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#1 |
![]() Join Date: Jun 2005
Reputation: 102
Posts: 2,717
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Advisor effect?
Does anyone know how to make the effect when you get near an advisor?
Like the screen changes color and stuff...It's a really cool effect and I would like to know how to make it. |
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#2 |
![]() Join Date: Sep 2007
Reputation: 14
Posts: 486
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This is probably an env_screenoverlay.
http://developer.valvesoftware.com/w..._screenoverlay I would have no idea how the effect is called like you say. |
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#3 |
![]() Join Date: Dec 2007
Reputation: 142
Posts: 1,455
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It's done using a combination of env_screenoverlay, env_screeneffect and color_correction entities.
The map with the first advisor encounter is called ep2_outland_07.bsp. I suggest you extract it from episode two maps.gcf with GCFScape and decompile it using VMEX. That way you can see what settings you have to use for the entities. |
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