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Old 09-15-2008, 01:25 PM   #1
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Im trying to make a rope but Im having some problems with it. I want to make my rope curved not straight, For some reason when I compile my map, I see my rope straight like a pencil, I want it to be like realistic that is curved. I dont know how to explain but could someone help me or give me a tutorial or something?
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Old 09-15-2008, 01:28 PM   #2
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In the first entity - the move_rope one - set the "Slack" property to something higher. Experiment with it, Hammer gives you a preview of how much it will slack so it's easy to set it perfect
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Old 09-16-2008, 10:42 AM   #3
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If you're looking for even more realism you can also make it affected by physics so it lies over other objects properly, though this makes it more expensive. Valve's wiki has a good deal of other info about ropes too: http://developer.valvesoftware.com/wiki/Ropes
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