Go Back   Steam Users' Forums > Steam Tool Discussions > Source SDK General Discussion

Thread Tools Display Modes
Old 04-11-2013, 05:52 AM   #1
Join Date: Jan 2013
Reputation: 0
Posts: 3
Hammer fix after steampipe

Just wanted to know if there is a new way to set up hammer since the Steampipe update. I have been using it in hl2mp mode. Since the Steampipe update, it will not work. Please help.
slayer814 is offline  
Reply With Quote
Old 04-11-2013, 07:31 AM   #2
Join Date: May 2007
Reputation: 440
Posts: 1,121
Another thread here talking about the same thing:


I am only guessing because its not referenced directly in this thread:


but if the setup will mimic CS:GO, L4D2 etc then follow the suggestions I made at the end...

EDIT *I just updated DoD to see what happens. For the moment it seems there are no provisions to install the SDK directly, although the setup is basically the same as CS:GO etc. I tried to configure hammer to work out of the new locations, but without sucess. It may just be a case of waiting for Valve to get this sorted out... maybe once all the games have been piped (up to Tf2 later this month) they will then update the SDK for all. I think for the moment if you can make do with it in hl2mp mode the do so... its possible to add extra fdg files to any hammer setup to get the entity definitions.

Last edited by gulliwog: 04-11-2013 at 08:06 AM.
gulliwog is offline   Reply With Quote

Go Back   Steam Users' Forums > Steam Tool Discussions > Source SDK General Discussion

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT -7. The time now is 12:53 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Site Content Copyright Valve Corporation 1998-2015, All Rights Reserved.