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#1 |
![]() Join Date: Aug 2012
Reputation: 257
Posts: 46
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[TOOL][WEB] MvMWaves - Custom MvM Wave Generator
MvMWaves www.mvmwaves.com An easy to use web based custom wave generator for Mann vs Machine works on any level too ![]() NOW WITH A BETA VERSION visit shock.mvmwaves.com for the latest build updated when I have updated something within the tool to allow for testing and feedback as it is being developed! NOTE: this may break at any point and without warning! How to use JAVASCRIPT MUST BE ENABLED adding an enemy - click create button to bring up the enemy create screen and fill in the relevant information deleting an enemy - click on the remove enemy button changing global settings - click on the settings button adding a wave - click on the add button with the wave tab highlighted removing a wave - click on the delete button with the wave tab highlighted adding a mission- click on the add button with the mission tab highlighted removing a mission- click on the delete button with the mission tab highlighted Downloading- click the download button creating squads - drag the first enemy to the wave like usual, then simply drag another enemy onto the top of the icon for the enemy you want to turn into a squad. it will then become outlined indicating that the group has become a squad How to Play MUST BE SERVER HOST click the download waves button and store the downloaded file in the following folder Code:
scripts>population open up Team Fortress 2 and begin your server bring up the command prompt default key ` and type the following, replacing filename with whatever you called the downloaded popfile. the generators default is mvm_popfile Code:
tf_mvm_popfile filename its that simple Play and enjoyCreating Giants Giants are now classed as mini bosses and to make one simply add the attribute MiniBoss to the enemy mini bosses can have any amount of health and be any size ![]() Requested Features/To Be Added --Randomiser --save for later option --upload pop files --user guide --random spawn --periodic spawn --random choice --sentry guns --modify enemies --bot preview Suggestions/Feedback Would be awesome, its what will make it bigger and better -rickstain Last edited by rickstain: 01-18-2013 at 07:48 AM. |
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#2 |
![]() Join Date: May 2012
Reputation: 195
Posts: 1,009
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Hot...
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#3 |
![]() Join Date: Mar 2011
Reputation: 87
Posts: 731
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Engineers? Sounds interesting...
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#4 |
![]() Join Date: Aug 2012
Reputation: 257
Posts: 46
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#5 |
![]() Join Date: Mar 2011
Reputation: 87
Posts: 731
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How do you spawn giants or special variants of a robot?
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#6 |
![]() Join Date: Aug 2012
Reputation: 257
Posts: 46
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#7 |
![]() Join Date: Mar 2010
Reputation: 171
Posts: 1,600
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Up to 22 waves?! Awesome!
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#8 |
![]() Join Date: Aug 2012
Reputation: 257
Posts: 46
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#9 |
![]() Join Date: Nov 2011
Reputation: 86
Posts: 992
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Bookmarked. Nice work mate.
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#10 |
![]() Join Date: Jul 2007
Reputation: 86
Posts: 1,856
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I can see a bright future for your site. +repped
I wish custom waves were available for download inside the game or from workshop
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#11 |
![]() Join Date: Oct 2010
Reputation: 2435
Posts: 7,711
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Since MvM released i wondered how long it will take for such a tool to pop up... Good job and keep it up.
+repped/+5starred ![]() Problem with adding popfiles in the workshop is that being such an easy addon (specially using helping tools like OP's) that the workshop would literally flood in 'Custom Waves' files... |
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#12 |
![]() Join Date: Oct 2011
Reputation: 321
Posts: 2,418
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Curious about a few things. Do demomen set to melee auto use the demoknight loadouts or do they hold a bottle?
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#13 |
![]() Join Date: Oct 2011
Reputation: 875
Posts: 3,254
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This will be perfection once we can do giants. KUDOS!
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#14 |
![]() Join Date: May 2011
Reputation: 147
Posts: 666
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You need to make it so a giant warning message pops up if you try to add more than 4 giant scouts to a wave.
Damn those things. D: |
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#15 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 90
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Can you add a "Description" box on each wave, to describe it?
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