13 PM   #1
rickstain
 
 
 
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[TOOL][WEB] MvMWaves - Custom MvM Wave Generator


An easy to use web based custom wave generator for Mann vs Machine works on any level too

NOW WITH A BETA VERSION


visit shock.mvmwaves.com for the latest build updated when I have updated something within the tool to allow for testing and feedback as it is being developed! NOTE: this may break at any point and without warning!


How to use


JAVASCRIPT MUST BE ENABLED

adding an enemy - click create button to bring up the enemy create screen and fill in the relevant information
deleting an enemy - click on the remove enemy button
changing global settings - click on the settings button
adding a wave - click on the add button with the wave tab highlighted
removing a wave - click on the delete button with the wave tab highlighted
adding a mission- click on the add button with the mission tab highlighted
removing a mission- click on the delete button with the mission tab highlighted
Downloading- click the download button
creating squads - drag the first enemy to the wave like usual, then simply drag another enemy onto the top of the icon for the enemy you want to turn into a squad. it will then become outlined indicating that the group has become a squad

How to Play


MUST BE SERVER HOST

click the download waves button and store the downloaded file in the following folder

Code:
scripts>population

open up Team Fortress 2 and begin your server

bring up the command prompt default key ` and type the following, replacing filename with whatever you called the downloaded popfile. the generators default is mvm_popfile

Code:
tf_mvm_popfile filename

its that simple Play and enjoy

Creating Giants

Giants are now classed as mini bosses and to make one simply add the attribute MiniBoss to the enemy mini bosses can have any amount of health and be any size

Requested Features/To Be Added

--Randomiser
--save for later option
--upload pop files
--user guide
--random spawn
--periodic spawn
--random choice
--sentry guns
--modify enemies
--bot preview

Suggestions/Feedback

Would be awesome, its what will make it bigger and better

-rickstain

Last edited by rickstain: 01-18-2013 at 07:48 AM.
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Old 08-27-2012, 04:14 PM   #2
Exeggcute
 
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Hot...
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Old 08-27-2012, 04:15 PM   #3
Washy
 
 
 
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Engineers? Sounds interesting...
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Old 08-27-2012, 04:17 PM   #4
rickstain
 
 
 
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Quote:
Originally Posted by Washy View Post
Engineers? Sounds interesting...
ill let you play around but you may be dis-appointed...
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Old 08-27-2012, 04:21 PM   #5
Washy
 
 
 
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How do you spawn giants or special variants of a robot?
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Old 08-28-2012, 12:55 AM   #6
rickstain
 
 
 
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Quote:
Originally Posted by Washy View Post
How do you spawn giants or special variants of a robot?
as of yet you can't will be added very soon though
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Old 08-28-2012, 01:09 AM   #7
Ric666
 
 
 
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Up to 22 waves?! Awesome!
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Old 08-28-2012, 05:58 AM   #8
rickstain
 
 
 
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Quote:
Originally Posted by Ric666 View Post
Up to 22 waves?! Awesome!
haha could be more in theory but it breaks the ui if more than 22 waves are produced at this moment in time so have temporarily limited it until I work out a better/more flexible ui
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Old 08-28-2012, 06:01 AM   #9
Exedra
 
 
 
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Bookmarked. Nice work mate.
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Old 08-28-2012, 06:15 AM   #10
Fazer2
 
 
 
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I can see a bright future for your site. +repped

I wish custom waves were available for download inside the game or from workshop
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Old 08-28-2012, 06:38 AM   #11
Tito Shivan
 
 
 
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Since MvM released i wondered how long it will take for such a tool to pop up... Good job and keep it up.
+repped/+5starred
Quote:
Originally Posted by Fazer2 View Post
I can see a bright future for your site. +repped

I wish custom waves were available for download inside the game or from workshop
Problem with adding popfiles in the workshop is that being such an easy addon (specially using helping tools like OP's) that the workshop would literally flood in 'Custom Waves' files...
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Old 08-28-2012, 06:52 AM   #12
Chappie
 
 
 
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Curious about a few things. Do demomen set to melee auto use the demoknight loadouts or do they hold a bottle?
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Old 08-28-2012, 06:57 AM   #13
Mr. Slippyfist
 
 
 
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This will be perfection once we can do giants. KUDOS!
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Old 08-28-2012, 07:00 AM   #14
MuffinOrama
 
 
 
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You need to make it so a giant warning message pops up if you try to add more than 4 giant scouts to a wave.

Damn those things. D:
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Old 08-28-2012, 07:13 AM   #15
rcmero
 
 
 
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Can you add a "Description" box on each wave, to describe it?
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