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#1 |
![]() Join Date: Dec 2005
Reputation: 0
Posts: 144
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Hmm, what lighting to use...
I'm building a small room with Combine style lighting, and well... I have no idea how to make combine lights look as awesome as they do. (IE... All of them)
![]() The color, spot, normal? Sprites... ![]() -Thanks mb |
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#3 |
![]() Join Date: Dec 2005
Reputation: 0
Posts: 144
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I see... But that sprite lighting effect... All the sprites point down, and as far as my skizzlizels go, I can't rotate sprites.
![]() Edit: >_> They used point_spotlight? |
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#4 |
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Banned
Join Date: May 2007
Reputation: 0
Posts: 204
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That, or they used light_dynamics, which would give lights and sprites.
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#5 |
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Guest
Posts: n/a
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Lighting is integral part of the overall theme for the map! Here are some really good tutorials on how to use light:
http://developer.valvesoftware.com/w...diate_Lighting http://developer.valvesoftware.com/w...anced_Lighting http://en.wikipedia.org/wiki/Color_temperature |
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