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#1 |
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Guest
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Hazard Water in Portal
Hello, I'd like my portal level to have toxic water covering the floor, but I can't seem to find an tutorials about how to mimic the water from the game. Anyone now the correct parameters? My main problem now is the smoke above the water; My guess is its a func_smokevolume, but I'm not sure on how its set up.
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#2 | |
![]() Join Date: Sep 2007
Reputation: 10
Posts: 719
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Taken from this thread on www.ThinkingWithPortals.com.
Quote:
Hope this helps. |
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#3 |
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Guest
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Great, thanks a lot.
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