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#1 |
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Guest
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Did valve screw up item_healthcharger ?
This has been bothering me for longer than a month, and I have a deadline for this map coming up. Specifically for garry's mod. I've placed some item_healthcharger in the map. At one point, the item_healthcharger failed. Completely. As in, you, with only one arm and almost bleeding to death, reach a item_healthcharger (completely full, mind you). The instant you use it, it empties completely, not even giving you 1 hp. Since it's for garrysmod, I compile using HL2DM configurations; I've tried compiling with HL2 configurations with no luck. I don't know what's wrong. I've tried it at home before submitting versions to my boss, yet he still reports that "they still fail." I can't see the problem, I've run the map in HL2/HL2DM/GMOD and they work for me. I've also tried multiplayer and singleplayer gmod. (maxplayers 3 and maxplayers 1, respectively) Also, my boss reports that this only happens to my map, and not any other one running in gmod multiplayer.
What's going on here? |
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#2 |
![]() Join Date: Sep 2006
Reputation: 9
Posts: 2,691
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Compile using the garrysmod.fgd FGD file...
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#3 |
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Guest
Posts: n/a
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...
HEAD HIT KEYBOARD Thanks. :P |
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#4 |
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Guest
Posts: n/a
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D'oh !
Sorry zyklus couldn't resist it. |
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#5 |
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Guest
Posts: n/a
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Actually, I thought that might work; but it didn't... But now, my boss tells me that it only works in listen server mode, not dedicated server...
Does this change anything? |
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#6 |
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Guest
Posts: n/a
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In Garry's mod 10,suit charger doesn't work in my map,well it was Citadel one.
And I aggre. |
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#7 |
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Guest
Posts: n/a
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Posted on FP, they said that in gmod, the server configurations, sk_*, default to 0. In my case I would have to sk_healthcharger 50 in order for it work.
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