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#1 |
![]() Join Date: Mar 2008
Reputation: 46
Posts: 646
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Scratch SDK - Fix for client until SDK Is updated.
Until the SDK is updated, here's the 2 things you need to do to make the scratch source run properly (so the network tables are accurate!)
#1) Right click the client and add existing file, pick hl2\c_waterbullet.cpp #2) open up clientmode_sdk and modify the top so these are added: Code:
-----snip---- #include "c_sdk_player.h" #include "c_weapon__stubs.h" //Tony; add stubs class CHudChat; ConVar default_fov( "default_fov", "90", FCVAR_CHEAT ); IClientMode *g_pClientMode = NULL; //Tony; add stubs for cycler weapon and cubemap. STUB_WEAPON_CLASS( cycler_weapon, WeaponCycler, C_BaseCombatWeapon ); STUB_WEAPON_CLASS( weapon_cubemap, WeaponCubemap, C_BaseCombatWeapon ); //----------------------------------------------------------------------------- // HACK: the detail sway convars are archive, and default to 0. Existing CS:S players thus have no detail -----snip---- |
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