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#1 |
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Banned
Join Date: Feb 2007
Reputation: 0
Posts: 208
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Blocking Volume
How can I make a see-through box which blocks players, bullets, etc.?
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#2 |
![]() Join Date: May 2007
Reputation: 7
Posts: 748
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There is nodraw. But say if that brush is on the floor you will need to make the underside face an "invisible" texture otherwise the floor would disappear.
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#3 |
![]() Join Date: Nov 2005
Reputation: 31
Posts: 1,296
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nodraw 1 unit above the floor and also not into contact with any other brush, as it blocks vis and will confuse the engine if it seals off an area
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#4 |
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Banned
Join Date: Feb 2007
Reputation: 0
Posts: 208
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I need it to be able to see through though...
what i'm making is a fense and I've got the perfect fence texture... but I can shoot bullets through it. I want a fence I can partially see through but can shoot anything through and can't walk through |
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#5 |
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Guest
Posts: n/a
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there's a 'block bullets' texture and a 'playerclip' texture, which should turn up with a bit of searching, they are both invisible
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