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Old 10-18-2012, 11:51 AM   #1
Runic Games
Join Date: Nov 2009
Reputation: 7
Posts: 20 Patch Notes

Released October 18, 2012

  • Intel HD graphics cards should not show ghosting/smearing effects if shadows are enabled
  • LARGE performance optimization to buff/debuff bar displays when there are a large number of overlapping, nonexclusive effects (damage over time, and duration based effects or knockback )
  • Shield Bash bonus damage now deals the stated amount(charged and uncharged)
  • Wolfpack will properly strike turrets
  • Bonuses due to proximity now always expire properly
  • Damage bonuses/reductions for Battle Rage properly expire
  • Fixed Critical Hit bonuses on some effects not properly incorporating bonuses to crit
  • Pet damage bonuses are applied to effects
  • Three Sisters zone now has an appropriate level range for proper NG+ reward scaling
  • Various issues resolved in Luminous Arena in multiplayer
  • Level determinism fixed (Was broken with precacheing in previous patch - could result in triggerable elements and some structural elements re-randomizing on load, or in multiplayer)
  • Set reward for Inquisitor set altered to a functional bonus
  • Fixes to the summon skull proc on equipment (prevents it from spawning exactly on a target)
  • Effects based on proximate monsters now work properly with socketables
  • DOTs were not properly attributing experience if the effect was applied from an item instead of a skill
  • Target Dummy is charm resistant
  • Fixed issue where rebinding Close All Menus could lock you in pause mode
  • Fix for shift-click casting a left-click spell and them selecting an item (would previously auto-attack)
  • Pet enhancing bonuses work more consistently for pets attached to OTHER pets

Last edited by BrianW: 10-18-2012 at 04:47 PM.
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Old 10-18-2012, 12:01 PM   #2
Join Date: Oct 2008
Reputation: 58
Posts: 701
It's getting better and better! Great work.
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