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Old 11-29-2007, 10:51 PM   #1
AHamSammich
 
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Texture Z-Level?

I have a question that's been killing me. I've been making my own sprays for a few weeks and have noticed that some sprays always stay on top no matter what. Is there a Z-Level setting in VTFEdit that sets which texture stays on top?

thanks!
 
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Old 11-29-2007, 11:02 PM   #2
lodle
 
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think it is "$ignorez" "1"
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Old 11-30-2007, 02:53 AM   #3
AHamSammich
 
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Tried that, alas. didn't work. Someone on the server had mentioned making a couple of pixels full alpha.. but that didn't make a lot of sense, since it's an alpha image in the first place. Any other ideas?
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Old 11-30-2007, 03:34 PM   #4
AHamSammich
 
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dunno if this helps or not but I noticed that sometimes other sprays appear on top of mine (after I was the last one to spry) and sometimes mine covers them. is it random, or is that a weird aspect of steam textures?
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Old 11-30-2007, 06:51 PM   #5
Lord Ned
 
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I believe it's the order you join in. (First goes on bottom)
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Old 12-01-2007, 03:06 AM   #6
AHamSammich
 
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Quote:
Originally Posted by Lord Ned View Post
I believe it's the order you join in. (First goes on bottom)
weird. There's no way at all to tell a texture that it needs to stay on top? Although, your explanation does makes sense, because whatever I try, at first it seems to work and then it stops over the course of the game.
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Old 12-04-2007, 02:48 AM   #7
lodle
 
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found it: "$decal" "1"

(i had a texture i was setting zpos on and it wouldn't move back so i looked at the file and guess what was different!)
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