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Old 08-17-2013, 01:16 AM   #1
HiredGunman10
 
 
 
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Should drop rates be more consistent?

As of now, CSGO's droprates feel incredibly inconsistent and unfair.
Some players may get a drop in 30 mins, others, 4 hours. I understand that the Value of CSGO items are very high due to their rarity. But at least make it fair that everyone has a chance to get something in a reasonable amount of time


In my opinion, Valve should at least show how close you are getting to your next drop. Or maybe a short minigame after every 3 rounds?
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Old 08-17-2013, 01:29 AM   #2
LeeroyDT
 
 
 
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Top 3 players get crates, 'nuff said.
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Old 08-17-2013, 01:57 AM   #3
_ACID_
 
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But it must be unfair. If there's a random chance of a random player being rewarded at the end of a random round, it could always be you in the next round. This facilitates addictive behavior and serves hooking players better than conditional rewards.

It's working as intended. It's supposed to be addictive, i.e. unfair and random. Not rewarding. Besides, your value as a player is still measured by whether you can play the game well, even though the Blog and CSGO UI have been designed to imply that skins are important, too.


Do a search for "Variable Interval Schedule" for more information.

Last edited by _ACID_: 08-17-2013 at 02:14 AM.
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Old 08-17-2013, 02:21 AM   #4
robitii
 
 
 
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the best players on the servers should get drops only
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Old 08-17-2013, 03:17 AM   #5
majkelDre
 
 
 
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Quote:
Originally Posted by LeeroyDT View Post
Top 3 players get crates, 'nuff said.
Sorry but no, I played about 10 games and was on top of the scoreboard - nothing dropped.

It's all about HOURS peak.

Quote:
Originally Posted by robitii View Post
the best players on the servers should get drops only
Then all matches will be full of cheaters etc.
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