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#1 |
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Guest
Posts: n/a
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Large-scale map
I recently made a map, it greatly, the length is more than 30,000 units, but the right compiler, the final generated. Bsp , it hasn't shadow effects, how does the solution ?My map is the type css
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#2 |
![]() Join Date: Dec 2007
Reputation: 139
Posts: 1,453
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Do you have any light entities in your map? Did you run VRAD?
And just out of curiosity... why would you want such a huge map for a game like Counter-Strike? |
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#3 |
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Guest
Posts: n/a
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I am not out of curiosity, but I need to do a big scene, the lighting is, vrad also running, but in the end are often wrong, but I would like to know whether other types of maps support the scenes?For example, hl2 type, or I mod do
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#4 |
![]() Join Date: Sep 2007
Reputation: 10
Posts: 719
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Post your compile log.
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