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#16 | |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 13
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And yes, of course I have Arkham Asylum, I even used the same off-line profile until now for both games! ![]() Will report! Update: it worked indeed!! After downloading the profile inside of Batman:AA it did an update of GFWL itself (since I was never on-line with it). After starting Batman:AC that (on-line) profile was visible and as you described, after trying to enter a wrong key, I could press the ESC button to be logged in nonetheless where the Harley DLC was available (which I downloaded with the GFWL Marketplace application in Windows two weeks ago). Emisan, many thanks to you (I can finally add to your rep, now that I have 10 posts). You already know how much thanks we owe you for solving the savegame issue in the first place (which I'm going to tackle now). I hope this thread will help those with the issue in the future, especially since this will work even after a total re-installation of the operating system (although I have the feeling this behaviour might not have been intended in the first place). Update 2: Savegame hex-editing as described in the second post of this thread worked but it the offset was 0x138 and not 0x13C. Is this perhaps because the Steam version has 4 bytes less (unfortunately I'm not so good with hexadecimal)? In any case, I could find the pattern " ..." (space then three dots) and go on from there. Thanks again emisan! Let me know if I can help you in any way. Last edited by Dr_Z: 09-07-2012 at 07:49 PM. Reason: Update of success |
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#17 |
![]() Join Date: Jan 2012
Reputation: 39
Posts: 143
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Heh, it was actually the screenshots that clued me into what the problem might have been.
And yes, with regards to the hex editing, the addresses are different for the Steam version because it doesn't have those extra 4 bytes at the beginning. |
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#18 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 13
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A last update regarding the CD-key issue. This was all of Steam's response:
"Unfortunately, we will be unable to assist you further with this issue". I'm unable to put into words the level of disappointment without using expletives. Another warning to all of us just how fragile this system of "not-quite-exactly-ownership-more-like-renting" in digital distribution is. Through fortunate circumstances and the smart and helpful user emisan the problem could be solved in an undocumented way, but this issue has caused me is to re-evaluate my stance on Steam itself (not to mention WB Games!). |
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#19 | ||
![]() Join Date: Aug 2012
Reputation: 0
Posts: 13
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#20 |
![]() Join Date: Jun 2008
Reputation: 59
Posts: 657
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It's not a defect it's them refusing to allow people who paid to play. We should take this up with Valve and force them to get a solution out of Warner, this is completely unacceptable for a game to be unavailable on Steam after a few hardware changes. I just recently noticed I'm on my second to last activation.
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#21 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 13
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The reply notification reminded to add a further development that has happened since my last post.
I had the idea of contacting WB Games in German language and surprisingly they did send me a new key after sending them the receipt of the purchase. As for limiting the number of installs. I sincerely hope, that the developments in the last year (c.f. Ubisoft stance on DRM) will provide us with the no hassle approach we've been all waiting for so long now. |
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#22 | |
![]() Join Date: Aug 2010
Reputation: 71
Posts: 265
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