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Old 09-20-2012, 08:59 PM   #1
Rampage47
 
 
 
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Exclamation de_nuke_ve (download bug fix)

I changed de_nuke_ve (just del wires, barrels and unnecessary garbage) Now i can download this map from my server, but i need some help whith update version

1) I want replace css doors on plant B (pls remove css doors and use standart cs go doors)
2) I have problem whith ladders

link below (bsp and vmf)

download de_nuke_ve_d1
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Old 09-20-2012, 11:25 PM   #2
Rampage47
 
 
 
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I upload video on youtube. Now we can download de_nuke_ve from our server
[video] de_nuke_ve_de
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Old 09-21-2012, 12:29 AM   #3
Rampage47
 
 
 
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new fix version de_nuke_ve-fix
I tested this version on my servers.
download
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Old 09-21-2012, 09:31 AM   #4
tackdriver
 
 
 
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Rampage47 thank you very much - de_nuke_ve_fix works properly, including fast download and no stringtable spew in the client console.

I put a 32-slot server up to run this map 24/7

216.210.65.51:27019

and will probably also put this into votable maps on our map vote server if it runs well for a good # of players too.

thanks again rampage47
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Old 09-21-2012, 10:37 AM   #5
Rampage47
 
 
 
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Plaster create this map (my version is broke). thx a lot Plaster, u best
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Old 09-22-2012, 12:44 AM   #6
PlasteR_
 
 
 
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Wink

Not my fix but works Keep in mind that the map is by Sal "Volcano" Garozzo
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Old 09-22-2012, 06:10 PM   #7
Baron Rojo
 
 
 
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thx the de_nuke_ve_fix version works fine on my public server
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Old 09-22-2012, 09:32 PM   #8
1q3er5
 
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the ve maps are just another sign of how Global ops is a failure. Now you've got SOME players playing one version of the map and public players using another version of the same map. You've just divided the gamers WITHIN the game itself! Not good.

I am a player who enjoys competitive games and casually playing in pubs aswell, now I have to remember all the intricacies of 2 different versions of the one map.

Solution? I like what they've done with the VE maps, scrap the ones initially released with the game. What were the game devs thinking when they made the windows in nuke to small to jump through in the hut...
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Old 09-23-2012, 12:14 AM   #9
y3sak
 
 
 
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Quote:
Originally Posted by 1q3er5 View Post
What were the game devs thinking when they made the windows in nuke to small to jump through in the hut...
I want them to fix it for sure, been in beta since end of nov. At first you could fit because they are the exact same size as the source windows on nuke.
Once they fixed your head being pushed down so you cant glitch and see through ceilings like in source, it made it so you cant fit in the window. So they didn't really mean to do it, but yeah it could of been fixed a long long time ago.
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Old 09-23-2012, 04:56 AM   #10
karil
 
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Doesn't work fully for me. ALT-tabbing makes the game crash. Not just for me. Doesn't happen on other maps. Had this problem also on de_aztec_pro_? but was fixed after a game update.
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Old 09-23-2012, 10:04 AM   #11
Bamilus
 
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Quote:
Originally Posted by 1q3er5 View Post
the ve maps are just another sign of how Global ops is a failure. Now you've got SOME players playing one version of the map and public players using another version of the same map. You've just divided the gamers WITHIN the game itself! Not good.

I am a player who enjoys competitive games and casually playing in pubs aswell, now I have to remember all the intricacies of 2 different versions of the one map.

Solution? I like what they've done with the VE maps, scrap the ones initially released with the game. What were the game devs thinking when they made the windows in nuke to small to jump through in the hut...
Well, I think they definitely need to fix the custom map bug. But keep in mind nuke_ve was designed with competitive play in mind. Anyone who plays on CG/Esea/ESL already has the map downloaded. Pubbers can do what they want with the map, it doesn't matter. Its not really "dividing" the community.
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Old 09-27-2012, 03:51 AM   #12
tackdriver
 
 
 
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Quote:
Originally Posted by karil View Post
Doesn't work fully for me. ALT-tabbing makes the game crash. Not just for me. Doesn't happen on other maps. Had this problem also on de_aztec_pro_? but was fixed after a game update.
I just tried ALT-tabbing and it didn't crash CS:GO for me. I even switched my video mode from fullscreen windowed (usual setting) to full screen -- the mode I have seen more probs Alt-TAB'ing out of the game and back with over the years (like "the purplies"). No problems.

Not saying there isn't something different about this map that makes it more likely to happen, but there's always the possibility that something with your system is related too. Like maybe video drivers.

I used to have probs with older games (CS:S, TF2, etc.) where with basically any nvidia video card I ran with, if I Alt-TAB'd out of the game running it in fullscreen mode, when I went back to the game the colors of many things were a little off, with purple replacing some colors. Didn't matter which map I was on.

Haven't seen that problem in quite some time though, but, I also don't generally use fullscreen mode anymore. Full screen windowed works better.

Just using an "old" 9800GTX+ BTW.

Last edited by tackdriver: 09-27-2012 at 03:54 AM.
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Old 11-05-2012, 09:18 AM   #13
Gallitin
 
 
 
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It wants me to pay for a premium subscription to download the file. Please provide a free way to download the map...
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Old 11-05-2012, 09:46 AM   #14
jimmydean723
 
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Quote:
Originally Posted by 1q3er5 View Post
What were the game devs thinking when they made the windows in nuke to small to jump through in the hut...
They were thinking "we don't want players to be able to jump on a standing player's head like in source so let's make the models taller." That's why for the windows in _ve to be accessible they are all tall and out of proportion with their surroundings.
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Old 11-09-2012, 07:07 AM   #15
pzotti
 
 
 
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Quote:
Originally Posted by Gallitin View Post
It wants me to pay for a premium subscription to download the file. Please provide a free way to download the map...
http://www.mediafire.com/?fyn7x9zhrfon7ud
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